#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
- IS_LEVELCLASS_BD(n) ? FC_GREEN : \
+ IS_LEVELCLASS_BD(n) ? FC_YELLOW : \
IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
- IS_LEVELCLASS_SP(n) ? FC_GREEN : \
+ IS_LEVELCLASS_SP(n) ? FC_YELLOW : \
IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_SB(n) ? FC_YELLOW : \
IS_LEVELCLASS_CONTRIB(n) ? FC_GREEN : \
IS_LEVELCLASS_PRIVATE(n) ? FC_RED : \
FC_BLUE)
IS_LEVELCLASS_EM(n) ? 3 : \
IS_LEVELCLASS_SP(n) ? 4 : \
IS_LEVELCLASS_DX(n) ? 5 : \
- IS_LEVELCLASS_CONTRIB(n) ? 6 : \
- IS_LEVELCLASS_PRIVATE(n) ? 7 : \
+ IS_LEVELCLASS_SB(n) ? 6 : \
+ IS_LEVELCLASS_CONTRIB(n) ? 7 : \
+ IS_LEVELCLASS_PRIVATE(n) ? 8 : \
9)
#define ARTWORKCOLOR(n) (IS_ARTWORKCLASS_CLASSICS(n) ? FC_RED : \
- IS_ARTWORKCLASS_CONTRIB(n) ? FC_YELLOW : \
+ IS_ARTWORKCLASS_CONTRIB(n) ? FC_GREEN : \
IS_ARTWORKCLASS_PRIVATE(n) ? FC_RED : \
- IS_ARTWORKCLASS_LEVEL(n) ? FC_GREEN : \
+ IS_ARTWORKCLASS_LEVEL(n) ? FC_YELLOW : \
FC_BLUE)
#define ARTWORKSORTING(n) (IS_ARTWORKCLASS_CLASSICS(n) ? 0 : \
IS_ARTWORKCLASS_PRIVATE(n) ? 3 : \
9)
-#define TOKEN_VALUE_POSITION 40
-#define TOKEN_COMMENT_POSITION 60
+#define TOKEN_VALUE_POSITION_SHORT 32
+#define TOKEN_VALUE_POSITION_DEFAULT 40
+#define TOKEN_COMMENT_POSITION_DEFAULT 60
-#define MAX_COOKIE_LEN 256
+#define MAX_COOKIE_LEN 256
+
+static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
+static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT;
/* ------------------------------------------------------------------------- */
checked_free(level_dir);
- level_dir = getPath2((node->user_defined ? getUserLevelDir(NULL) :
+ level_dir = getPath2((node->in_user_dir ? getUserLevelDir(NULL) :
options.level_directory), node->fullpath);
return level_dir;
if (ti == NULL || leveldir_current == NULL)
return NULL;
- artwork_path_ptr = &(LEVELDIR_ARTWORK_PATH(leveldir_current, ti->type));
- artwork_set_ptr = &(LEVELDIR_ARTWORK_SET( leveldir_current, ti->type));
+ artwork_path_ptr = LEVELDIR_ARTWORK_PATH_PTR(leveldir_current, ti->type);
+ artwork_set_ptr = LEVELDIR_ARTWORK_SET_PTR( leveldir_current, ti->type);
checked_free(*artwork_path_ptr);
checked_free(filename);
sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir_current->filename), basename);
+ filename = getPath2(getTapeDir(leveldir_current->subdir), basename);
return filename;
}
checked_free(filename);
sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir_current->filename), basename);
+ filename = getPath2(getScoreDir(leveldir_current->subdir), basename);
return filename;
}
static char *filename = NULL;
checked_free(filename);
+ filename = getPath2(getCurrentLevelDir(), EDITORSETUP_FILENAME);
+ if (fileExists(filename))
+ return filename;
+
+ checked_free(filename);
filename = getPath2(getSetupDir(), EDITORSETUP_FILENAME);
return filename;
char *basenames[] =
{
"README",
- "README.txt",
"README.TXT",
+ "README.txt",
"Readme",
"Readme.txt",
"readme",
for (i = 0; basenames[i] != NULL; i++)
{
checked_free(filename);
-
filename = getPath2(getCurrentLevelDir(), basenames[i]);
+
if (fileExists(filename))
return filename;
}
void InitUserLevelDirectory(char *level_subdir)
{
- if (access(getUserLevelDir(level_subdir), F_OK) != 0)
+ if (!fileExists(getUserLevelDir(level_subdir)))
{
createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getUserLevelDir(NULL), "main user level", PERMS_PRIVATE);
for (i = 0; i < (depth + 1) * 3; i++)
printf(" ");
-#if 1
- printf("filename == '%s' ['%s', '%s'] [%d])\n",
- node->filename, node->fullpath, node->basepath, node->user_defined);
-#else
- printf("filename == '%s' (%s) [%s] (%d)\n",
- node->filename, node->name, node->identifier, node->sort_priority);
-#endif
+ printf("subdir == '%s' ['%s', '%s'] [%d])\n",
+ node->subdir, node->fullpath, node->basepath, node->in_user_dir);
if (node->node_group != NULL)
dumpTreeInfo(node->node_group, depth + 1);
mode_t group_umask = ~(dir_mode & S_IRWXG);
posix_umask(normal_umask & group_umask);
- if (access(dir, F_OK) != 0)
+ if (!fileExists(dir))
if (posix_mkdir(dir, dir_mode) != 0)
Error(ERR_WARN, "cannot create %s directory '%s'", text, dir);
/* start with the token and some spaces to format output line */
sprintf(entry, "%s:", token);
- for (i = strlen(entry); i < TOKEN_VALUE_POSITION; i++)
+ for (i = strlen(entry); i < token_value_position; i++)
strcat(entry, " ");
/* continue with the token's value */
}
#if 0
-#ifdef DEBUG
static void printSetupFileHash(SetupFileHash *hash)
{
BEGIN_HASH_ITERATION(hash, itr)
END_HASH_ITERATION(hash, itr)
}
#endif
-#endif
static void *loadSetupFileData(char *filename, boolean use_hash)
{
boolean read_continued_line = FALSE;
FILE *file;
- if (use_hash)
- setup_file_data = newSetupFileHash();
- else
- insert_ptr = setup_file_data = newSetupFileList("", "");
-
if (!(file = fopen(filename, MODE_READ)))
{
Error(ERR_WARN, "cannot open configuration file '%s'", filename);
+
return NULL;
}
+ if (use_hash)
+ setup_file_data = newSetupFileHash();
+ else
+ insert_ptr = setup_file_data = newSetupFileList("", "");
+
while (!feof(file))
{
/* read next line of input file */
#define LEVELINFO_TOKEN_NAME_SORTING 2
#define LEVELINFO_TOKEN_AUTHOR 3
#define LEVELINFO_TOKEN_IMPORTED_FROM 4
-#define LEVELINFO_TOKEN_LEVELS 5
-#define LEVELINFO_TOKEN_FIRST_LEVEL 6
-#define LEVELINFO_TOKEN_SORT_PRIORITY 7
-#define LEVELINFO_TOKEN_LATEST_ENGINE 8
-#define LEVELINFO_TOKEN_LEVEL_GROUP 9
-#define LEVELINFO_TOKEN_READONLY 10
-#define LEVELINFO_TOKEN_GRAPHICS_SET 11
-#define LEVELINFO_TOKEN_SOUNDS_SET 12
-#define LEVELINFO_TOKEN_MUSIC_SET 13
-
-#define NUM_LEVELINFO_TOKENS 14
+#define LEVELINFO_TOKEN_IMPORTED_BY 5
+#define LEVELINFO_TOKEN_LEVELS 6
+#define LEVELINFO_TOKEN_FIRST_LEVEL 7
+#define LEVELINFO_TOKEN_SORT_PRIORITY 8
+#define LEVELINFO_TOKEN_LATEST_ENGINE 9
+#define LEVELINFO_TOKEN_LEVEL_GROUP 10
+#define LEVELINFO_TOKEN_READONLY 11
+#define LEVELINFO_TOKEN_GRAPHICS_SET 12
+#define LEVELINFO_TOKEN_SOUNDS_SET 13
+#define LEVELINFO_TOKEN_MUSIC_SET 14
+#define LEVELINFO_TOKEN_FILENAME 15
+#define LEVELINFO_TOKEN_FILETYPE 16
+#define LEVELINFO_TOKEN_HANDICAP 17
+#define LEVELINFO_TOKEN_SKIP_LEVELS 18
+
+#define NUM_LEVELINFO_TOKENS 19
static LevelDirTree ldi;
static struct TokenInfo levelinfo_tokens[] =
{
/* level directory info */
- { TYPE_STRING, &ldi.identifier, "identifier" },
- { TYPE_STRING, &ldi.name, "name" },
- { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
- { TYPE_STRING, &ldi.author, "author" },
- { TYPE_STRING, &ldi.imported_from, "imported_from" },
