* setup.c *
***********************************************************/
-#include <dirent.h>
+#include <sys/types.h>
#include <sys/stat.h>
+#include <dirent.h>
#include <string.h>
#include <unistd.h>
#include "text.h"
#include "misc.h"
-
-/* file identifier strings */
-#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
-#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2"
-#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
-
/* file names and filename extensions */
#if !defined(PLATFORM_MSDOS)
#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define LEVELINFO_FILENAME "levelinfo.conf"
+#define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
+#define SOUNDSINFO_FILENAME "soundsinfo.conf"
+#define MUSICINFO_FILENAME "musicinfo.conf"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define LEVELINFO_FILENAME "lvlinfo.cnf"
+#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
+#define SOUNDSINFO_FILENAME "sndinfo.cnf"
+#define MUSICINFO_FILENAME "musinfo.cnf"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
IS_LEVELCLASS_USER(n) ? 7 : \
9)
-/* values for setup file stuff */
-#define TYPE_BOOLEAN 1
-#define TYPE_SWITCH 2
-#define TYPE_KEY 3
-#define TYPE_INTEGER 4
-#define TYPE_STRING 5
+#define ARTWORKCOLOR(n) (IS_ARTWORKCLASS_CLASSICS(n) ? FC_RED : \
+ IS_ARTWORKCLASS_CONTRIBUTION(n) ? FC_YELLOW : \
+ IS_ARTWORKCLASS_LEVEL(n) ? FC_GREEN : \
+ IS_ARTWORKCLASS_USER(n) ? FC_RED : \
+ FC_BLUE)
-#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
+#define ARTWORKSORTING(n) (IS_ARTWORKCLASS_CLASSICS(n) ? 0 : \
+ IS_ARTWORKCLASS_CONTRIBUTION(n) ? 1 : \
+ IS_ARTWORKCLASS_LEVEL(n) ? 2 : \
+ IS_ARTWORKCLASS_USER(n) ? 3 : \
+ 9)
-#define TOKEN_VALUE_POSITION 30
+#define TOKEN_VALUE_POSITION 40
+#define TOKEN_COMMENT_POSITION 60
-struct SetupFileList
-{
- char *token;
- char *value;
- struct SetupFileList *next;
-};
+#define MAX_COOKIE_LEN 256
-struct TokenInfo
-{
- int type;
- void *value;
- char *text;
-};
+#define ARTWORKINFO_FILENAME(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
+ GRAPHICSINFO_FILENAME : \
+ (type) == TREE_TYPE_SOUNDS_DIR ? \
+ SOUNDSINFO_FILENAME : \
+ (type) == TREE_TYPE_MUSIC_DIR ? \
+ MUSICINFO_FILENAME : "")
+
+#define ARTWORK_DIRECTORY(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
+ GRAPHICS_DIRECTORY : \
+ (type) == TREE_TYPE_SOUNDS_DIR ? \
+ SOUNDS_DIRECTORY : \
+ (type) == TREE_TYPE_MUSIC_DIR ? \
+ MUSIC_DIRECTORY : "")
+
+#define OPTIONS_ARTWORK_DIRECTORY(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
+ options.graphics_directory : \
+ (type) == TREE_TYPE_SOUNDS_DIR ? \
+ options.sounds_directory : \
+ (type) == TREE_TYPE_MUSIC_DIR ? \
+ options.music_directory : "")
/* ------------------------------------------------------------------------- */
/* file functions */
/* ------------------------------------------------------------------------- */
-/*
-int get_string_integer_value(char *);
-boolean get_string_boolean_value(char *);
-char *getFormattedSetupEntry(char *, char *);
-void freeSetupFileList(struct SetupFileList *);
-char *getTokenValue(struct SetupFileList *, char *);
-struct SetupFileList *loadSetupFileList(char *);
-void checkSetupFileListIdentifier(struct SetupFileList *, char *);
-*/
-
-char *getLevelClassDescription(struct LevelDirInfo *ldi)
+static char *getLevelClassDescription(TreeInfo *ldi)
{
int position = ldi->sort_priority / 100;
return "Unknown Level Class";
}
-/* for 'InitUserLevelDir()' */
-static void SaveUserLevelInfo();
-
-/* for 'SaveUserLevelInfo()' */
-static char *getSetupLine(struct TokenInfo *, char *, int);
-
static char *getUserLevelDir(char *level_subdir)
{
static char *userlevel_dir = NULL;
if (userlevel_dir)
free(userlevel_dir);
- if (strlen(level_subdir) > 0)
+ if (level_subdir != NULL)
userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
else
userlevel_dir = getPath2(data_dir, userlevel_subdir);
if (tape_dir)
free(tape_dir);
- if (strlen(level_subdir) > 0)
+ if (level_subdir != NULL)
tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
else
tape_dir = getPath2(data_dir, tape_subdir);
if (score_dir)
free(score_dir);
- if (strlen(level_subdir) > 0)
+ if (level_subdir != NULL)
score_dir = getPath3(data_dir, score_subdir, level_subdir);
else
score_dir = getPath2(data_dir, score_subdir);
if (levelsetup_dir)
free(levelsetup_dir);
- if (strlen(level_subdir) > 0)
+ if (level_subdir != NULL)
levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
else
levelsetup_dir = getPath2(data_dir, levelsetup_subdir);
return levelsetup_dir;
}
+static char *getLevelDirFromTreeInfo(TreeInfo *node)
+{
+ static char *level_dir = NULL;
+
+ if (node == NULL)
+ return options.level_directory;
+
+ if (level_dir)
+ free(level_dir);
+
+ level_dir = getPath2((node->user_defined ? getUserLevelDir(NULL) :
+ options.level_directory), node->fullpath);
+
+ return level_dir;
+}
+
+static char *getCurrentLevelDir()
+{
+ return getLevelDirFromTreeInfo(leveldir_current);
+}
+
+static char *getDefaultGraphicsDir(char *graphics_subdir)
+{
+ static char *graphics_dir = NULL;
+
+ if (graphics_subdir == NULL)
+ return options.graphics_directory;
+
+ if (graphics_dir)
+ free(graphics_dir);
+
+ graphics_dir = getPath2(options.graphics_directory, graphics_subdir);
+
+ return graphics_dir;
+}
+
+static char *getDefaultSoundsDir(char *sounds_subdir)
+{
+ static char *sounds_dir = NULL;
+
+ if (sounds_subdir == NULL)
+ return options.sounds_directory;
+
+ if (sounds_dir)
+ free(sounds_dir);
+
+ sounds_dir = getPath2(options.sounds_directory, sounds_subdir);
+
+ return sounds_dir;
+}
+
+static char *getDefaultMusicDir(char *music_subdir)
+{
+ static char *music_dir = NULL;
+
+ if (music_subdir == NULL)
+ return options.music_directory;
+
+ if (music_dir)
+ free(music_dir);
+
+ music_dir = getPath2(options.music_directory, music_subdir);
+
+ return music_dir;
+}
+
+static char *getUserGraphicsDir()
+{
+ static char *usergraphics_dir = NULL;
+
+ if (usergraphics_dir == NULL)
+ usergraphics_dir = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY);
+
+ return usergraphics_dir;
+}
+
+static char *getUserSoundsDir()
+{
+ static char *usersounds_dir = NULL;
+
+ if (usersounds_dir == NULL)
+ usersounds_dir = getPath2(getUserDataDir(), SOUNDS_DIRECTORY);
+
+ return usersounds_dir;
+}
+
+static char *getUserMusicDir()
+{
+ static char *usermusic_dir = NULL;
+
+ if (usermusic_dir == NULL)
+ usermusic_dir = getPath2(getUserDataDir(), MUSIC_DIRECTORY);
+
+ return usermusic_dir;
+}
+
+static char *getSetupArtworkDir(TreeInfo *ti)
+{
+ static char *artwork_dir = NULL;
+
+ if (artwork_dir != NULL)
+ free(artwork_dir);
+
+ artwork_dir = getPath2(ti->basepath, ti->fullpath);
+
+ return artwork_dir;
+}
+
+void setLevelArtworkDir(TreeInfo *ti)
+{
+ char **artwork_path_ptr, *artwork_set;
+ TreeInfo *level_artwork;
+
+ if (ti == NULL || leveldir_current == NULL)
+ return;
+
+ artwork_path_ptr =
+ (ti->type == TREE_TYPE_GRAPHICS_DIR ? &leveldir_current->graphics_path :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? &leveldir_current->sounds_path :
+ &leveldir_current->music_path);
+
+ artwork_set =
+ (ti->type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_set :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_set :
+ leveldir_current->music_set);
+
+ if ((level_artwork = getTreeInfoFromIdentifier(ti, artwork_set)) == NULL)
+ return;
+
+ if (*artwork_path_ptr != NULL)
+ free(*artwork_path_ptr);
+
+ *artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
+}
+
+static char *getLevelArtworkDir(int type)
+{
+ char *artwork_path;
+
+ if (leveldir_current == NULL)
+ return UNDEFINED_FILENAME;
+
+ artwork_path =
+ (type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_path :
+ type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_path :
+ type == TREE_TYPE_MUSIC_DIR ? leveldir_current->music_path :
+ UNDEFINED_FILENAME);
+
+ return artwork_path;
+}
+
char *getLevelFilename(int nr)
{
static char *filename = NULL;
free(filename);
sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
- filename = getPath3((leveldir_current->user_defined ?
