/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define TYPE_BOOLEAN (1 << 0)
#define TYPE_SWITCH (1 << 1)
#define TYPE_YES_NO (1 << 2)
-#define TYPE_KEY (1 << 3)
-#define TYPE_KEY_X11 (1 << 4)
-#define TYPE_INTEGER (1 << 5)
-#define TYPE_STRING (1 << 6)
-#define TYPE_TOKEN (1 << 7)
+#define TYPE_ECS_AGA (1 << 3)
+#define TYPE_KEY (1 << 4)
+#define TYPE_KEY_X11 (1 << 5)
+#define TYPE_INTEGER (1 << 6)
+#define TYPE_STRING (1 << 7)
+#define TYPE_ELEMENT (1 << 8)
+#define TYPE_GRAPHIC (1 << 9)
+/* additional values for setup screen */
+#define TYPE_ENTER_SCREEN (1 << 10)
+#define TYPE_LEAVE_SCREEN (1 << 11)
+#define TYPE_ENTER_MENU (1 << 12)
+#define TYPE_LEAVE_MENU (1 << 13)
+#define TYPE_ENTER_LIST (1 << 14)
+#define TYPE_LEAVE_LIST (1 << 15)
+#define TYPE_EMPTY (1 << 16)
+#define TYPE_KEYTEXT (1 << 17)
+
+#define TYPE_GHOSTED (1 << 18)
+#define TYPE_QUERY (1 << 19)
+
+/* additional values for internal purposes */
+#define TYPE_BITFIELD (1 << 20)
+#define TYPE_CONTENT (1 << 21)
+#define TYPE_ELEMENT_LIST (1 << 22)
+#define TYPE_CONTENT_LIST (1 << 23)
+
+/* derived values for setup file handling */
#define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
TYPE_SWITCH | \
- TYPE_YES_NO)
-
-/* additional values for setup screen */
-#define TYPE_ENTER_MENU (1 << 8)
-#define TYPE_LEAVE_MENU (1 << 9)
-#define TYPE_EMPTY (1 << 10)
-#define TYPE_KEYTEXT (1 << 11)
-
-#define TYPE_GHOSTED (1 << 12)
-#define TYPE_QUERY (1 << 13)
+ TYPE_YES_NO | \
+ TYPE_ECS_AGA )
+/* derived values for setup screen */
#define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
TYPE_KEY | \
TYPE_KEY_X11 | \
TYPE_INTEGER | \
TYPE_STRING | \
- TYPE_TOKEN)
+ TYPE_ELEMENT | \
+ TYPE_GRAPHIC)
#define TYPE_SKIP_ENTRY (TYPE_EMPTY | \
TYPE_KEY | \
- TYPE_STRING)
+ TYPE_STRING | \
+ TYPE_GHOSTED)
+
+#define TYPE_ENTER (TYPE_ENTER_SCREEN | \
+ TYPE_ENTER_MENU | \
+ TYPE_ENTER_LIST)
-#define TYPE_ENTER_OR_LEAVE_MENU (TYPE_ENTER_MENU | \
- TYPE_LEAVE_MENU)
+#define TYPE_LEAVE (TYPE_LEAVE_SCREEN | \
+ TYPE_LEAVE_MENU | \
+ TYPE_LEAVE_LIST)
+
+#define TYPE_ENTER_OR_LEAVE (TYPE_ENTER | TYPE_LEAVE)
/* cookie token for file identifier and version number */
#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
/* some definitions for list and hash handling */
typedef struct SetupFileList SetupFileList;
-typedef struct hashtable SetupFileHash;
+typedef struct hashtable SetupFileHash;
#define BEGIN_HASH_ITERATION(hash, itr) \
if (hash != NULL && hashtable_count(hash) > 0) \
#define LEVELCLASS_SP_END 699
#define LEVELCLASS_DX_START 700
#define LEVELCLASS_DX_END 799
+#define LEVELCLASS_SB_START 800
+#define LEVELCLASS_SB_END 899
#define LEVELCLASS_PREDEFINED_START LEVELCLASS_TUTORIAL_START
-#define LEVELCLASS_PREDEFINED_END LEVELCLASS_DX_END
+#define LEVELCLASS_PREDEFINED_END LEVELCLASS_SB_END
#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
#define LEVELCLASS_EM LEVELCLASS_EM_START
#define LEVELCLASS_SP LEVELCLASS_SP_START
#define LEVELCLASS_DX LEVELCLASS_DX_START
+#define LEVELCLASS_SB LEVELCLASS_SB_START
#define LEVELCLASS_UNDEFINED 999
#define IS_LEVELCLASS_DX(p) \