- { TYPE_INTEGER, &ldi.levels, "levels" },
- { TYPE_INTEGER, &ldi.first_level, "first_level" },
- { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
- { TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" },
- { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
- { TYPE_BOOLEAN, &ldi.readonly, "readonly" },
- { TYPE_STRING, &ldi.graphics_set, "graphics_set" },
- { TYPE_STRING, &ldi.sounds_set, "sounds_set" },
- { TYPE_STRING, &ldi.music_set, "music_set" }
+ { TYPE_STRING, &ldi.identifier, "identifier" },
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
+ { TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
+ { TYPE_STRING, &ldi.imported_by, "imported_by" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.first_level, "first_level" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" },
+ { TYPE_STRING, &ldi.graphics_set, "graphics_set" },
+ { TYPE_STRING, &ldi.sounds_set, "sounds_set" },
+ { TYPE_STRING, &ldi.music_set, "music_set" },
+ { TYPE_STRING, &ldi.level_filename, "filename" },
+ { TYPE_STRING, &ldi.level_filetype, "filetype" },
+ { TYPE_BOOLEAN, &ldi.handicap, "handicap" },
+ { TYPE_BOOLEAN, &ldi.skip_levels, "skip_levels" }
};
static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
ldi->cl_first = -1;
ldi->cl_cursor = -1;
- ldi->filename = NULL;
+ ldi->subdir = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
ldi->identifier = NULL;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
ldi->latest_engine = FALSE; /* default: get from level */
ldi->parent_link = FALSE;
+ ldi->in_user_dir = FALSE;
ldi->user_defined = FALSE;
ldi->color = 0;
ldi->class_desc = NULL;
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
ldi->imported_from = NULL;
+ ldi->imported_by = NULL;
ldi->graphics_set = NULL;
ldi->sounds_set = NULL;
ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->level_filename = NULL;
+ ldi->level_filetype = NULL;
+
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->level_group = FALSE;
ldi->handicap_level = 0;
ldi->readonly = TRUE;
+ ldi->handicap = TRUE;
+ ldi->skip_levels = FALSE;
}
}
return;
}
-#if 1
/* copy all values from the parent structure */
ldi->type = parent->type;
ldi->cl_first = -1;
ldi->cl_cursor = -1;
- ldi->filename = NULL;
+ ldi->subdir = NULL;
ldi->fullpath = NULL;
ldi->basepath = NULL;
ldi->identifier = NULL;
ldi->sort_priority = parent->sort_priority;
ldi->latest_engine = parent->latest_engine;
ldi->parent_link = FALSE;
+ ldi->in_user_dir = parent->in_user_dir;
ldi->user_defined = parent->user_defined;
ldi->color = parent->color;
ldi->class_desc = getStringCopy(parent->class_desc);
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
ldi->imported_from = getStringCopy(parent->imported_from);
+ ldi->imported_by = getStringCopy(parent->imported_by);
ldi->graphics_set = NULL;
ldi->sounds_set = NULL;
ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->level_filename = NULL;
+ ldi->level_filetype = NULL;
+
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->level_group = FALSE;
ldi->handicap_level = 0;
ldi->readonly = TRUE;
+ ldi->handicap = TRUE;
+ ldi->skip_levels = FALSE;
}
-
-
-#else
-
- /* first copy all values from the parent structure ... */
- *ldi = *parent;
-
- /* ... then set all fields to default that cannot be inherited from parent.
