return *artwork_set_ptr;
}
-inline static char *getLevelArtworkSet(int type)
+static char *getLevelArtworkSet(int type)
{
if (leveldir_current == NULL)
return NULL;
return LEVELDIR_ARTWORK_SET(leveldir_current, type);
}
-inline static char *getLevelArtworkDir(int type)
+static char *getLevelArtworkDir(int type)
{
if (leveldir_current == NULL)
return UNDEFINED_FILENAME;