((p)->sort_priority >= LEVELCLASS_DX_START && \
(p)->sort_priority <= LEVELCLASS_DX_END)
+#define IS_LEVELCLASS_SB(p) \
+ ((p)->sort_priority >= LEVELCLASS_SB_START && \
+ (p)->sort_priority <= LEVELCLASS_SB_END)
#define IS_LEVELCLASS_UNDEFINED(p) \
((p)->sort_priority < LEVELCLASS_PREDEFINED_START || \
(p)->sort_priority > LEVELCLASS_PREDEFINED_END)
IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
+ IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
LEVELCLASS_UNDEFINED)
/* sort priorities of artwork */
char *setLevelArtworkDir(TreeInfo *);
-char *getLevelFilename(int);
char *getTapeFilename(int);
+char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
char *getSetupFilename(void);
+char *getEditorSetupFilename(void);
+char *getHelpAnimFilename(void);
+char *getHelpTextFilename(void);
+char *getLevelSetInfoFilename(void);
+char *getLevelSetTitleMessageFilename(int, boolean);
char *getImageFilename(char *);
char *getCustomImageFilename(char *);
char *getCustomSoundFilename(char *);
+char *getCustomMusicFilename(char *);
char *getCustomArtworkFilename(char *, int);
char *getCustomArtworkConfigFilename(int);
char *getCustomArtworkLevelConfigFilename(int);
void InitLevelSetupDirectory(char *);
TreeInfo *newTreeInfo();
+TreeInfo *newTreeInfo_setDefaults(int);
void pushTreeInfo(TreeInfo **, TreeInfo *);
int numTreeInfo(TreeInfo *);
boolean validLevelSeries(TreeInfo *);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void dumpTreeInfo(TreeInfo *, int);
-void sortTreeInfo(TreeInfo **,
- int (*compare_function)(const void *, const void *));
+void sortTreeInfoBySortFunction(TreeInfo **,
+ int (*compare_function)(const void *,
+ const void *));
+void sortTreeInfo(TreeInfo **);
-char *getUserDataDir(void);
+char *getHomeDir(void);
char *getCommonDataDir(void);
+char *getPersonalDataDir(void);
+char *getUserGameDataDir(void);
char *getSetupDir(void);
+char *getCurrentLevelDir(void);
+
+void updateUserGameDataDir(void);
+
void createDirectory(char *, char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);
char *getFormattedSetupEntry(char *, char *);
+boolean getTokenValueFromSetupLine(char *, char **, char **);
+
SetupFileList *newSetupFileList(char *, char *);
void freeSetupFileList(SetupFileList *);
char *getListEntry(SetupFileList *, char *);
SetupFileList *setListEntry(SetupFileList *, char *, char *);
+SetupFileList *addListEntry(SetupFileList *, char *, char *);
SetupFileList *loadSetupFileList(char *);
SetupFileHash *newSetupFileHash();
void freeSetupFileHash(SetupFileHash *);
char *getHashEntry(SetupFileHash *, char *);
void setHashEntry(SetupFileHash *, char *, char *);
+char *removeHashEntry(SetupFileHash *, char *);
SetupFileHash *loadSetupFileHash(char *);
-void checkSetupFileHashIdentifier(SetupFileHash *, char *);
+void checkSetupFileHashIdentifier(SetupFileHash *, char *, char *);
void setSetupInfo(struct TokenInfo *, int, char *);
char *getSetupValue(int, void *);
char *getSetupLine(struct TokenInfo *, char *, int);
+boolean AdjustGraphicsForEMC();
+
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
void LoadLevelArtworkInfo(void);