return usermusic_dir;
}
+static char *getSetupArtworkDir(TreeInfo *ti)
+{
+ static char *artwork_dir = NULL;
+
+ if (artwork_dir != NULL)
+ free(artwork_dir);
+
+ artwork_dir = getPath2(ti->basepath, ti->fullpath);
+
+ return artwork_dir;
+}
+
+void setLevelArtworkDir(TreeInfo *ti)
+{
+ char **artwork_path_ptr, *artwork_set;
+ TreeInfo *level_artwork;
+
+ if (ti == NULL || leveldir_current == NULL)
+ return;
+
+ artwork_path_ptr =
+ (ti->type == TREE_TYPE_GRAPHICS_DIR ? &leveldir_current->graphics_path :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? &leveldir_current->sounds_path :
+ &leveldir_current->music_path);
+
+ artwork_set =
+ (ti->type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_set :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_set :
+ leveldir_current->music_set);
+
+ if ((level_artwork = getTreeInfoFromIdentifier(ti, artwork_set)) == NULL)
+ return;
+
+ if (*artwork_path_ptr != NULL)
+ free(*artwork_path_ptr);
+
+ *artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
+}
+
+static char *getLevelArtworkDir(int type)
+{
+ char *artwork_path;
+
+ if (leveldir_current == NULL)
+ return UNDEFINED_FILENAME;
+
+ artwork_path =
+ (type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_path :
+ type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_path :
+ type == TREE_TYPE_MUSIC_DIR ? leveldir_current->music_path :
+ UNDEFINED_FILENAME);
+
+ return artwork_path;
+}
+
char *getLevelFilename(int nr)
{
static char *filename = NULL;
return filename;
}
-static char *getSetupArtworkDir(TreeInfo *ti)
-{
- static char *artwork_dir = NULL;
-
- if (artwork_dir != NULL)
- free(artwork_dir);
-
- artwork_dir = getPath2(ti->basepath, ti->fullpath);
-
- return artwork_dir;
-}
-
static char *getCorrectedImageBasename(char *basename)
{
- char *result = basename;
+ char *basename_corrected = basename;
#if defined(PLATFORM_MSDOS)
if (program.filename_prefix != NULL)
int prefix_len = strlen(program.filename_prefix);
if (strncmp(basename, program.filename_prefix, prefix_len) == 0)
- result = &basename[prefix_len];
+ basename_corrected = &basename[prefix_len];
+
+ /* if corrected filename is still longer than standard MS-DOS filename
+ size (8 characters + 1 dot + 3 characters file extension), shorten
+ filename by writing file extension after 8th basename character */
+ if (strlen(basename_corrected) > 8+1+3)
+ {
+ static char *msdos_filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getStringCopy(basename_corrected);
+ strncpy(&filename[8], &basename[strlen(basename) - 1+3], 1+3 + 1);
+ }
}
#endif
- return result;
+ return basename_corrected;
}
static boolean fileExists(char *filename)
if (!setup.override_level_graphics)
{
- /* 1st try: look for special artwork in current level series directory */
+ /* 1st try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_GRAPHICS_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 2nd try: look for special artwork in current level series directory */
filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
if (fileExists(filename))
return filename;
+
+ free(filename);
}
- /* 2nd try: look for special artwork in configured artwork directory */
+ /* 3rd try: look for special artwork in configured artwork directory */
filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
if (fileExists(filename))
return filename;
- /* 3rd try: look for default artwork in new default artwork directory */
+ free(filename);
+
+ /* 4th try: look for default artwork in new default artwork directory */
filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename);
if (fileExists(filename))
return filename;
- /* 4th try: look for default artwork in old default artwork directory */
+ free(filename);
+
+ /* 5th try: look for default artwork in old default artwork directory */
filename = getPath2(options.graphics_directory, basename);
if (fileExists(filename))
return filename;
if (!setup.override_level_sounds)
{
- /* 1st try: look for special artwork in current level series directory */
+ /* 1st try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_SOUNDS_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 2nd try: look for special artwork in current level series directory */
filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