- This is especially important for all those fields that can be set from
- the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
- calls 'free()' for all already set token values which requires that no
- other structure's pointer may point to them!
- */
-
- ldi->filename = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(parent->author);
-
- ldi->imported_from = getStringCopy(parent->imported_from);
- ldi->class_desc = getStringCopy(parent->class_desc);
-
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = NULL;
- ldi->sounds_path = NULL;
- ldi->music_path = NULL;
-
- ldi->level_group = FALSE;
- ldi->parent_link = FALSE;
-
- ldi->node_top = parent->node_top;
- ldi->node_parent = parent;
- ldi->node_group = NULL;
- ldi->next = NULL;
-
-#endif
}
static void freeTreeInfo(TreeInfo *ldi)
{
- checked_free(ldi->filename);
+ checked_free(ldi->subdir);
checked_free(ldi->fullpath);
checked_free(ldi->basepath);
checked_free(ldi->identifier);
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
+ checked_free(ldi->imported_from);
+ checked_free(ldi->imported_by);
+
checked_free(ldi->graphics_set);
checked_free(ldi->sounds_set);
checked_free(ldi->music_set);
checked_free(ldi->graphics_path);
checked_free(ldi->sounds_path);
checked_free(ldi->music_path);
+
+ checked_free(ldi->level_filename);
+ checked_free(ldi->level_filetype);
}
}
ti_new->node_parent = node_parent;
ti_new->parent_link = TRUE;
-#if 1
setString(&ti_new->identifier, node_parent->identifier);
setString(&ti_new->name, ".. (parent directory)");
setString(&ti_new->name_sorting, ti_new->name);
- setString(&ti_new->filename, "..");
+ setString(&ti_new->subdir, "..");
setString(&ti_new->fullpath, node_parent->fullpath);
ti_new->sort_priority = node_parent->sort_priority;
ti_new->latest_engine = node_parent->latest_engine;
setString(&ti_new->class_desc, getLevelClassDescription(ti_new));
-#else
- ti_new->identifier = getStringCopy(node_parent->identifier);
- ti_new->name = ".. (parent directory)";
- ti_new->name_sorting = getStringCopy(ti_new->name);
-
- ti_new->filename = "..";
- ti_new->fullpath = getStringCopy(node_parent->fullpath);
-
- ti_new->sort_priority = node_parent->sort_priority;
- ti_new->latest_engine = node_parent->latest_engine;
-
- ti_new->class_desc = getLevelClassDescription(ti_new);
-#endif
pushTreeInfo(&node_parent->node_group, ti_new);
}
{
char *directory_path = getPath2(level_directory, directory_name);
char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
- SetupFileHash *setup_file_hash = loadSetupFileHash(filename);
+ SetupFileHash *setup_file_hash;
LevelDirTree *leveldir_new = NULL;
int i;
+ /* unless debugging, silently ignore directories without "levelinfo.conf" */
+ if (!options.debug && !fileExists(filename))
+ {
+ free(directory_path);
+ free(filename);
+
+ return FALSE;
+ }
+
+ setup_file_hash = loadSetupFileHash(filename);
+
if (setup_file_hash == NULL)
{
Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
else
setTreeInfoToDefaults(leveldir_new, TREE_TYPE_LEVEL_DIR);
- leveldir_new->filename = getStringCopy(directory_name);
+ leveldir_new->subdir = getStringCopy(directory_name);
checkSetupFileHashIdentifier(setup_file_hash, getCookie("LEVELINFO"));
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*leveldir_new = ldi;
-#if 1
if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
- setString(&leveldir_new->name, leveldir_new->filename);
-#else
- if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
- {
- free(leveldir_new->name);
- leveldir_new->name = getStringCopy(leveldir_new->filename);
- }
-#endif
