char *data_dir = getUserDataDir();
char *userlevel_subdir = LEVELS_DIRECTORY;
- if (userlevel_dir)
- free(userlevel_dir);
+ checked_free(userlevel_dir);
if (level_subdir != NULL)
userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
return userlevel_dir;
}
-static char *getTapeDir(char *level_subdir)
-{
- static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
- char *tape_subdir = TAPES_DIRECTORY;
-
- if (tape_dir)
- free(tape_dir);
-
- if (level_subdir != NULL)
- tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
- else
- tape_dir = getPath2(data_dir, tape_subdir);
-
- return tape_dir;
-}
-
static char *getScoreDir(char *level_subdir)
{
static char *score_dir = NULL;
char *data_dir = getCommonDataDir();
char *score_subdir = SCORES_DIRECTORY;
- if (score_dir)
- free(score_dir);
+ checked_free(score_dir);
if (level_subdir != NULL)
score_dir = getPath3(data_dir, score_subdir, level_subdir);
char *data_dir = getUserDataDir();
char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
- if (levelsetup_dir)
- free(levelsetup_dir);
+ checked_free(levelsetup_dir);
if (level_subdir != NULL)
levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
if (node == NULL)
return options.level_directory;
- if (level_dir)
- free(level_dir);
+ checked_free(level_dir);
level_dir = getPath2((node->user_defined ? getUserLevelDir(NULL) :
options.level_directory), node->fullpath);
return level_dir;
}
-static char *getCurrentLevelDir()
+char *getCurrentLevelDir()
{
return getLevelDirFromTreeInfo(leveldir_current);
}
+static char *getTapeDir(char *level_subdir)
+{
+ static char *tape_dir = NULL;
+ char *data_dir = getUserDataDir();
+ char *tape_subdir = TAPES_DIRECTORY;
+
+ checked_free(tape_dir);
+
+ if (level_subdir != NULL)
+ tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
+ else
+ tape_dir = getPath2(data_dir, tape_subdir);
+
+ return tape_dir;
+}
+
+static char *getSolutionTapeDir()
+{
+ static char *tape_dir = NULL;
+ char *data_dir = getCurrentLevelDir();
+ char *tape_subdir = TAPES_DIRECTORY;
+
+ checked_free(tape_dir);
+
+ tape_dir = getPath2(data_dir, tape_subdir);
+
+ return tape_dir;
+}
+
static char *getDefaultGraphicsDir(char *graphics_subdir)
{
static char *graphics_dir = NULL;
if (graphics_subdir == NULL)
return options.graphics_directory;
- if (graphics_dir)
- free(graphics_dir);
+ checked_free(graphics_dir);
graphics_dir = getPath2(options.graphics_directory, graphics_subdir);
if (sounds_subdir == NULL)
return options.sounds_directory;
- if (sounds_dir)
- free(sounds_dir);
+ checked_free(sounds_dir);
sounds_dir = getPath2(options.sounds_directory, sounds_subdir);
if (music_subdir == NULL)
return options.music_directory;
- if (music_dir)
- free(music_dir);
+ checked_free(music_dir);
music_dir = getPath2(options.music_directory, music_subdir);
{
static char *artwork_dir = NULL;
- if (artwork_dir != NULL)
- free(artwork_dir);
+ checked_free(artwork_dir);
artwork_dir = getPath2(ti->basepath, ti->fullpath);
artwork_path_ptr = &(LEVELDIR_ARTWORK_PATH(leveldir_current, ti->type));
artwork_set_ptr = &(LEVELDIR_ARTWORK_SET( leveldir_current, ti->type));
- if (*artwork_path_ptr != NULL)
- free(*artwork_path_ptr);
+ checked_free(*artwork_path_ptr);
if ((level_artwork = getTreeInfoFromIdentifier(ti, *artwork_set_ptr)))
*artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
char *dir = getPath2(getCurrentLevelDir(), ARTWORK_DIRECTORY(ti->type));
- if (*artwork_set_ptr != NULL)
- free(*artwork_set_ptr);
+ checked_free(*artwork_set_ptr);
if (fileExists(dir))
{
return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
}
-char *getLevelFilename(int nr)
+char *getTapeFilename(int nr)
{
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
-
- if (nr < 0)
- sprintf(basename, "template.%s", LEVELFILE_EXTENSION);
- else
- sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
+ checked_free(filename);
- filename = getPath2(getCurrentLevelDir(), basename);
+ sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
+ filename = getPath2(getTapeDir(leveldir_current->subdir), basename);
return filename;
}
-char *getTapeFilename(int nr)
+char *getSolutionTapeFilename(int nr)
{
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir_current->filename), basename);
+ filename = getPath2(getSolutionTapeDir(), basename);
return filename;
}
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir_current->filename), basename);
+ filename = getPath2(getScoreDir(leveldir_current->subdir), basename);
return filename;
}
