added fields 'sort_priority' and 'readonly' when saving user level sets
[rocksndiamonds.git] / src / libgame / setup.c
index defacd4e5ff9130afa3ff01b33b1fd476a5293a1..4e81beb6138cca8c824b28752bf89ec9ae0346fb 100644 (file)
@@ -2353,28 +2353,28 @@ static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
     ti->imported_by = getStringCopy(parent->imported_by);
     ti->tested_by = getStringCopy(parent->tested_by);
 
-    ti->graphics_set_ecs = NULL;
-    ti->graphics_set_aga = NULL;
-    ti->graphics_set = NULL;
-    ti->sounds_set = NULL;
-    ti->music_set = NULL;
+    ti->graphics_set_ecs = getStringCopy(parent->graphics_set_ecs);
+    ti->graphics_set_aga = getStringCopy(parent->graphics_set_aga);
+    ti->graphics_set = getStringCopy(parent->graphics_set);
+    ti->sounds_set = getStringCopy(parent->sounds_set);
+    ti->music_set = getStringCopy(parent->music_set);
     ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
     ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
     ti->music_path = getStringCopy(UNDEFINED_FILENAME);
 
-    ti->level_filename = NULL;
-    ti->level_filetype = NULL;
+    ti->level_filename = getStringCopy(parent->level_filename);
+    ti->level_filetype = getStringCopy(parent->level_filetype);
 
     ti->special_flags = getStringCopy(parent->special_flags);
 
-    ti->levels = 0;
-    ti->first_level = 0;
-    ti->last_level = 0;
+    ti->levels = parent->levels;
+    ti->first_level = parent->first_level;
+    ti->last_level = parent->last_level;
     ti->level_group = FALSE;
-    ti->handicap_level = 0;
+    ti->handicap_level = parent->handicap_level;
     ti->readonly = parent->readonly;
-    ti->handicap = TRUE;
-    ti->skip_levels = FALSE;
+    ti->handicap = parent->handicap;
+    ti->skip_levels = parent->skip_levels;
   }
 }
 
@@ -3519,6 +3519,8 @@ static void SaveUserLevelInfo()
   setString(&level_info->author, getRealName());
   level_info->levels = 100;
   level_info->first_level = 1;
+  level_info->sort_priority = LEVELCLASS_PRIVATE_START;
+  level_info->readonly = FALSE;
 
   token_value_position = TOKEN_VALUE_POSITION_SHORT;
 
@@ -3530,7 +3532,9 @@ static void SaveUserLevelInfo()
     if (i == LEVELINFO_TOKEN_NAME ||
        i == LEVELINFO_TOKEN_AUTHOR ||
        i == LEVELINFO_TOKEN_LEVELS ||
-       i == LEVELINFO_TOKEN_FIRST_LEVEL)
+       i == LEVELINFO_TOKEN_FIRST_LEVEL ||
+       i == LEVELINFO_TOKEN_SORT_PRIORITY ||
+       i == LEVELINFO_TOKEN_READONLY)
       fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
 
     /* just to make things nicer :) */