moved code to check for file in level directories to separate function
[rocksndiamonds.git] / src / libgame / setup.h
index c7a5330267f819b55ac46af771399ed01885d1d7..5692c9da39e56c5c035563ca569f860335c841db 100644 (file)
@@ -279,6 +279,7 @@ char *getSetupFilename(void);
 char *getDefaultSetupFilename(void);
 char *getPlatformSetupFilename(void);
 char *getEditorSetupFilename(void);
+char *getFilenameFromCurrentLevelDirUpward(char *);
 char *getHelpAnimFilename(void);
 char *getHelpTextFilename(void);
 char *getLevelSetInfoFilename(int);