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getSetupDir(), SETUP_FILENAME);
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getSetupDir(), EDITORSETUP_FILENAME);
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getCurrentLevelDir(), HELPANIM_FILENAME);
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getCurrentLevelDir(), HELPTEXT_FILENAME);
static char *filename = NULL;
char *basenames[] =
{
- "readme",
- "readme.txt",
"README",
"README.txt",
"README.TXT",
+ "Readme",
+ "Readme.txt",
+ "readme",
+ "readme.txt",
NULL
};
for (i = 0; basenames[i] != NULL; i++)
{
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getCurrentLevelDir(), basenames[i]);
if (fileExists(filename))
{
static char *msdos_filename = NULL;
- if (msdos_filename != NULL)
- free(msdos_filename);
+ checked_free(msdos_filename);
msdos_filename = getStringCopy(basename_corrected);
strncpy(&msdos_filename[8], &basename[strlen(basename) - (1+3)], 1+3 +1);
static char *filename = NULL;
boolean skip_setup_artwork = FALSE;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
basename = getCorrectedArtworkBasename(basename);
static char *filename = NULL;
boolean skip_setup_artwork = FALSE;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
basename = getCorrectedArtworkBasename(basename);
static char *filename = NULL;
boolean skip_setup_artwork = FALSE;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
basename = getCorrectedArtworkBasename(basename);
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getLevelArtworkDir(type), ARTWORKINFO_FILENAME(type));
static char *directory = NULL;
boolean skip_setup_artwork = FALSE;
- if (directory != NULL)
- free(directory);
+ checked_free(directory);
if (!setup.override_level_music)
{
printf(" ");
#if 1
- printf("filename == '%s' ['%s', '%s'] [%d])\n",
- node->filename, node->fullpath, node->basepath, node->user_defined);
+ printf("subdir == '%s' ['%s', '%s'] [%d])\n",
+ node->subdir, node->fullpath, node->basepath, node->user_defined);
#else
- printf("filename == '%s' (%s) [%s] (%d)\n",
- node->filename, node->name, node->identifier, node->sort_priority);
+ printf("subdir == '%s' (%s) [%s] (%d)\n",
+ node->subdir, node->name, node->identifier, node->sort_priority);
#endif
if (node->node_group != NULL)
if (list == NULL)
return;
- if (list->token)
- free(list->token);
- if (list->value)
- free(list->value);
+ checked_free(list->token);
+ checked_free(list->value);
+
if (list->next)
freeSetupFileList(list->next);
+
free(list);
}
if (strcmp(list->token, token) == 0)
{
- if (list->value)
- free(list->value);
+ checked_free(list->value);
list->value = getStringCopy(value);
Error(ERR_EXIT, "cannot insert into hash -- aborting");
}
+char *removeHashEntry(SetupFileHash *hash, char *token)
+{
+ if (hash == NULL)
+ return NULL;
+
+ return remove_hash_entry(hash, token);
+}
+
#if 0
#ifdef DEBUG
static void printSetupFileHash(SetupFileHash *hash)
if (*value != ' ' && *value != '\t')
break;
+#if 0
if (*value == '\0')
value = "true"; /* treat tokens without value as "true" */
+#endif
- if (*token && *value)
+ if (*token)
{
if (use_hash)
setHashEntry((SetupFileHash *)setup_file_data, token, value);
#define LEVELINFO_TOKEN_GRAPHICS_SET 11
#define LEVELINFO_TOKEN_SOUNDS_SET 12
#define LEVELINFO_TOKEN_MUSIC_SET 13
+#define LEVELINFO_TOKEN_FILENAME 14
+#define LEVELINFO_TOKEN_FILETYPE 15
-#define NUM_LEVELINFO_TOKENS 14
+#define NUM_LEVELINFO_TOKENS 16
static LevelDirTree ldi;
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" },
{ TYPE_STRING, &ldi.graphics_set, "graphics_set" },
{ TYPE_STRING, &ldi.sounds_set, "sounds_set" },
- { TYPE_STRING, &ldi.music_set, "music_set" }
+ { TYPE_STRING, &ldi.music_set, "music_set" },
+ { TYPE_STRING, &ldi.level_filename, "filename" },
+ { TYPE_STRING, &ldi.level_filetype, "filetype" }
};
static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
ldi->cl_first = -1;
ldi->cl_cursor = -1;
- ldi->filename = NULL;
+ ldi->subdir = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
ldi->identifier = NULL;
ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->level_filename = NULL;
+ ldi->level_filetype = NULL;
+
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->cl_first = -1;
ldi->cl_cursor = -1;
- ldi->filename = NULL;
+ ldi->subdir = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
ldi->identifier = NULL;
ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->level_filename = NULL;
+ ldi->level_filetype = NULL;
+
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
other structure's pointer may point to them!