- getUserLevelDir("") :
- options.level_directory),
- leveldir_current->fullpath,
- basename);
+ filename = getPath2(getCurrentLevelDir(), basename);
return filename;
}
return filename;
}
+char *getSetupFilename()
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
+
+ return filename;
+}
+
+static char *getCorrectedImageBasename(char *basename)
+{
+ char *basename_corrected = basename;
+
+#if defined(PLATFORM_MSDOS)
+ if (program.filename_prefix != NULL)
+ {
+ int prefix_len = strlen(program.filename_prefix);
+
+ if (strncmp(basename, program.filename_prefix, prefix_len) == 0)
+ basename_corrected = &basename[prefix_len];
+
+ /* if corrected filename is still longer than standard MS-DOS filename
+ size (8 characters + 1 dot + 3 characters file extension), shorten
+ filename by writing file extension after 8th basename character */
+ if (strlen(basename_corrected) > 8+1+3)
+ {
+ static char *msdos_filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getStringCopy(basename_corrected);
+ strncpy(&filename[8], &basename[strlen(basename) - 1+3], 1+3 + 1);
+ }
+ }
+#endif
+
+ return basename_corrected;
+}
+
+static boolean fileExists(char *filename)
+{
+#if 0
+ printf("checking file '%s'\n", filename);
+#endif
+
+ return (access(filename, F_OK) == 0);
+}
+
+char *getCustomImageFilename(char *basename)
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ basename = getCorrectedImageBasename(basename);
+
+ if (!setup.override_level_graphics)
+ {
+ /* 1st try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_GRAPHICS_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 2nd try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+ }
+
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 4th try: look for default artwork in new default artwork directory */
+ filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 5th try: look for default artwork in old default artwork directory */
+ filename = getPath2(options.graphics_directory, basename);
+ if (fileExists(filename))
+ return filename;
+
+ return NULL; /* cannot find specified artwork file anywhere */
+}
+
+char *getCustomSoundFilename(char *basename)
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ if (!setup.override_level_sounds)
+ {
+ /* 1st try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_SOUNDS_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 2nd try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+ }
+
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 4th try: look for default artwork in new default artwork directory */
+ filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 5th try: look for default artwork in old default artwork directory */
+ filename = getPath2(options.sounds_directory, basename);
+ if (fileExists(filename))
+ return filename;
+
+ return NULL; /* cannot find specified artwork file anywhere */
+}
+
+char *getCustomArtworkFilename(char *basename, int type)
+{
+ if (type == ARTWORK_TYPE_GRAPHICS)
+ return getCustomImageFilename(basename);
+ else if (type == ARTWORK_TYPE_SOUNDS)
+ return getCustomSoundFilename(basename);
+ else
+ return UNDEFINED_FILENAME;
+}
+
+char *getCustomArtworkConfigFilename(int type)
+{
+ return getCustomArtworkFilename(ARTWORKINFO_FILENAME(type), type);
+}
+
+char *getCustomMusicDirectory(void)
+{
+ static char *directory = NULL;
+
+ if (directory != NULL)
+ free(directory);
+
+ if (!setup.override_level_music)
+ {
+ /* 1st try: look for special artwork configured in level series config */
+ directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR));
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+
+ /* 2nd try: look for special artwork in current level series directory */
+ directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+ }
+
+ /* 3rd try: look for special artwork in configured artwork directory */
+ directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+
+ /* 4th try: look for default artwork in new default artwork directory */
+ directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR));
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+
+ /* 5th try: look for default artwork in old default artwork directory */
+ directory = getStringCopy(options.music_directory);
+ if (fileExists(directory))
+ return directory;
+
+ return NULL; /* cannot find specified artwork file anywhere */
+}
+
void InitTapeDirectory(char *level_subdir)
{
createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
- createDirectory(getTapeDir(""), "main tape", PERMS_PRIVATE);
+ createDirectory(getTapeDir(NULL), "main tape", PERMS_PRIVATE);
createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE);
}
void InitScoreDirectory(char *level_subdir)
{
- createDirectory(getScoreDir(""), "main score", PERMS_PUBLIC);
+ createDirectory(getScoreDir(NULL), "main score", PERMS_PUBLIC);
createDirectory(getScoreDir(level_subdir), "level score", PERMS_PUBLIC);
}
+static void SaveUserLevelInfo();
+
void InitUserLevelDirectory(char *level_subdir)
{
if (access(getUserLevelDir(level_subdir), F_OK) != 0)
{
createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
- createDirectory(getUserLevelDir(""), "main user level", PERMS_PRIVATE);
+ createDirectory(getUserLevelDir(NULL), "main user level", PERMS_PRIVATE);
createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE);
SaveUserLevelInfo();
void InitLevelSetupDirectory(char *level_subdir)
{
createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
- createDirectory(getLevelSetupDir(""), "main level setup", PERMS_PRIVATE);
+ createDirectory(getLevelSetupDir(NULL), "main level setup", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE);
}
-void ReadChunk_VERS(FILE *file, int *file_version, int *game_version)
-{
- int file_version_major, file_version_minor, file_version_patch;
- int game_version_major, game_version_minor, game_version_patch;
-
- file_version_major = fgetc(file);
- file_version_minor = fgetc(file);
- file_version_patch = fgetc(file);
- fgetc(file); /* not used */
-
- game_version_major = fgetc(file);
- game_version_minor = fgetc(file);
- game_version_patch = fgetc(file);
- fgetc(file); /* not used */
-
- *file_version = VERSION_IDENT(file_version_major,
- file_version_minor,
- file_version_patch);
-
- *game_version = VERSION_IDENT(game_version_major,
- game_version_minor,
- game_version_patch);
-}
-
-void WriteChunk_VERS(FILE *file, int file_version, int game_version)
-{
- int file_version_major = VERSION_MAJOR(file_version);
- int file_version_minor = VERSION_MINOR(file_version);
- int file_version_patch = VERSION_PATCH(file_version);
- int game_version_major = VERSION_MAJOR(game_version);
- int game_version_minor = VERSION_MINOR(game_version);
- int game_version_patch = VERSION_PATCH(game_version);
-
- fputc(file_version_major, file);
- fputc(file_version_minor, file);
- fputc(file_version_patch, file);
- fputc(0, file); /* not used */
-
- fputc(game_version_major, file);
- fputc(game_version_minor, file);
- fputc(game_version_patch, file);
