rnd-20020510-8-src
[rocksndiamonds.git] / src / libgame / setup.c
index 0f0221aa56caafefb11de21ca000b6e54499b5d7..7b0189b880f3744e0ff6a0d85137cc7b261bf233 100644 (file)
@@ -79,7 +79,8 @@ static char *levelclass_desc[NUM_LEVELCLASS_DESC] =
                         IS_LEVELCLASS_USER(n) ?                7 : \
                         9)
 
-#define TOKEN_VALUE_POSITION           30
+#define TOKEN_VALUE_POSITION           40
+#define TOKEN_COMMENT_POSITION         60
 
 #define MAX_COOKIE_LEN                 256
 
@@ -375,7 +376,7 @@ char *getCustomImageFilename(char *basename)
     return filename;
 
   /* 4th try: look for default artwork in new default artwork directory */
-  filename = getPath2(getDefaultGraphicsDir("gfx_classic"), basename);
+  filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename);
   if (fileExists(filename))
     return filename;
 
@@ -387,6 +388,81 @@ char *getCustomImageFilename(char *basename)
   return NULL;                                 /* cannot find image file */
 }
 
+char *getCustomSoundFilename(char *basename)
+{
+  static char *filename = NULL;
+
+  if (filename != NULL)
+    free(filename);
+
+  /* 1st try: look for special artwork in current level series directory */
+  filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
+  if (fileExists(filename))
+    return filename;
+
+  /* 2nd try: look for special artwork in private artwork directory */
+  filename = getPath2(getUserSoundsDir(), basename);
+  if (fileExists(filename))
+    return filename;
+
+  /* 3rd try: look for special artwork in configured artwork directory */
+  filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
+  if (fileExists(filename))
+    return filename;
+
+  /* 4th try: look for default artwork in new default artwork directory */
+  filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename);
+  if (fileExists(filename))
+    return filename;
+
+  /* 5th try: look for default artwork in old default artwork directory */
+  filename = getPath2(options.sounds_directory, basename);
+  if (fileExists(filename))
+    return filename;
+
+  return NULL;                                 /* cannot find image file */
+}
+
+char *getCustomSoundConfigFilename()
+{
+  return getCustomSoundFilename(SOUNDSINFO_FILENAME);
+}
+
+char *getCustomMusicDirectory(void)
+{
+  static char *directory = NULL;
+
+  if (directory != NULL)
+    free(directory);
+
+  /* 1st try: look for special artwork in current level series directory */
+  directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
+  if (fileExists(directory))
+    return directory;
+
+  /* 2nd try: look for special artwork in private artwork directory */
+  directory = getStringCopy(getUserMusicDir());
+  if (fileExists(directory))
+    return directory;
+
+  /* 3rd try: look for special artwork in configured artwork directory */
+  directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
+  if (fileExists(directory))
+    return directory;
+
+  /* 4th try: look for default artwork in new default artwork directory */
+  directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR));
+  if (fileExists(directory))
+    return directory;
+
+  /* 5th try: look for default artwork in old default artwork directory */
+  directory = getStringCopy(options.music_directory);
+  if (fileExists(directory))
+    return directory;
+
+  return NULL;                                 /* cannot find image file */
+}
+
 void InitTapeDirectory(char *level_subdir)
 {
   createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
@@ -499,23 +575,23 @@ boolean validLevelSeries(TreeInfo *node)
   return (node != NULL && !node->node_group && !node->parent_link);
 }
 
-TreeInfo *getFirstValidLevelSeries(TreeInfo *node)
+TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *node)
 {
   if (node == NULL)
   {
-    if (leveldir_first)                /* start with first level directory entry */
-      return getFirstValidLevelSeries(leveldir_first);
+    if (node->node_top)                /* start with first tree entry */
+      return getFirstValidTreeInfoEntry(*node->node_top);
     else
       return NULL;
   }
   else if (node->node_group)   /* enter level group (step down into tree) */
-    return getFirstValidLevelSeries(node->node_group);
+    return getFirstValidTreeInfoEntry(node->node_group);
   else if (node->parent_link)  /* skip start entry of level group */
   {
     if (node->next)            /* get first real level series entry */
-      return getFirstValidLevelSeries(node->next);
+      return getFirstValidTreeInfoEntry(node->next);
     else                       /* leave empty level group and go on */
-      return getFirstValidLevelSeries(node->node_parent->next);
+      return getFirstValidTreeInfoEntry(node->node_parent->next);
   }
   else                         /* this seems to be a regular level series */
     return node;
@@ -1478,7 +1554,8 @@ void LoadLevelInfo()
   LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
   LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL));
 
