#if defined(PLATFORM_ANDROID)
if (user_game_data_dir == NULL)
- user_game_data_dir = (char *)SDL_AndroidGetInternalStoragePath();
+ user_game_data_dir = (char *)(SDL_AndroidGetExternalStorageState() &
+ SDL_ANDROID_EXTERNAL_STORAGE_WRITE ?
+ SDL_AndroidGetExternalStoragePath() :
+ SDL_AndroidGetInternalStoragePath());
#else
if (user_game_data_dir == NULL)
user_game_data_dir = getPath2(getPersonalDataDir(),
if (!(file = openFile(filename, MODE_READ)))
{
- Error(ERR_WARN, "cannot open configuration file '%s'", filename);
+ Error(ERR_DEBUG, "cannot open configuration file '%s'", filename);
return FALSE;
}
freeSetupFileHash(level_setup_hash);
}
else
- Error(ERR_WARN, "using default setup values");
+ {
+ Error(ERR_DEBUG, "using default setup values");
+ }
free(filename);
}
freeSetupFileHash(level_setup_hash);
}
else
- Error(ERR_WARN, "using default setup values");
+ {
+ Error(ERR_DEBUG, "using default setup values");
+ }
free(filename);
}