return filename;
}
+char *getFilenameFromCurrentLevelDirUpward(char *basename)
+{
+ // global variable "leveldir_current" must be modified in the loop below
+ LevelDirTree *leveldir_current_last = leveldir_current;
+ static char *filename = NULL;
+
+ // check for filename in path from current to topmost tree node
+
+ while (leveldir_current != NULL)
+ {
+ checked_free(filename);
+
+ filename = getPath2(getCurrentLevelDir(), basename);
+
+ if (fileExists(filename))
+ break;
+
+ leveldir_current = leveldir_current->node_parent;
+ }
+
+ // restore global variable "leveldir_current" modified in above loop
+ leveldir_current = leveldir_current_last;
+
+ return filename;
+}
+
char *getHelpAnimFilename(void)
{
static char *filename = NULL;
break;
case TYPE_ECS_AGA:
- strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS"));
+ strcpy(value_string, (*(boolean *)value ? "new" : "old"));
break;
case TYPE_KEY: