return NULL; // cannot find specified artwork file anywhere
}
+void MarkTapeDirectoryUploadsAsComplete(char *level_subdir)
+{
+ char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
+
+ touchFile(filename);
+
+ checked_free(filename);
+}
+
+void MarkTapeDirectoryUploadsAsIncomplete(char *level_subdir)
+{
+ char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
+
+ unlink(filename);
+
+ checked_free(filename);
+}
+
+boolean CheckTapeDirectoryUploadsComplete(char *level_subdir)
+{
+ char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
+ boolean success = fileExists(filename);
+
+ checked_free(filename);
+
+ return success;
+}
+
void InitTapeDirectory(char *level_subdir)
{
+ boolean new_tape_dir = !directoryExists(getTapeDir(level_subdir));
+
createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getTapeDir(NULL), "main tape", PERMS_PRIVATE);
createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE);
+
+ if (new_tape_dir)
+ MarkTapeDirectoryUploadsAsComplete(level_subdir);
}
void InitScoreDirectory(char *level_subdir)
for (i = 0; last_level_series[i] != NULL; i++)
{
- char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 10];
+ char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 1 + 10 + 1];
sprintf(token, "%s.%03d", TOKEN_STR_LAST_LEVEL_SERIES, i);