*/
- ldi->filename = NULL;
+ ldi->subdir = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
ldi->identifier = NULL;
static void freeTreeInfo(TreeInfo *ldi)
{
- if (ldi->filename)
- free(ldi->filename);
- if (ldi->fullpath)
- free(ldi->fullpath);
- if (ldi->basepath)
- free(ldi->basepath);
- if (ldi->identifier)
- free(ldi->identifier);
-
- if (ldi->name)
- free(ldi->name);
- if (ldi->name_sorting)
- free(ldi->name_sorting);
- if (ldi->author)
- free(ldi->author);
-
- if (ldi->class_desc)
- free(ldi->class_desc);
+ checked_free(ldi->subdir);
+ checked_free(ldi->fullpath);
+ checked_free(ldi->basepath);
+ checked_free(ldi->identifier);
+
+ checked_free(ldi->name);
+ checked_free(ldi->name_sorting);
+ checked_free(ldi->author);
+
+ checked_free(ldi->class_desc);
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
- if (ldi->graphics_set)
- free(ldi->graphics_set);
- if (ldi->sounds_set)
- free(ldi->sounds_set);
- if (ldi->music_set)
- free(ldi->music_set);
-
- if (ldi->graphics_path)
- free(ldi->graphics_path);
- if (ldi->sounds_path)
- free(ldi->sounds_path);
- if (ldi->music_path)
- free(ldi->music_path);
+ checked_free(ldi->graphics_set);
+ checked_free(ldi->sounds_set);
+ checked_free(ldi->music_set);
+
+ checked_free(ldi->graphics_path);
+ checked_free(ldi->sounds_path);
+ checked_free(ldi->music_path);
}
}
break;
case TYPE_STRING:
- if (*(char **)setup_value != NULL)
- free(*(char **)setup_value);
+ checked_free(*(char **)setup_value);
*(char **)setup_value = getStringCopy(token_value);
break;
setString(&ti_new->name, ".. (parent directory)");
setString(&ti_new->name_sorting, ti_new->name);
- setString(&ti_new->filename, "..");
+ setString(&ti_new->subdir, "..");
setString(&ti_new->fullpath, node_parent->fullpath);
ti_new->sort_priority = node_parent->sort_priority;
ti_new->name = ".. (parent directory)";
ti_new->name_sorting = getStringCopy(ti_new->name);
- ti_new->filename = "..";
+ ti_new->subdir = "..";
ti_new->fullpath = getStringCopy(node_parent->fullpath);
ti_new->sort_priority = node_parent->sort_priority;
else
setTreeInfoToDefaults(leveldir_new, TREE_TYPE_LEVEL_DIR);
- leveldir_new->filename = getStringCopy(directory_name);
+ leveldir_new->subdir = getStringCopy(directory_name);
checkSetupFileHashIdentifier(setup_file_hash, getCookie("LEVELINFO"));
#if 1
if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
- setString(&leveldir_new->name, leveldir_new->filename);
+ setString(&leveldir_new->name, leveldir_new->subdir);
#else
if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
{
free(leveldir_new->name);
- leveldir_new->name = getStringCopy(leveldir_new->filename);
+ leveldir_new->name = getStringCopy(leveldir_new->subdir);
}
#endif
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
if (leveldir_new->identifier == NULL)
- leveldir_new->identifier = getStringCopy(leveldir_new->filename);
+ leveldir_new->identifier = getStringCopy(leveldir_new->subdir);
if (leveldir_new->name_sorting == NULL)
leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
if (node_parent == NULL) /* top level group */
{
leveldir_new->basepath = getStringCopy(level_directory);
- leveldir_new->fullpath = getStringCopy(leveldir_new->filename);
+ leveldir_new->fullpath = getStringCopy(leveldir_new->subdir);
}
else /* sub level group */
{
else
setTreeInfoToDefaults(artwork_new, type);
- artwork_new->filename = getStringCopy(directory_name);
+ artwork_new->subdir = getStringCopy(directory_name);
