char *data_dir = getUserDataDir();
char *userlevel_subdir = LEVELS_DIRECTORY;
- if (userlevel_dir)
- free(userlevel_dir);
+ checked_free(userlevel_dir);
if (level_subdir != NULL)
userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
return userlevel_dir;
}
-static char *getTapeDir(char *level_subdir)
-{
- static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
- char *tape_subdir = TAPES_DIRECTORY;
-
- if (tape_dir)
- free(tape_dir);
-
- if (level_subdir != NULL)
- tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
- else
- tape_dir = getPath2(data_dir, tape_subdir);
-
- return tape_dir;
-}
-
static char *getScoreDir(char *level_subdir)
{
static char *score_dir = NULL;
char *data_dir = getCommonDataDir();
char *score_subdir = SCORES_DIRECTORY;
- if (score_dir)
- free(score_dir);
+ checked_free(score_dir);
if (level_subdir != NULL)
score_dir = getPath3(data_dir, score_subdir, level_subdir);
char *data_dir = getUserDataDir();
char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
- if (levelsetup_dir)
- free(levelsetup_dir);
+ checked_free(levelsetup_dir);
if (level_subdir != NULL)
levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
if (node == NULL)
return options.level_directory;
- if (level_dir)
- free(level_dir);
+ checked_free(level_dir);
level_dir = getPath2((node->user_defined ? getUserLevelDir(NULL) :
options.level_directory), node->fullpath);
return level_dir;
}
-static char *getCurrentLevelDir()
+char *getCurrentLevelDir()
{
return getLevelDirFromTreeInfo(leveldir_current);
}
+static char *getTapeDir(char *level_subdir)
+{
+ static char *tape_dir = NULL;
+ char *data_dir = getUserDataDir();
+ char *tape_subdir = TAPES_DIRECTORY;
+
+ checked_free(tape_dir);
+
+ if (level_subdir != NULL)
+ tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
+ else
+ tape_dir = getPath2(data_dir, tape_subdir);
+
+ return tape_dir;
+}
+
+static char *getSolutionTapeDir()
+{
+ static char *tape_dir = NULL;
+ char *data_dir = getCurrentLevelDir();
+ char *tape_subdir = TAPES_DIRECTORY;
+
+ checked_free(tape_dir);
+
+ tape_dir = getPath2(data_dir, tape_subdir);
+
+ return tape_dir;
+}
+
static char *getDefaultGraphicsDir(char *graphics_subdir)
{
static char *graphics_dir = NULL;
if (graphics_subdir == NULL)
return options.graphics_directory;
- if (graphics_dir)
- free(graphics_dir);
+ checked_free(graphics_dir);
graphics_dir = getPath2(options.graphics_directory, graphics_subdir);
if (sounds_subdir == NULL)
return options.sounds_directory;
- if (sounds_dir)
- free(sounds_dir);
+ checked_free(sounds_dir);
sounds_dir = getPath2(options.sounds_directory, sounds_subdir);
if (music_subdir == NULL)
return options.music_directory;
- if (music_dir)
- free(music_dir);
+ checked_free(music_dir);
music_dir = getPath2(options.music_directory, music_subdir);
{
static char *artwork_dir = NULL;
- if (artwork_dir != NULL)
- free(artwork_dir);
+ checked_free(artwork_dir);
artwork_dir = getPath2(ti->basepath, ti->fullpath);
artwork_path_ptr = &(LEVELDIR_ARTWORK_PATH(leveldir_current, ti->type));
artwork_set_ptr = &(LEVELDIR_ARTWORK_SET( leveldir_current, ti->type));
- if (*artwork_path_ptr != NULL)
- free(*artwork_path_ptr);
+ checked_free(*artwork_path_ptr);
if ((level_artwork = getTreeInfoFromIdentifier(ti, *artwork_set_ptr)))
*artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
char *dir = getPath2(getCurrentLevelDir(), ARTWORK_DIRECTORY(ti->type));
- if (*artwork_set_ptr != NULL)
- free(*artwork_set_ptr);
+ checked_free(*artwork_set_ptr);
if (fileExists(dir))
{
return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
}
-char *getLevelFilename(int nr)
+char *getTapeFilename(int nr)
{