if (fileExists(filename))
return filename;
+
+ free(filename);
}
- /* 2nd try: look for special artwork in configured artwork directory */
+ /* 3rd try: look for special artwork in configured artwork directory */
filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
if (fileExists(filename))
return filename;
- /* 3rd try: look for default artwork in new default artwork directory */
+ free(filename);
+
+ /* 4th try: look for default artwork in new default artwork directory */
filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename);
if (fileExists(filename))
return filename;
- /* 4th try: look for default artwork in old default artwork directory */
+ free(filename);
+
+ /* 5th try: look for default artwork in old default artwork directory */
filename = getPath2(options.sounds_directory, basename);
if (fileExists(filename))
return filename;
return NULL; /* cannot find specified artwork file anywhere */
}
-char *getCustomSoundConfigFilename()
+char *getCustomArtworkFilename(char *basename, int type)
+{
+ if (type == ARTWORK_TYPE_GRAPHICS)
+ return getCustomImageFilename(basename);
+ else if (type == ARTWORK_TYPE_SOUNDS)
+ return getCustomSoundFilename(basename);
+ else
+ return UNDEFINED_FILENAME;
+}
+
+char *getCustomArtworkConfigFilename(int type)
{
- return getCustomSoundFilename(SOUNDSINFO_FILENAME);
+ return getCustomArtworkFilename(ARTWORKINFO_FILENAME(type), type);
}
char *getCustomMusicDirectory(void)
if (!setup.override_level_music)
{
- /* 1st try: look for special artwork in current level series directory */
+ /* 1st try: look for special artwork configured in level series config */
+ directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR));
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+
+ /* 2nd try: look for special artwork in current level series directory */
directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
if (fileExists(directory))
return directory;
+
+ free(directory);
}
- /* 2nd try: look for special artwork in configured artwork directory */
+ /* 3rd try: look for special artwork in configured artwork directory */
directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
if (fileExists(directory))
return directory;
- /* 3rd try: look for default artwork in new default artwork directory */
+ free(directory);
+
+ /* 4th try: look for default artwork in new default artwork directory */
directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR));
if (fileExists(directory))
return directory;
- /* 4th try: look for default artwork in old default artwork directory */
+ free(directory);
+
+ /* 5th try: look for default artwork in old default artwork directory */
directory = getStringCopy(options.music_directory);
if (fileExists(directory))
return directory;
#define LEVELINFO_TOKEN_SORT_PRIORITY 7
#define LEVELINFO_TOKEN_LEVEL_GROUP 8
#define LEVELINFO_TOKEN_READONLY 9
+#define LEVELINFO_TOKEN_GRAPHICS_SET 10
+#define LEVELINFO_TOKEN_SOUNDS_SET 11
+#define LEVELINFO_TOKEN_MUSIC_SET 12
-#define NUM_LEVELINFO_TOKENS 10
+#define NUM_LEVELINFO_TOKENS 13
static LevelDirTree ldi;
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
{ TYPE_BOOLEAN, &ldi.level_group, "level_group" },
- { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" },
+ { TYPE_STRING, &ldi.graphics_set, "graphics_set" },
+ { TYPE_STRING, &ldi.sounds_set, "sounds_set" },
+ { TYPE_STRING, &ldi.music_set, "music_set" }
};
static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
ldi->imported_from = NULL;
+ ldi->graphics_set = NULL;
+ ldi->sounds_set = NULL;
+ ldi->music_set = NULL;
+ ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
setTreeInfoToDefaults(artwork_new, type);
- artwork_new->filename = getStringCopy(NOT_AVAILABLE);
- artwork_new->fullpath = getStringCopy(NOT_AVAILABLE);
- artwork_new->basepath = getStringCopy(NOT_AVAILABLE);
+ artwork_new->filename = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
if (artwork_new->name != NULL)
free(artwork_new->name);
- artwork_new->identifier = getStringCopy(NOT_AVAILABLE);
- artwork_new->name = getStringCopy(NOT_AVAILABLE);
- artwork_new->name_sorting = getStringCopy(NOT_AVAILABLE);
+ artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->name_sorting = getStringCopy(UNDEFINED_FILENAME);
return artwork_new;
}