+ setString(&leveldir_new->name, leveldir_new->subdir);
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
if (leveldir_new->identifier == NULL)
- leveldir_new->identifier = getStringCopy(leveldir_new->filename);
+ leveldir_new->identifier = getStringCopy(leveldir_new->subdir);
if (leveldir_new->name_sorting == NULL)
leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
if (node_parent == NULL) /* top level group */
{
leveldir_new->basepath = getStringCopy(level_directory);
- leveldir_new->fullpath = getStringCopy(leveldir_new->filename);
+ leveldir_new->fullpath = getStringCopy(leveldir_new->subdir);
}
else /* sub level group */
{
leveldir_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
+#if 0
if (leveldir_new->levels < 1)
leveldir_new->levels = 1;
+#endif
leveldir_new->last_level =
leveldir_new->first_level + leveldir_new->levels - 1;
-#if 1
- leveldir_new->user_defined =
+ leveldir_new->in_user_dir =
(strcmp(leveldir_new->basepath, options.level_directory) != 0);
-#else
+
+ /* adjust some settings if user's private level directory was detected */
+ if (leveldir_new->sort_priority == LEVELCLASS_UNDEFINED &&
+ leveldir_new->in_user_dir &&
+ (strcmp(leveldir_new->subdir, getLoginName()) == 0 ||
+ strcmp(leveldir_new->name, getLoginName()) == 0 ||
+ strcmp(leveldir_new->author, getRealName()) == 0))
+ {
+ leveldir_new->sort_priority = LEVELCLASS_PRIVATE_START;
+ leveldir_new->readonly = FALSE;
+ }
+
leveldir_new->user_defined =
- (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
-#endif
+ (leveldir_new->in_user_dir && IS_LEVELCLASS_PRIVATE(leveldir_new));
leveldir_new->color = LEVELCOLOR(leveldir_new);
-#if 1
+
setString(&leveldir_new->class_desc, getLevelClassDescription(leveldir_new));
-#else
- leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
-#endif
leveldir_new->handicap_level = /* set handicap to default value */
- (leveldir_new->user_defined ?
- leveldir_new->last_level :
- leveldir_new->first_level);
+ (leveldir_new->user_defined || !leveldir_new->handicap ?
+ leveldir_new->last_level : leveldir_new->first_level);
+
+#if 1
+ if (leveldir_new->levels < 1 && !leveldir_new->level_group)
+ {
+ /* skip level sets without levels (which are probably artwork base sets) */
+
+ freeSetupFileHash(setup_file_hash);
+ free(directory_path);
+ free(filename);
+
+ return FALSE;
+ }
+#endif
pushTreeInfo(node_first, leveldir_new);
TreeInfo *artwork_new = NULL;
int i;
- if (access(filename, F_OK) == 0) /* file exists */
+ if (fileExists(filename))
setup_file_hash = loadSetupFileHash(filename);
if (setup_file_hash == NULL) /* no config file -- look for artwork files */
else
setTreeInfoToDefaults(artwork_new, type);
- artwork_new->filename = getStringCopy(directory_name);
+ artwork_new->subdir = getStringCopy(directory_name);
if (setup_file_hash) /* (before defining ".color" and ".class_desc") */
{
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*artwork_new = ldi;
-#if 1
- if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
- setString(&artwork_new->name, artwork_new->filename);
-#else
if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
- {
- free(artwork_new->name);
- artwork_new->name = getStringCopy(artwork_new->filename);
- }
-#endif
+ setString(&artwork_new->name, artwork_new->subdir);
#if 0
DrawInitText(artwork_new->name, 150, FC_YELLOW);
#endif
if (artwork_new->identifier == NULL)
- artwork_new->identifier = getStringCopy(artwork_new->filename);
+ artwork_new->identifier = getStringCopy(artwork_new->subdir);
if (artwork_new->name_sorting == NULL)