- fputc(0, file); /* not used */
-}
-
/* ------------------------------------------------------------------------- */
/* some functions to handle lists of level directories */
/* ------------------------------------------------------------------------- */
-struct LevelDirInfo *newLevelDirInfo()
+TreeInfo *newTreeInfo()
{
- return checked_calloc(sizeof(struct LevelDirInfo));
+ return checked_calloc(sizeof(TreeInfo));
}
-void pushLevelDirInfo(struct LevelDirInfo **node_first,
- struct LevelDirInfo *node_new)
+void pushTreeInfo(TreeInfo **node_first, TreeInfo *node_new)
{
node_new->next = *node_first;
*node_first = node_new;
}
-int numLevelDirInfo(struct LevelDirInfo *node)
+int numTreeInfo(TreeInfo *node)
{
int num = 0;
return num;
}
-boolean validLevelSeries(struct LevelDirInfo *node)
+boolean validLevelSeries(TreeInfo *node)
{
return (node != NULL && !node->node_group && !node->parent_link);
}
-struct LevelDirInfo *getFirstValidLevelSeries(struct LevelDirInfo *node)
+TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *node)
{
if (node == NULL)
- {
- if (leveldir_first) /* start with first level directory entry */
- return getFirstValidLevelSeries(leveldir_first);
- else
- return NULL;
- }
- else if (node->node_group) /* enter level group (step down into tree) */
- return getFirstValidLevelSeries(node->node_group);
+ return NULL;
+
+ if (node->node_group) /* enter level group (step down into tree) */
+ return getFirstValidTreeInfoEntry(node->node_group);
else if (node->parent_link) /* skip start entry of level group */
{
if (node->next) /* get first real level series entry */
- return getFirstValidLevelSeries(node->next);
+ return getFirstValidTreeInfoEntry(node->next);
else /* leave empty level group and go on */
- return getFirstValidLevelSeries(node->node_parent->next);
+ return getFirstValidTreeInfoEntry(node->node_parent->next);
}
else /* this seems to be a regular level series */
return node;
}
-struct LevelDirInfo *getLevelDirInfoFirstGroupEntry(struct LevelDirInfo *node)
+TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *node)
{
if (node == NULL)
return NULL;
if (node->node_parent == NULL) /* top level group */
- return leveldir_first;
+ return *node->node_top;
else /* sub level group */
return node->node_parent->node_group;
}
-int numLevelDirInfoInGroup(struct LevelDirInfo *node)
+int numTreeInfoInGroup(TreeInfo *node)
{
- return numLevelDirInfo(getLevelDirInfoFirstGroupEntry(node));
+ return numTreeInfo(getTreeInfoFirstGroupEntry(node));
}
-int posLevelDirInfo(struct LevelDirInfo *node)
+int posTreeInfo(TreeInfo *node)
{
- struct LevelDirInfo *node_cmp = getLevelDirInfoFirstGroupEntry(node);
+ TreeInfo *node_cmp = getTreeInfoFirstGroupEntry(node);
int pos = 0;
while (node_cmp)
return 0;
}
-struct LevelDirInfo *getLevelDirInfoFromPos(struct LevelDirInfo *node, int pos)
+TreeInfo *getTreeInfoFromPos(TreeInfo *node, int pos)
{
- struct LevelDirInfo *node_default = node;
+ TreeInfo *node_default = node;
int pos_cmp = 0;
while (node)
return node_default;
}
-struct LevelDirInfo *getLevelDirInfoFromFilenameExt(struct LevelDirInfo *node,
- char *filename)
+TreeInfo *getTreeInfoFromIdentifier(TreeInfo *node, char *identifier)
{
- if (filename == NULL)
+ if (identifier == NULL)
return NULL;
while (node)
{
if (node->node_group)
{
- struct LevelDirInfo *node_group;
+ TreeInfo *node_group;
- node_group = getLevelDirInfoFromFilenameExt(node->node_group, filename);
+ node_group = getTreeInfoFromIdentifier(node->node_group, identifier);
if (node_group)
return node_group;
}
else if (!node->parent_link)
{
- if (strcmp(filename, node->filename) == 0)
+ if (strcmp(identifier, node->identifier) == 0)
return node;
}
return NULL;
}
-struct LevelDirInfo *getLevelDirInfoFromFilename(char *filename)
-{
- return getLevelDirInfoFromFilenameExt(leveldir_first, filename);
-}
-
-void dumpLevelDirInfo(struct LevelDirInfo *node, int depth)
+void dumpTreeInfo(TreeInfo *node, int depth)
{
int i;
+ printf("Dumping TreeInfo:\n");
+
while (node)
{
- for (i=0; i<depth * 3; i++)
+ for (i=0; i<(depth + 1) * 3; i++)
printf(" ");
- printf("filename == '%s'\n", node->filename);
+ printf("filename == '%s' (%s) [%s] (%d)\n",
+ node->filename, node->name, node->identifier, node->sort_priority);
if (node->node_group != NULL)
- dumpLevelDirInfo(node->node_group, depth + 1);
+ dumpTreeInfo(node->node_group, depth + 1);
node = node->next;
}
}
-void sortLevelDirInfo(struct LevelDirInfo **node_first,
- int (*compare_function)(const void *, const void *))
+void sortTreeInfo(TreeInfo **node_first,
+ int (*compare_function)(const void *, const void *))
{
- int num_nodes = numLevelDirInfo(*node_first);
- struct LevelDirInfo **sort_array;
- struct LevelDirInfo *node = *node_first;
+ int num_nodes = numTreeInfo(*node_first);
+ TreeInfo **sort_array;
+ TreeInfo *node = *node_first;
int i = 0;
if (num_nodes == 0)
return;
/* allocate array for sorting structure pointers */
- sort_array = checked_calloc(num_nodes * sizeof(struct LevelDirInfo *));
+ sort_array = checked_calloc(num_nodes * sizeof(TreeInfo *));
/* writing structure pointers to sorting array */
while (i < num_nodes && node) /* double boundary check... */
}
/* sorting the structure pointers in the sorting array */
- qsort(sort_array, num_nodes, sizeof(struct LevelDirInfo *),
+ qsort(sort_array, num_nodes, sizeof(TreeInfo *),
compare_function);
/* update the linkage of list elements with the sorted node array */
while (node)
{
if (node->node_group != NULL)
- sortLevelDirInfo(&node->node_group, compare_function);
+ sortTreeInfo(&node->node_group, compare_function);
node = node->next;
}
FILE_PERMS_PRIVATE : FILE_PERMS_PUBLIC));
}
+char *getCookie(char *file_type)
+{
+ static char cookie[MAX_COOKIE_LEN + 1];
+
+ if (strlen(program.cookie_prefix) + 1 +
+ strlen(file_type) + strlen("_FILE_VERSION_x.x") > MAX_COOKIE_LEN)
+ return "[COOKIE ERROR]"; /* should never happen */
+
+ sprintf(cookie, "%s_%s_FILE_VERSION_%d.%d",
+ program.cookie_prefix, file_type,
+ program.version_major, program.version_minor);
+
+ return cookie;
+}
+
int getFileVersionFromCookieString(const char *cookie)
{
const char *ptr_cookie1, *ptr_cookie2;
int i;
static char entry[MAX_LINE_LEN];
+ /* start with the token and some spaces to format output line */
sprintf(entry, "%s:", token);
for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
+ strcat(entry, " ");
+ /* continue with the token's value */
strcat(entry, value);
return entry;
if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
{
- if (strcmp(setup_file_list->value, identifier) != 0)
+ if (!checkCookieString(setup_file_list->value, identifier))
{
- Error(ERR_WARN, "configuration file has wrong version");
+ Error(ERR_WARN, "configuration file has wrong file identifier");
return;
}
else
checkSetupFileListIdentifier(setup_file_list->next, identifier);
else
{
- Error(ERR_WARN, "configuration file has no version information");
+ Error(ERR_WARN, "configuration file has no file identifier");
return;
}
}
