if (ti == NULL || leveldir_current == NULL)
return NULL;
- artwork_path_ptr = &(LEVELDIR_ARTWORK_PATH(leveldir_current, ti->type));
- artwork_set_ptr = &(LEVELDIR_ARTWORK_SET( leveldir_current, ti->type));
+ artwork_path_ptr = LEVELDIR_ARTWORK_PATH_PTR(leveldir_current, ti->type);
+ artwork_set_ptr = LEVELDIR_ARTWORK_SET_PTR( leveldir_current, ti->type);
checked_free(*artwork_path_ptr);