boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
+void UpdateLastPlayedLevels_TreeInfo(void);
+
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries_Deactivate(void);