#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-
-/* global setup */
-#define SETUP_TOKEN_PLAYER_NAME 0
-#define SETUP_TOKEN_SOUND 1
-#define SETUP_TOKEN_SOUND_LOOPS 2
-#define SETUP_TOKEN_SOUND_MUSIC 3
-#define SETUP_TOKEN_SOUND_SIMPLE 4
-#define SETUP_TOKEN_SCROLL_DELAY 5
-#define SETUP_TOKEN_SOFT_SCROLLING 6
-#define SETUP_TOKEN_FADING 7
-#define SETUP_TOKEN_AUTORECORD 8
-#define SETUP_TOKEN_QUICK_DOORS 9
-#define SETUP_TOKEN_TEAM_MODE 10
-#define SETUP_TOKEN_HANDICAP 11
-#define SETUP_TOKEN_TIME_LIMIT 12
-#define SETUP_TOKEN_FULLSCREEN 13
-
-/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 0
-#define SETUP_TOKEN_JOY_DEVICE_NAME 1
-#define SETUP_TOKEN_JOY_XLEFT 2
-#define SETUP_TOKEN_JOY_XMIDDLE 3
-#define SETUP_TOKEN_JOY_XRIGHT 4
-#define SETUP_TOKEN_JOY_YUPPER 5
-#define SETUP_TOKEN_JOY_YMIDDLE 6
-#define SETUP_TOKEN_JOY_YLOWER 7
-#define SETUP_TOKEN_JOY_SNAP 8
-#define SETUP_TOKEN_JOY_BOMB 9
-#define SETUP_TOKEN_KEY_LEFT 10
-#define SETUP_TOKEN_KEY_RIGHT 11
-#define SETUP_TOKEN_KEY_UP 12
-#define SETUP_TOKEN_KEY_DOWN 13
-#define SETUP_TOKEN_KEY_SNAP 14
-#define SETUP_TOKEN_KEY_BOMB 15
/* level directory info */
-#define LEVELINFO_TOKEN_NAME 0
-#define LEVELINFO_TOKEN_NAME_SHORT 1
+#define LEVELINFO_TOKEN_IDENTIFIER 0
+#define LEVELINFO_TOKEN_NAME 1
#define LEVELINFO_TOKEN_NAME_SORTING 2
#define LEVELINFO_TOKEN_AUTHOR 3
#define LEVELINFO_TOKEN_IMPORTED_FROM 4
#define LEVELINFO_TOKEN_SORT_PRIORITY 7
#define LEVELINFO_TOKEN_LEVEL_GROUP 8
#define LEVELINFO_TOKEN_READONLY 9
+#define LEVELINFO_TOKEN_GRAPHICS_SET 10
+#define LEVELINFO_TOKEN_SOUNDS_SET 11
+#define LEVELINFO_TOKEN_MUSIC_SET 12
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
-
-#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
-#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
-
-#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
-#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
-
-static struct SetupInfo si;
-static struct SetupInputInfo sii;
-static struct LevelDirInfo ldi;
-static struct TokenInfo global_setup_tokens[] =
-{
- /* global setup */
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fading, "screen_fading" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_SWITCH, &si.handicap, "handicap" },
- { TYPE_SWITCH, &si.time_limit, "time_limit" },
- { TYPE_SWITCH, &si.fullscreen, "fullscreen" }
-};
+#define NUM_LEVELINFO_TOKENS 13
-static struct TokenInfo player_setup_tokens[] =
-{
- /* player setup */
- { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
- { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
- { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
- { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
- { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
- { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
- { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
- { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
- { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
- { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEY, &sii.key.left, ".key.move_left" },
- { TYPE_KEY, &sii.key.right, ".key.move_right" },
- { TYPE_KEY, &sii.key.up, ".key.move_up" },
- { TYPE_KEY, &sii.key.down, ".key.move_down" },
- { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }
-};
+static LevelDirTree ldi;
static struct TokenInfo levelinfo_tokens[] =
{
/* level directory info */
- { TYPE_STRING, &ldi.name, "name" },
- { TYPE_STRING, &ldi.name_short, "name_short" },
- { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
- { TYPE_STRING, &ldi.author, "author" },
- { TYPE_STRING, &ldi.imported_from, "imported_from" },
- { TYPE_INTEGER, &ldi.levels, "levels" },
- { TYPE_INTEGER, &ldi.first_level, "first_level" },
- { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
- { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
- { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
+ { TYPE_STRING, &ldi.identifier, "identifier" },
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
+ { TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.first_level, "first_level" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" },
+ { TYPE_STRING, &ldi.graphics_set, "graphics_set" },
+ { TYPE_STRING, &ldi.sounds_set, "sounds_set" },
+ { TYPE_STRING, &ldi.music_set, "music_set" }
};
-static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
{
+ ldi->type = type;
+
+ ldi->node_top = (ldi->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
+ ldi->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
+ ldi->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
+ ldi->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
+ NULL);
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
ldi->filename = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
+ ldi->identifier = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_short = NULL;
ldi->name_sorting = NULL;
ldi->author = getStringCopy(ANONYMOUS_NAME);
- ldi->imported_from = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
+
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->level_group = FALSE;
ldi->parent_link = FALSE;
ldi->user_defined = FALSE;
- ldi->readonly = TRUE;
ldi->color = 0;
ldi->class_desc = NULL;
- ldi->handicap_level = 0;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
- ldi->node_parent = NULL;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ {
+ ldi->imported_from = NULL;
+ ldi->graphics_set = NULL;
+ ldi->sounds_set = NULL;
+ ldi->music_set = NULL;
+ ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->levels = 0;
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->level_group = FALSE;
+ ldi->handicap_level = 0;
+ ldi->readonly = TRUE;
+ }
}
-static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
- struct LevelDirInfo *parent)
+static void setTreeInfoToDefaultsFromParent(TreeInfo *ldi, TreeInfo *parent)
{
if (parent == NULL)
{
- setLevelDirInfoToDefaults(ldi);
+ Error(ERR_WARN, "setTreeInfoToDefaultsFromParent(): parent == NULL");
+
+ setTreeInfoToDefaults(ldi, TREE_TYPE_GENERIC);
return;
}
ldi->filename = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
+ ldi->identifier = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_short = NULL;
ldi->name_sorting = NULL;
ldi->author = getStringCopy(parent->author);
ldi->imported_from = getStringCopy(parent->imported_from);
ldi->level_group = FALSE;
ldi->parent_link = FALSE;
+ ldi->node_top = parent->node_top;
ldi->node_parent = parent;
ldi->node_group = NULL;
ldi->next = NULL;
}
-static void setSetupInfoToDefaults(struct SetupInfo *si)
-{
- int i;
-
- si->player_name = getStringCopy(getLoginName());
-
- si->sound = TRUE;
- si->sound_loops = TRUE;
- si->sound_music = TRUE;
- si->sound_simple = TRUE;
- si->toons = TRUE;
- si->double_buffering = TRUE;
- si->direct_draw = !si->double_buffering;
- si->scroll_delay = TRUE;
- si->soft_scrolling = TRUE;
- si->fading = FALSE;
- si->autorecord = TRUE;
- si->quick_doors = FALSE;
- si->team_mode = FALSE;
- si->handicap = TRUE;
- si->time_limit = TRUE;
- si->fullscreen = FALSE;