artwork_new->name_sorting = getStringCopy(artwork_new->name);
if (node_parent == NULL) /* top level group */
{
artwork_new->basepath = getStringCopy(base_directory);
- artwork_new->fullpath = getStringCopy(artwork_new->filename);
+ artwork_new->fullpath = getStringCopy(artwork_new->subdir);
}
else /* sub level group */
{
artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
-#if 1
- artwork_new->user_defined =
+ artwork_new->in_user_dir =
(strcmp(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)) != 0);
-#else
- artwork_new->user_defined =
- (artwork_new->basepath == OPTIONS_ARTWORK_DIRECTORY(type) ? FALSE : TRUE);
-#endif
/* (may use ".sort_priority" from "setup_file_hash" above) */
artwork_new->color = ARTWORKCOLOR(artwork_new);
-#if 1
+
setString(&artwork_new->class_desc, getLevelClassDescription(artwork_new));
-#else
- artwork_new->class_desc = getLevelClassDescription(artwork_new);
-#endif
if (setup_file_hash == NULL) /* (after determining ".user_defined") */
{
-#if 0
- if (artwork_new->name != NULL)
- {
- free(artwork_new->name);
- artwork_new->name = NULL;
- }
-#endif
-
-#if 0
- if (artwork_new->identifier != NULL)
- {
- free(artwork_new->identifier);
- artwork_new->identifier = NULL;
- }
-#endif
-
- if (strcmp(artwork_new->filename, ".") == 0)
+ if (strcmp(artwork_new->subdir, ".") == 0)
{
if (artwork_new->user_defined)
{
-#if 1
setString(&artwork_new->identifier, "private");
-#else
- artwork_new->identifier = getStringCopy("private");
-#endif
artwork_new->sort_priority = ARTWORKCLASS_PRIVATE;
}
else
{
-#if 1
setString(&artwork_new->identifier, "classic");
-#else
- artwork_new->identifier = getStringCopy("classic");
-#endif
artwork_new->sort_priority = ARTWORKCLASS_CLASSICS;
}
/* set to new values after changing ".sort_priority" */
artwork_new->color = ARTWORKCOLOR(artwork_new);
-#if 1
+
setString(&artwork_new->class_desc,
getLevelClassDescription(artwork_new));
-#else
- artwork_new->class_desc = getLevelClassDescription(artwork_new);
-#endif
}
else
{
-#if 1
- setString(&artwork_new->identifier, artwork_new->filename);
-#else
- artwork_new->identifier = getStringCopy(artwork_new->filename);
-#endif
+ setString(&artwork_new->identifier, artwork_new->subdir);
}
-#if 1
setString(&artwork_new->name, artwork_new->identifier);
setString(&artwork_new->name_sorting, artwork_new->name);
-#else
- artwork_new->name = getStringCopy(artwork_new->identifier);
- artwork_new->name_sorting = getStringCopy(artwork_new->name);
-#endif
}
DrawInitText(artwork_new->name, 150, FC_YELLOW);
setTreeInfoToDefaults(artwork_new, type);
-#if 1
- setString(&artwork_new->filename, UNDEFINED_FILENAME);
+ setString(&artwork_new->subdir, UNDEFINED_FILENAME);
setString(&artwork_new->fullpath, UNDEFINED_FILENAME);
setString(&artwork_new->basepath, UNDEFINED_FILENAME);
setString(&artwork_new->identifier, UNDEFINED_FILENAME);
setString(&artwork_new->name, UNDEFINED_FILENAME);
setString(&artwork_new->name_sorting, UNDEFINED_FILENAME);
-#else
- artwork_new->filename = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
-
- checked_free(artwork_new->name);
-
- artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->name_sorting = getStringCopy(UNDEFINED_FILENAME);
-#endif
return artwork_new;
}
char *path = getPath2(getLevelDirFromTreeInfo(level_node),
ARTWORK_DIRECTORY((*artwork_node)->type));
-#if 0
- if (!level_node->parent_link)
- printf("CHECKING '%s' ['%s', '%s'] ...\n", path,
- level_node->filename, level_node->name);
-#endif
-
if (!level_node->parent_link)
{
TreeInfo *topnode_last = *artwork_node;
free((*artwork_node)->name);