if (setup_file_hash) /* (before defining ".color" and ".class_desc") */
{
#if 1
if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
- setString(&artwork_new->name, artwork_new->filename);
+ setString(&artwork_new->name, artwork_new->subdir);
#else
if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
{
free(artwork_new->name);
- artwork_new->name = getStringCopy(artwork_new->filename);
+ artwork_new->name = getStringCopy(artwork_new->subdir);
}
#endif
#endif
if (artwork_new->identifier == NULL)
- artwork_new->identifier = getStringCopy(artwork_new->filename);
+ artwork_new->identifier = getStringCopy(artwork_new->subdir);
if (artwork_new->name_sorting == NULL)
artwork_new->name_sorting = getStringCopy(artwork_new->name);
if (node_parent == NULL) /* top level group */
{
artwork_new->basepath = getStringCopy(base_directory);
- artwork_new->fullpath = getStringCopy(artwork_new->filename);
+ artwork_new->fullpath = getStringCopy(artwork_new->subdir);
}
else /* sub level group */
{
}
#endif
- if (strcmp(artwork_new->filename, ".") == 0)
+ if (strcmp(artwork_new->subdir, ".") == 0)
{
if (artwork_new->user_defined)
{
else
{
#if 1
- setString(&artwork_new->identifier, artwork_new->filename);
+ setString(&artwork_new->identifier, artwork_new->subdir);
#else
- artwork_new->identifier = getStringCopy(artwork_new->filename);
+ artwork_new->identifier = getStringCopy(artwork_new->subdir);
#endif
}
setTreeInfoToDefaults(artwork_new, type);
#if 1
- setString(&artwork_new->filename, UNDEFINED_FILENAME);
+ setString(&artwork_new->subdir, UNDEFINED_FILENAME);
setString(&artwork_new->fullpath, UNDEFINED_FILENAME);
setString(&artwork_new->basepath, UNDEFINED_FILENAME);
setString(&artwork_new->name, UNDEFINED_FILENAME);
setString(&artwork_new->name_sorting, UNDEFINED_FILENAME);
#else
- artwork_new->filename = getStringCopy(UNDEFINED_FILENAME);
+ artwork_new->subdir = getStringCopy(UNDEFINED_FILENAME);
artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
- if (artwork_new->name != NULL)
- free(artwork_new->name);
+ checked_free(artwork_new->name);
artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
#if 0
if (!level_node->parent_link)
printf("CHECKING '%s' ['%s', '%s'] ...\n", path,
- level_node->filename, level_node->name);
+ level_node->subdir, level_node->name);
#endif
if (!level_node->parent_link)
free((*artwork_node)->name);
free((*artwork_node)->name_sorting);
- (*artwork_node)->identifier = getStringCopy(level_node->filename);
+ (*artwork_node)->identifier = getStringCopy(level_node->subdir);
(*artwork_node)->name = getStringCopy(level_node->name);
(*artwork_node)->name_sorting = getStringCopy(level_node->name);
/* ----------------------------------------------------------------------- */
char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
FILE *file;
InitUserDataDirectory();
{
char *filename;
SetupFileHash *level_setup_hash = NULL;
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
/* always start with reliable default values */
level_nr = leveldir_current->first_level;
/* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- level_subdir = leveldir_current->filename;
+ level_subdir = leveldir_current->subdir;
filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
void SaveLevelSetup_SeriesInfo()
{
char *filename;
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
char *level_nr_str = int2str(level_nr, 0);
char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
FILE *file;