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- si->input[i].use_joystick = FALSE;
- si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
- si->input[i].joy.xleft = JOYSTICK_XLEFT;
- si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
- si->input[i].joy.xright = JOYSTICK_XRIGHT;
- si->input[i].joy.yupper = JOYSTICK_YUPPER;
- si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
- si->input[i].joy.ylower = JOYSTICK_YLOWER;
- si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
- si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
- si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
- si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
- si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
- si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
- si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
- }
-}
-
-static void setSetupInfo(struct TokenInfo *token_info,
- int token_nr, char *token_value)
+void setSetupInfo(struct TokenInfo *token_info,
+ int token_nr, char *token_value)
{
int token_type = token_info[token_nr].type;
void *setup_value = token_info[token_nr].value;
break;
case TYPE_KEY:
+ *(Key *)setup_value = getKeyFromKeyName(token_value);
+ break;
+
+ case TYPE_KEY_X11:
*(Key *)setup_value = getKeyFromX11KeyName(token_value);
break;
}
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+static int compareTreeInfoEntries(const void *object1, const void *object2)
{
- int i, pnr;
-
- if (!setup_file_list)
- return;
-
- /* handle global setup values */
- si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- setSetupInfo(global_setup_tokens, i,
- getTokenValue(setup_file_list, global_setup_tokens[i].text));
- setup = si;
+ const TreeInfo *entry1 = *((TreeInfo **)object1);
+ const TreeInfo *entry2 = *((TreeInfo **)object2);
+ int class_sorting1, class_sorting2;
+ int compare_result;
- /* handle player specific setup values */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ if (entry1->type == TREE_TYPE_LEVEL_DIR)
{
- char prefix[30];
-
- sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
-
- sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- {
- char full_token[100];
-
- sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
- setSetupInfo(player_setup_tokens, i,
- getTokenValue(setup_file_list, full_token));
- }
- setup.input[pnr] = sii;
- }
-}
-
-static int compareLevelDirInfoEntries(const void *object1, const void *object2)
-{
- const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
- const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
- int compare_result;
+ class_sorting1 = LEVELSORTING(entry1);
+ class_sorting2 = LEVELSORTING(entry2);
+ }
+ else
+ {
+ class_sorting1 = ARTWORKSORTING(entry1);
+ class_sorting2 = ARTWORKSORTING(entry2);
+ }
if (entry1->parent_link || entry2->parent_link)
compare_result = (entry1->parent_link ? -1 : +1);
free(name1);
free(name2);
}
- else if (LEVELSORTING(entry1) == LEVELSORTING(entry2))
+ else if (class_sorting1 == class_sorting2)
compare_result = entry1->sort_priority - entry2->sort_priority;
else
- compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2);
+ compare_result = class_sorting1 - class_sorting2;
return compare_result;
}
-static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
+static void createParentTreeInfoNode(TreeInfo *node_parent)
{
- struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+ TreeInfo *ti_new;
+
+ if (node_parent == NULL)
+ return;
+
+ ti_new = newTreeInfo();
+ setTreeInfoToDefaults(ti_new, node_parent->type);
+
+ ti_new->node_parent = node_parent;
+ ti_new->parent_link = TRUE;
+
+ ti_new->identifier = getStringCopy(node_parent->identifier);
+ ti_new->name = ".. (parent directory)";
+ ti_new->name_sorting = getStringCopy(ti_new->name);
+
+ ti_new->filename = "..";
+ ti_new->fullpath = getStringCopy(node_parent->fullpath);
+
+ ti_new->sort_priority = node_parent->sort_priority;
+ ti_new->class_desc = getLevelClassDescription(ti_new);
+
+ pushTreeInfo(&node_parent->node_group, ti_new);
+}
+
+/* forward declaration for recursive call by "LoadLevelInfoFromLevelDir()" */
+static void LoadLevelInfoFromLevelDir(TreeInfo **, TreeInfo *, char *);
- setLevelDirInfoToDefaults(leveldir_new);
+static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first,
+ TreeInfo *node_parent,
+ char *level_directory,
+ char *directory_name)
+{
+ char *directory_path = getPath2(level_directory, directory_name);
+ char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
+ struct SetupFileList *setup_file_list = loadSetupFileList(filename);
+ LevelDirTree *leveldir_new = NULL;
+ int i;
+
+ if (setup_file_list == NULL)
+ {
+ Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
+
+ free(directory_path);
+ free(filename);
+
+ return FALSE;
+ }
+
+ leveldir_new = newTreeInfo();
+
+ if (node_parent)
+ setTreeInfoToDefaultsFromParent(leveldir_new, node_parent);
+ else
+ setTreeInfoToDefaults(leveldir_new, TREE_TYPE_LEVEL_DIR);
+
+ leveldir_new->filename = getStringCopy(directory_name);
+
+ checkSetupFileListIdentifier(setup_file_list, getCookie("LEVELINFO"));
+
+ /* set all structure fields according to the token/value pairs */
+ ldi = *leveldir_new;
+ for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ setSetupInfo(levelinfo_tokens, i,
+ getTokenValue(setup_file_list, levelinfo_tokens[i].text));
+ *leveldir_new = ldi;
+
+ if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
+ {
+ free(leveldir_new->name);
+ leveldir_new->name = getStringCopy(leveldir_new->filename);
+ }
- leveldir_new->node_parent = node_parent;
- leveldir_new->parent_link = TRUE;
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
- leveldir_new->name = ".. (parent directory)";
- leveldir_new->name_short = getStringCopy(leveldir_new->name);
- leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+ if (leveldir_new->identifier == NULL)
+ leveldir_new->identifier = getStringCopy(leveldir_new->filename);
- leveldir_new->filename = "..";
- leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
+ if (leveldir_new->name_sorting == NULL)
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
- leveldir_new->sort_priority = node_parent->sort_priority;
+ if (node_parent == NULL) /* top level group */
+ {
+ leveldir_new->basepath = level_directory;
+ leveldir_new->fullpath = leveldir_new->filename;
+ }
+ else /* sub level group */
+ {
+ leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->fullpath = getPath2(node_parent->fullpath, directory_name);
+ }
+
+ if (leveldir_new->levels < 1)
+ leveldir_new->levels = 1;
+
+ leveldir_new->last_level =
+ leveldir_new->first_level + leveldir_new->levels - 1;
+
+ leveldir_new->user_defined =
+ (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+
+ leveldir_new->color = LEVELCOLOR(leveldir_new);
leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
- pushLevelDirInfo(&node_parent->node_group, leveldir_new);
+ leveldir_new->handicap_level = /* set handicap to default value */
+ (leveldir_new->user_defined ?