free((*artwork_node)->name_sorting);
- (*artwork_node)->identifier = getStringCopy(level_node->filename);
+ (*artwork_node)->identifier = getStringCopy(level_node->subdir);
(*artwork_node)->name = getStringCopy(level_node->name);
(*artwork_node)->name_sorting = getStringCopy(level_node->name);
/* always start with reliable default values */
setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR);
-#if 1
setString(&level_info->name, getLoginName());
setString(&level_info->author, getRealName());
level_info->levels = 100;
level_info->first_level = 1;
- level_info->sort_priority = LEVELCLASS_PRIVATE_START;
- level_info->readonly = FALSE;
- setString(&level_info->graphics_set, GFX_CLASSIC_SUBDIR);
- setString(&level_info->sounds_set, SND_CLASSIC_SUBDIR);
- setString(&level_info->music_set, MUS_CLASSIC_SUBDIR);
-#else
- ldi.name = getStringCopy(getLoginName());
- ldi.author = getStringCopy(getRealName());
- ldi.levels = 100;
- ldi.first_level = 1;
- ldi.sort_priority = LEVELCLASS_PRIVATE_START;
- ldi.readonly = FALSE;
- ldi.graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
- ldi.sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
- ldi.music_set = getStringCopy(MUS_CLASSIC_SUBDIR);
-#endif
+
+ token_value_position = TOKEN_VALUE_POSITION_SHORT;
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
getCookie("LEVELINFO")));
ldi = *level_info;
for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
- if (i != LEVELINFO_TOKEN_IDENTIFIER &&
- i != LEVELINFO_TOKEN_NAME_SORTING &&
- i != LEVELINFO_TOKEN_IMPORTED_FROM)
+ {
+ if (i == LEVELINFO_TOKEN_NAME ||
+ i == LEVELINFO_TOKEN_AUTHOR ||
+ i == LEVELINFO_TOKEN_LEVELS ||
+ i == LEVELINFO_TOKEN_FIRST_LEVEL)
fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
+ /* just to make things nicer :) */
+ if (i == LEVELINFO_TOKEN_AUTHOR)
+ fprintf(file, "\n");
+ }
+
+ token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
+
fclose(file);
SetFilePermissions(filename, PERMS_PRIVATE);
{
/* add at least one whitespace */
strcat(line, " ");
- for (i = strlen(line); i < TOKEN_COMMENT_POSITION; i++)
+ for (i = strlen(line); i < token_comment_position; i++)
strcat(line, " ");
strcat(line, "# ");
/* ----------------------------------------------------------------------- */
char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
FILE *file;
InitUserDataDirectory();
/* check for more levels besides the 'levels' field of 'levelinfo.conf' */
- level_directory = getPath2((leveldir_current->user_defined ?
+ level_directory = getPath2((leveldir_current->in_user_dir ?
getUserLevelDir(NULL) :
options.level_directory),
leveldir_current->fullpath);
{
char *filename;
SetupFileHash *level_setup_hash = NULL;
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
/* always start with reliable default values */
level_nr = leveldir_current->first_level;
/* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- level_subdir = leveldir_current->filename;
+ level_subdir = leveldir_current->subdir;
filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
if (level_nr > leveldir_current->last_level + 1)
level_nr = leveldir_current->last_level;
- if (leveldir_current->user_defined)
+ if (leveldir_current->user_defined || !leveldir_current->handicap)
level_nr = leveldir_current->last_level;
leveldir_current->handicap_level = level_nr;
void SaveLevelSetup_SeriesInfo()
{
char *filename;
- char *level_subdir = leveldir_current->filename;
+ char *level_subdir = leveldir_current->subdir;
char *level_nr_str = int2str(level_nr, 0);
char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
FILE *file;