-  leveldir_current = getFirstValidLevelSeries(leveldir_first);
+  /* before sorting, the first entries will be from the user directory */
+  leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
 
   if (leveldir_first == NULL)
     Error(ERR_EXIT, "cannot find any valid level series in any directory");
@@ -1506,7 +1583,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
   char *check_dir = NULL;
   int i;
 
-  if (access(getUserLevelDir(filename), F_OK) == 0)    /* file exists */
+  if (access(filename, F_OK) == 0)             /* file exists */
     loadSetupFileList(filename);
 
   if (setup_file_list == NULL) /* no config file -- look for artwork files */
@@ -1515,7 +1592,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
     struct dirent *dir_entry;
     boolean valid_file_found = FALSE;
 
-    if ((dir = opendir(base_directory)) != NULL)
+    if ((dir = opendir(directory_path)) != NULL)
     {
       while ((dir_entry = readdir(dir)) != NULL)
       {
@@ -1535,7 +1612,8 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
 
     if (!valid_file_found)
     {
-      Error(ERR_WARN, "ignoring artwork directory '%s'", base_directory);
+      if (options.debug)
+       Error(ERR_WARN, "ignoring artwork directory '%s'", base_directory);
 
       free(directory_path);
       free(filename);
@@ -1577,12 +1655,12 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
 
   if (node_parent == NULL)             /* top level group */
   {
-    artwork_new->basepath = base_directory;
-    artwork_new->fullpath = artwork_new->filename;
+    artwork_new->basepath = getStringCopy(base_directory);
+    artwork_new->fullpath = getStringCopy(artwork_new->filename);
   }
   else                                 /* sub level group */
   {
-    artwork_new->basepath = node_parent->basepath;
+    artwork_new->basepath = getStringCopy(node_parent->basepath);
     artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
   }
 
@@ -1712,9 +1790,24 @@ void LoadArtworkInfo()
                                TREE_TYPE_MUSIC_DIR);
 
   /* before sorting, the first entries will be from the user directory */
-  artwork.gfx_current = artwork.gfx_first;
-  artwork.snd_current = artwork.snd_first;
-  artwork.mus_current = artwork.mus_first;
+  artwork.gfx_current =
+    getTreeInfoFromFilename(artwork.gfx_first, setup.graphics_set);
+  if (artwork.gfx_current == NULL)
+    artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
+
+  artwork.snd_current =
+    getTreeInfoFromFilename(artwork.snd_first, setup.sounds_set);
+  if (artwork.snd_current == NULL)
+  artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
+
+  artwork.mus_current =
+    getTreeInfoFromFilename(artwork.mus_first, setup.music_set);
+  if (artwork.mus_current == NULL)
+  artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
+
+  artwork.graphics_set_current = artwork.gfx_current->name;
+  artwork.sounds_set_current = artwork.snd_current->name;
+  artwork.music_set_current = artwork.mus_current->name;
 
   sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
   sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
@@ -1835,7 +1928,9 @@ char *getSetupLine(struct TokenInfo *token_info, char *prefix, int token_nr)
     if (strcmp(keyname, "(undefined)") != 0 &&
        strcmp(keyname, "(unknown)") != 0)
     {
-      for (i=strlen(entry); i<50; i++)
+      /* add at least one whitespace */
+      strcat(entry, " ");
+      for (i=strlen(entry); i<TOKEN_COMMENT_POSITION; i++)
        strcat(entry, " ");
 
       strcat(entry, "# ");
@@ -1852,7 +1947,7 @@ void LoadLevelSetup_LastSeries()
   struct SetupFileList *level_setup_list = NULL;
 
   /* always start with reliable default values */
-  leveldir_current = getFirstValidLevelSeries(leveldir_first);
+  leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
 
   /* ----------------------------------------------------------------------- */
   /* ~/.<program>/levelsetup.conf                                            */
@@ -1868,7 +1963,7 @@ void LoadLevelSetup_LastSeries()
     leveldir_current = getTreeInfoFromFilename(leveldir_first,
                                               last_level_series);
     if (leveldir_current == NULL)
-      leveldir_current = leveldir_first;
+      leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
 
     checkSetupFileListIdentifier(level_setup_list, getCookie("LEVELSETUP"));