+ leveldir_new->last_level :
+ leveldir_new->first_level);
+
+ pushTreeInfo(node_first, leveldir_new);
+
+ freeSetupFileList(setup_file_list);
+
+ if (leveldir_new->level_group)
+ {
+ /* create node to link back to current level directory */
+ createParentTreeInfoNode(leveldir_new);
+
+ /* step into sub-directory and look for more level series */
+ LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
+ leveldir_new, directory_path);
+ }
+
+ free(directory_path);
+ free(filename);
+
+ return TRUE;
}
-static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
- struct LevelDirInfo *node_parent,
+static void LoadLevelInfoFromLevelDir(TreeInfo **node_first,
+ TreeInfo *node_parent,
char *level_directory)
{
DIR *dir;
while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
{
- struct SetupFileList *setup_file_list = NULL;
struct stat file_status;
char *directory_name = dir_entry->d_name;
char *directory_path = getPath2(level_directory, directory_name);
- char *filename = NULL;
/* skip entries for current and parent directory */
if (strcmp(directory_name, ".") == 0 ||
continue;
}
- filename = getPath2(directory_path, LEVELINFO_FILENAME);
+ free(directory_path);
+
+ if (strcmp(directory_name, GRAPHICS_DIRECTORY) == 0 ||
+ strcmp(directory_name, SOUNDS_DIRECTORY) == 0 ||
+ strcmp(directory_name, MUSIC_DIRECTORY) == 0)
+ continue;
+
+ valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
+ level_directory,
+ directory_name);
+ }
+
+ closedir(dir);
+
+ if (!valid_entry_found)
+ {
+ /* check if this directory directly contains a file "levelinfo.conf" */
+ valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
+ level_directory, ".");
+ }
+
+ if (!valid_entry_found)
+ Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
+ level_directory);
+}
+
+void LoadLevelInfo()
+{
+ InitUserLevelDirectory(getLoginName());
+
+ DrawInitText("Loading level series:", 120, FC_GREEN);
+
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL));
+
+ /* before sorting, the first entries will be from the user directory */
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
+
+ if (leveldir_first == NULL)
+ Error(ERR_EXIT, "cannot find any valid level series in any directory");
+
+ sortTreeInfo(&leveldir_first, compareTreeInfoEntries);
+
+#if 0
+ dumpTreeInfo(leveldir_first, 0);
+#endif
+}
+
+static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
+ TreeInfo *node_parent,
+ char *base_directory,
+ char *directory_name, int type)
+{
+ char *directory_path = getPath2(base_directory, directory_name);
+ char *filename = getPath2(directory_path, ARTWORKINFO_FILENAME(type));
+ struct SetupFileList *setup_file_list = NULL;
+ TreeInfo *artwork_new = NULL;
+ int i;
+
+ if (access(filename, F_OK) == 0) /* file exists */
setup_file_list = loadSetupFileList(filename);
- if (setup_file_list)
+ if (setup_file_list == NULL) /* no config file -- look for artwork files */
+ {
+ DIR *dir;
+ struct dirent *dir_entry;
+ boolean valid_file_found = FALSE;
+
+ if ((dir = opendir(directory_path)) != NULL)
{
- struct LevelDirInfo *leveldir_new = newLevelDirInfo();
- int i;
+ while ((dir_entry = readdir(dir)) != NULL)
+ {
+ char *entry_name = dir_entry->d_name;
- checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
+ if (FileIsArtworkType(entry_name, type))
+ {
+ valid_file_found = TRUE;
+ break;
+ }
+ }
- /* set all structure fields according to the token/value pairs */
- ldi = *leveldir_new;
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- setSetupInfo(levelinfo_tokens, i,
- getTokenValue(setup_file_list, levelinfo_tokens[i].text));
- *leveldir_new = ldi;
+ closedir(dir);
+ }
- DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+ if (!valid_file_found)
+ {
+ if (strcmp(directory_name, ".") != 0)
+ Error(ERR_WARN, "ignoring artwork directory '%s'", directory_path);
- if (leveldir_new->name_short == NULL)
- leveldir_new->name_short = getStringCopy(leveldir_new->name);
+ free(directory_path);
+ free(filename);
- if (leveldir_new->name_sorting == NULL)
- leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+ return FALSE;
+ }
+ }
- leveldir_new->filename = getStringCopy(directory_name);
+ artwork_new = newTreeInfo();
- if (node_parent == NULL) /* top level group */
+ if (node_parent)
+ setTreeInfoToDefaultsFromParent(artwork_new, node_parent);
+ else
+ setTreeInfoToDefaults(artwork_new, type);
+
+ artwork_new->filename = getStringCopy(directory_name);
+
+ if (setup_file_list) /* (before defining ".color" and ".class_desc") */
+ {
+#if 0
+ checkSetupFileListIdentifier(setup_file_list, getCookie("..."));
+#endif
+
+ /* set all structure fields according to the token/value pairs */
+ ldi = *artwork_new;
+ for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ setSetupInfo(levelinfo_tokens, i,
+ getTokenValue(setup_file_list, levelinfo_tokens[i].text));
+ *artwork_new = ldi;
+
+ if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
+ {
+ free(artwork_new->name);
+ artwork_new->name = getStringCopy(artwork_new->filename);
+ }
+
+#if 0
+ DrawInitText(artwork_new->name, 150, FC_YELLOW);
+#endif
+
+ if (artwork_new->identifier == NULL)
+ artwork_new->identifier = getStringCopy(artwork_new->filename);
+
+ if (artwork_new->name_sorting == NULL)
+ artwork_new->name_sorting = getStringCopy(artwork_new->name);
+ }
+
+ if (node_parent == NULL) /* top level group */
+ {
+ artwork_new->basepath = getStringCopy(base_directory);
+ artwork_new->fullpath = getStringCopy(artwork_new->filename);
+ }
+ else /* sub level group */
+ {
+ artwork_new->basepath = getStringCopy(node_parent->basepath);
+ artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
+ }
+
+ artwork_new->user_defined =
+ (artwork_new->basepath == OPTIONS_ARTWORK_DIRECTORY(type) ? FALSE : TRUE);
+
+ /* (may use ".sort_priority" from "setup_file_list" above) */
+ artwork_new->color = ARTWORKCOLOR(artwork_new);
+ artwork_new->class_desc = getLevelClassDescription(artwork_new);
+
+ if (setup_file_list == NULL) /* (after determining ".user_defined") */
+ {
+ if (artwork_new->name != NULL)
+ free(artwork_new->name);
+
+ if (strcmp(artwork_new->filename, ".") == 0)
+ {
+ if (artwork_new->user_defined)
{
- leveldir_new->basepath = level_directory;
- leveldir_new->fullpath = leveldir_new->filename;
+ artwork_new->identifier = getStringCopy("private");
+ artwork_new->sort_priority = ARTWORKCLASS_USER;
}
- else /* sub level group */
+ else
{
- leveldir_new->basepath = node_parent->basepath;
- leveldir_new->fullpath = getPath2(node_parent->fullpath,
- directory_name);
+ artwork_new->identifier = getStringCopy("classic");
+ artwork_new->sort_priority = ARTWORKCLASS_CLASSICS;
}
- if (leveldir_new->levels < 1)
- leveldir_new->levels = 1;
+ /* set to new values after changing ".sort_priority" */
+ artwork_new->color = ARTWORKCOLOR(artwork_new);
+ artwork_new->class_desc = getLevelClassDescription(artwork_new);
+ }
+ else
+ {
+ artwork_new->identifier = getStringCopy(artwork_new->filename);
+ }
+
+ artwork_new->name = getStringCopy(artwork_new->identifier);
+ artwork_new->name_sorting = getStringCopy(artwork_new->name);
+ }
- leveldir_new->last_level =
- leveldir_new->first_level + leveldir_new->levels - 1;
+ DrawInitText(artwork_new->name, 150, FC_YELLOW);
- leveldir_new->user_defined =
- (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+ pushTreeInfo(node_first, artwork_new);
- leveldir_new->color = LEVELCOLOR(leveldir_new);
- leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+ freeSetupFileList(setup_file_list);
- leveldir_new->handicap_level = /* set handicap to default value */
- (leveldir_new->user_defined ?
