improved debug output for level or artwork tree info dump
[rocksndiamonds.git] / src / libgame / setup.h
index 4e68c5969785e0323d4b401efea1daf8bac026ad..1a79b558ead6c991880a468226c3df2de48cfe2b 100644 (file)
@@ -304,12 +304,13 @@ int numTreeInfo(TreeInfo *);
 boolean validLevelSeries(TreeInfo *);
 TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *);
 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
+TreeInfo *getNextValidTreeInfoEntry(TreeInfo *);
 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
 int numTreeInfoInGroup(TreeInfo *);
 int getPosFromTreeInfo(TreeInfo *);
 TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
-void dumpTreeInfo(TreeInfo *, int);
+int dumpTreeInfo(TreeInfo *, int);
 void sortTreeInfoBySortFunction(TreeInfo **,
                                int (*compare_function)(const void *,
                                                        const void *));