- leveldir_new->last_level :
- leveldir_new->first_level);
+ free(directory_path);
+ free(filename);
- pushLevelDirInfo(node_first, leveldir_new);
+ return TRUE;
+}
- freeSetupFileList(setup_file_list);
- valid_entry_found = TRUE;
+static void LoadArtworkInfoFromArtworkDir(TreeInfo **node_first,
+ TreeInfo *node_parent,
+ char *base_directory, int type)
+{
+ DIR *dir;
+ struct dirent *dir_entry;
+ boolean valid_entry_found = FALSE;
- if (leveldir_new->level_group)
- {
- /* create node to link back to current level directory */
- createParentLevelDirNode(leveldir_new);
+ if ((dir = opendir(base_directory)) == NULL)
+ {
+ if (base_directory == OPTIONS_ARTWORK_DIRECTORY(type))
+ Error(ERR_WARN, "cannot read directory '%s'", base_directory);
+ return;
+ }
- /* step into sub-directory and look for more level series */
- LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
- leveldir_new, directory_path);
- }
+ while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
+ {
+ struct stat file_status;
+ char *directory_name = dir_entry->d_name;
+ char *directory_path = getPath2(base_directory, directory_name);
+
+ /* skip entries for current and parent directory */
+ if (strcmp(directory_name, ".") == 0 ||
+ strcmp(directory_name, "..") == 0)
+ {
+ free(directory_path);
+ continue;
+ }
+
+ /* find out if directory entry is itself a directory */
+ if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
+ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
+ {
+ free(directory_path);
+ continue;
}
- else
- Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
free(directory_path);
- free(filename);
+
+ /* check if this directory contains artwork with or without config file */
+ valid_entry_found |= LoadArtworkInfoFromArtworkConf(node_first,node_parent,
+ base_directory,
+ directory_name, type);
}
closedir(dir);
+ /* check if this directory directly contains artwork itself */
+ valid_entry_found |= LoadArtworkInfoFromArtworkConf(node_first,node_parent,
+ base_directory, ".",
+ type);
if (!valid_entry_found)
- Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
- level_directory);
+ Error(ERR_WARN, "cannot find any valid artwork in directory '%s'",
+ base_directory);
}
-void LoadLevelInfo()
+static TreeInfo *getDummyArtworkInfo(int type)
{
- InitUserLevelDirectory(getLoginName());
+ /* this is only needed when there is completely no artwork available */
+ TreeInfo *artwork_new = newTreeInfo();
- DrawInitText("Loading level series:", 120, FC_GREEN);
+ setTreeInfoToDefaults(artwork_new, type);
- LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
- LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
+ artwork_new->filename = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
- leveldir_current = getFirstValidLevelSeries(leveldir_first);
+ if (artwork_new->name != NULL)
+ free(artwork_new->name);
- if (leveldir_first == NULL)
- Error(ERR_EXIT, "cannot find any valid level series in any directory");
+ artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->name_sorting = getStringCopy(UNDEFINED_FILENAME);
+
+ return artwork_new;
+}
+
+void LoadArtworkInfo()
+{
+ DrawInitText("Looking for custom artwork:", 120, FC_GREEN);
+
+ LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL,
+ options.graphics_directory,
+ TREE_TYPE_GRAPHICS_DIR);
+ LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL,
+ getUserGraphicsDir(),
+ TREE_TYPE_GRAPHICS_DIR);
+
+ LoadArtworkInfoFromArtworkDir(&artwork.snd_first, NULL,
+ options.sounds_directory,
+ TREE_TYPE_SOUNDS_DIR);
+ LoadArtworkInfoFromArtworkDir(&artwork.snd_first, NULL,
+ getUserSoundsDir(),
+ TREE_TYPE_SOUNDS_DIR);
+
+ LoadArtworkInfoFromArtworkDir(&artwork.mus_first, NULL,
+ options.music_directory,
+ TREE_TYPE_MUSIC_DIR);
+ LoadArtworkInfoFromArtworkDir(&artwork.mus_first, NULL,
+ getUserMusicDir(),
+ TREE_TYPE_MUSIC_DIR);
+
+ if (artwork.gfx_first == NULL)
+ artwork.gfx_first = getDummyArtworkInfo(TREE_TYPE_GRAPHICS_DIR);
+ if (artwork.snd_first == NULL)
+ artwork.snd_first = getDummyArtworkInfo(TREE_TYPE_SOUNDS_DIR);
+ if (artwork.mus_first == NULL)
+ artwork.mus_first = getDummyArtworkInfo(TREE_TYPE_MUSIC_DIR);
+
+ /* before sorting, the first entries will be from the user directory */
+ artwork.gfx_current =
+ getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set);
+ if (artwork.gfx_current == NULL)
+ artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
+
+ artwork.snd_current =
+ getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set);
+ if (artwork.snd_current == NULL)
+ artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
- sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+ artwork.mus_current =
+ getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set);
+ if (artwork.mus_current == NULL)
+ artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
+
+ artwork.gfx_current_identifier = artwork.gfx_current->identifier;
+ artwork.snd_current_identifier = artwork.snd_current->identifier;
+ artwork.mus_current_identifier = artwork.mus_current->identifier;
+
+#if 0
+ printf("graphics set == %s\n\n", artwork.gfx_current_identifier);
+ printf("sounds set == %s\n\n", artwork.snd_current_identifier);
+ printf("music set == %s\n\n", artwork.mus_current_identifier);
+#endif
+
+ sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
#if 0
- dumpLevelDirInfo(leveldir_first, 0);
+ dumpTreeInfo(artwork.gfx_first, 0);
+ dumpTreeInfo(artwork.snd_first, 0);
+ dumpTreeInfo(artwork.mus_first, 0);
+#endif
+}
+
+void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node,
+ LevelDirTree *level_node)
+{
+ /* recursively check all level directories for artwork sub-directories */
+
+ while (level_node)
+ {
+ char *path = getPath2(getLevelDirFromTreeInfo(level_node),
+ ARTWORK_DIRECTORY((*artwork_node)->type));
+
+#if 0
+ if (!level_node->parent_link)
+ printf("CHECKING '%s' ['%s', '%s'] ...\n", path,
+ level_node->filename, level_node->name);
+#endif
+
+ if (!level_node->parent_link)
+ {
+ TreeInfo *topnode_last = *artwork_node;
+
+ LoadArtworkInfoFromArtworkDir(artwork_node, NULL, path,
+ (*artwork_node)->type);
+
+ if (topnode_last != *artwork_node)
+ {
+ free((*artwork_node)->identifier);
+ free((*artwork_node)->name);
+ free((*artwork_node)->name_sorting);
+
+ (*artwork_node)->identifier = getStringCopy(level_node->filename);
+ (*artwork_node)->name = getStringCopy(level_node->name);
+ (*artwork_node)->name_sorting = getStringCopy(level_node->name);
+
+ (*artwork_node)->sort_priority = level_node->sort_priority;
+ (*artwork_node)->color = LEVELCOLOR((*artwork_node));
+ }
+ }
+
+ free(path);
+
+ if (level_node->node_group != NULL)
+ LoadArtworkInfoFromLevelInfo(artwork_node, level_node->node_group);
+
+ level_node = level_node->next;
+ }
+}
+
+void LoadLevelArtworkInfo()
+{
+ DrawInitText("Looking for custom level artwork:", 120, FC_GREEN);
+
+ LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first);
+ LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first);
+ LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first);
+
+ /* needed for reloading level artwork not known at ealier stage */
+ if (strcmp(artwork.gfx_current_identifier, setup.graphics_set) != 0)
+ {
+ artwork.gfx_current =
+ getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set);
+ if (artwork.gfx_current == NULL)
+ artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
+ }
+
+ if (strcmp(artwork.snd_current_identifier, setup.sounds_set) != 0)
+ {
+ artwork.snd_current =
+ getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set);
+ if (artwork.snd_current == NULL)
+ artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
+ }
+
+ if (strcmp(artwork.mus_current_identifier, setup.music_set) != 0)
+ {
+ artwork.mus_current =
+ getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set);
+ if (artwork.mus_current == NULL)
+ artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
+ }
+
+ sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
+
+#if 0
+ dumpTreeInfo(artwork.gfx_first, 0);
+ dumpTreeInfo(artwork.snd_first, 0);
+ dumpTreeInfo(artwork.mus_first, 0);
#endif
}
}
/* always start with reliable default values */
- setLevelDirInfoToDefaults(&ldi);
+ setTreeInfoToDefaults(&ldi, TREE_TYPE_LEVEL_DIR);
- ldi.name = getLoginName();
- ldi.author = getRealName();
+ ldi.name = getStringCopy(getLoginName());
+ ldi.author = getStringCopy(getRealName());
ldi.levels = 100;
ldi.first_level = 1;
ldi.sort_priority = LEVELCLASS_USER_START;
ldi.readonly = FALSE;
- fprintf(file, "%s\n\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ getCookie("LEVELINFO")));
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- if (i != LEVELINFO_TOKEN_NAME_SHORT &&
+ for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ if (i != LEVELINFO_TOKEN_IDENTIFIER &&
i != LEVELINFO_TOKEN_NAME_SORTING &&
i != LEVELINFO_TOKEN_IMPORTED_FROM)
fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
SetFilePermissions(filename, PERMS_PRIVATE);
}
-void LoadSetup()
-{
- char *filename;
- struct SetupFileList *setup_file_list = NULL;
-
- /* always start with reliable default values */
- setSetupInfoToDefaults(&setup);
-
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
-
- setup_file_list = loadSetupFileList(filename);
-
- if (setup_file_list)
- {
- checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
- decodeSetupFileList(setup_file_list);
-
- setup.direct_draw = !setup.double_buffering;
-
- freeSetupFileList(setup_file_list);
-
- /* needed to work around problems with fixed length strings */
- if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
- setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
- else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
- {
- char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
-
- strcpy(new_name, setup.player_name);
- free(setup.player_name);
- setup.player_name = new_name;
- }
- }
- else
- Error(ERR_WARN, "using default setup values");
-
- free(filename);
-}
-
-static char *getSetupLine(struct TokenInfo *token_info,
- char *prefix, int token_nr)
+char *getSetupValue(int type, void *value)
{
- int i;
- static char entry[MAX_LINE_LEN];
- int token_type = token_info[token_nr].type;
- void *setup_value = token_info[token_nr].value;
- char *token_text = token_info[token_nr].text;
+ static char value_string[MAX_LINE_LEN];
- /* start with the prefix, token and some spaces to format output line */
- sprintf(entry, "%s%s:", prefix, token_text);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- strcat(entry, " ");
+ if (value == NULL)
+ return NULL;
- /* continue with the token's value (which can have different types) */
- switch (token_type)
+ switch (type)
{
case TYPE_BOOLEAN:
- strcat(entry, (*(boolean *)setup_value ? "true" : "false"));
+ strcpy(value_string, (*(boolean *)value ? "true" : "false"));
break;
case TYPE_SWITCH:
- strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
+ strcpy(value_string, (*(boolean *)value ? "on" : "off"));
break;
- case TYPE_KEY:
- {
- Key key = *(Key *)setup_value;
- char *keyname = getKeyNameFromKey(key);
+ case TYPE_YES_NO:
+ strcpy(value_string, (*(boolean *)value ? "yes" : "no"));
+ break;
- strcat(entry, getX11KeyNameFromKey(key));
- for (i=strlen(entry); i<50; i++)
- strcat(entry, " ");
+ case TYPE_KEY:
+ strcpy(value_string, getKeyNameFromKey(*(Key *)value));
+ break;
- /* add comment, if useful */
- if (strcmp(keyname, "(undefined)") != 0 &&
- strcmp(keyname, "(unknown)") != 0)
- {
- strcat(entry, "# ");
- strcat(entry, keyname);
- }
- }
+ case TYPE_KEY_X11:
+ strcpy(value_string, getX11KeyNameFromKey(*(Key *)value));
break;
case TYPE_INTEGER:
- {
- char buffer[MAX_LINE_LEN];
-
- sprintf(buffer, "%d", *(int *)setup_value);
- strcat(entry, buffer);
- }
+ sprintf(value_string, "%d", *(int *)value);
break;
case TYPE_STRING:
- strcat(entry, *(char **)setup_value);
+ strcpy(value_string, *(char **)value);
break;
default:
+ value_string[0] = '\0';
break;
}
- return entry;
+ return value_string;
}
-void SaveSetup()
+char *getSetupLine(struct TokenInfo *token_info, char *prefix, int token_nr)
{
- int i, pnr;
- char *filename;
- FILE *file;
-
- InitUserDataDirectory();
-
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
-
- if (!(file = fopen(filename, MODE_WRITE)))
- {
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- free(filename);
- return;
- }
-
- fprintf(file, "%s\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE));
- fprintf(file, "\n");
+ int i;
+ char *line;
+ static char token_string[MAX_LINE_LEN];
+ int token_type = token_info[token_nr].type;
+ void *setup_value = token_info[token_nr].value;
+ char *token_text = token_info[token_nr].text;
+ char *value_string = getSetupValue(token_type, setup_value);
- /* handle global setup values */
- si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- {
- fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
+ /* build complete token string */
+ sprintf(token_string, "%s%s", prefix, token_text);
- /* just to make things nicer :) */
- if (i == SETUP_TOKEN_PLAYER_NAME)
- fprintf(file, "\n");
- }
+ /* build setup entry line */
+ line = getFormattedSetupEntry(token_string, value_string);
- /* handle player specific setup values */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ if (token_type == TYPE_KEY_X11)
{
- char prefix[30];
+ Key key = *(Key *)setup_value;
+ char *keyname = getKeyNameFromKey(key);
- sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
- fprintf(file, "\n");
+ /* add comment, if useful */
+ if (strcmp(keyname, "(undefined)") != 0 &&
+ strcmp(keyname, "(unknown)") != 0)
+ {
+ /* add at least one whitespace */
+ strcat(line, " ");
+ for (i=strlen(line); i<TOKEN_COMMENT_POSITION; i++)
+ strcat(line, " ");
- sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
+ strcat(line, "# ");
+ strcat(line, keyname);
+ }
}
- fclose(file);
- free(filename);
-
- SetFilePermissions(filename, PERMS_PRIVATE);
+ return line;
}
void LoadLevelSetup_LastSeries()
struct SetupFileList *level_setup_list = NULL;
/* always start with reliable default values */
- leveldir_current = getFirstValidLevelSeries(leveldir_first);
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
- leveldir_current = getLevelDirInfoFromFilename(last_level_series);
+ leveldir_current = getTreeInfoFromIdentifier(leveldir_first,
+ last_level_series);
if (leveldir_current == NULL)
- leveldir_current = leveldir_first;
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+ checkSetupFileListIdentifier(level_setup_list, getCookie("LEVELSETUP"));
freeSetupFileList(level_setup_list);
}
FILE *file;
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
InitUserDataDirectory();
}
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
+ getCookie("LEVELSETUP")));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
level_subdir));
/* check for more levels besides the 'levels' field of 'levelinfo.conf' */
level_directory = getPath2((leveldir_current->user_defined ?
- getUserLevelDir("") :
+ getUserLevelDir(NULL) :
options.level_directory),
leveldir_current->fullpath);
checkSeriesInfo(leveldir_current);
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
level_subdir = leveldir_current->filename;
leveldir_current->handicap_level = level_nr;
}
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+ checkSetupFileListIdentifier(level_setup_list, getCookie("LEVELSETUP"));
freeSetupFileList(level_setup_list);
}
FILE *file;
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
InitLevelSetupDirectory(level_subdir);
}
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
+ getCookie("LEVELSETUP")));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
level_nr_str));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,