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
-
- if (nr < 0)
- sprintf(basename, "template.%s", LEVELFILE_EXTENSION);
- else
- sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
+ checked_free(filename);
- filename = getPath2(getCurrentLevelDir(), basename);
+ sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
+ filename = getPath2(getTapeDir(leveldir_current->filename), basename);
return filename;
}
-char *getTapeFilename(int nr)
+char *getSolutionTapeFilename(int nr)
{
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir_current->filename), basename);
+ filename = getPath2(getSolutionTapeDir(), basename);
return filename;
}
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
filename = getPath2(getScoreDir(leveldir_current->filename), basename);
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getSetupDir(), SETUP_FILENAME);
return filename;
}
+char *getEditorSetupFilename()
+{
+ static char *filename = NULL;
+
+ checked_free(filename);
+
+ filename = getPath2(getSetupDir(), EDITORSETUP_FILENAME);
+
+ return filename;
+}
+
+char *getHelpAnimFilename()
+{
+ static char *filename = NULL;
+
+ checked_free(filename);
+
+ filename = getPath2(getCurrentLevelDir(), HELPANIM_FILENAME);
+
+ return filename;
+}
+
+char *getHelpTextFilename()
+{
+ static char *filename = NULL;
+
+ checked_free(filename);
+
+ filename = getPath2(getCurrentLevelDir(), HELPTEXT_FILENAME);
+
+ return filename;
+}
+
+char *getLevelSetInfoFilename()
+{
+ static char *filename = NULL;
+ char *basenames[] =
+ {
+ "README",
+ "README.txt",
+ "README.TXT",
+ "Readme",
+ "Readme.txt",
+ "readme",
+ "readme.txt",
+
+ NULL
+ };
+ int i;
+
+ for (i = 0; basenames[i] != NULL; i++)
+ {
+ checked_free(filename);
+
+ filename = getPath2(getCurrentLevelDir(), basenames[i]);
+ if (fileExists(filename))
+ return filename;
+ }
+
+ return NULL;
+}
+
static char *getCorrectedArtworkBasename(char *basename)
{
char *basename_corrected = basename;
{
static char *msdos_filename = NULL;
- if (msdos_filename != NULL)
- free(msdos_filename);
+ checked_free(msdos_filename);
msdos_filename = getStringCopy(basename_corrected);
strncpy(&msdos_filename[8], &basename[strlen(basename) - (1+3)], 1+3 +1);
static char *filename = NULL;
boolean skip_setup_artwork = FALSE;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
basename = getCorrectedArtworkBasename(basename);
static char *filename = NULL;
boolean skip_setup_artwork = FALSE;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
basename = getCorrectedArtworkBasename(basename);
return NULL; /* cannot find specified artwork file anywhere */
}
+char *getCustomMusicFilename(char *basename)
+{
+ static char *filename = NULL;
+ boolean skip_setup_artwork = FALSE;
+
+ checked_free(filename);
+
+ basename = getCorrectedArtworkBasename(basename);
+
+ if (!setup.override_level_music)
+ {
+ /* 1st try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), MUSIC_DIRECTORY, basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_MUSIC) != NULL)
+ {
+ /* 2nd try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.mus_current), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+ }
+
+ /* 4th try: look for default artwork in new default artwork directory */
+ filename = getPath2(getDefaultMusicDir(MUS_CLASSIC_SUBDIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* 5th try: look for default artwork in old default artwork directory */
+ filename = getPath2(options.music_directory, basename);
+ if (fileExists(filename))
+ return filename;
+
+ return NULL; /* cannot find specified artwork file anywhere */
+}
+
char *getCustomArtworkFilename(char *basename, int type)
{
if (type == ARTWORK_TYPE_GRAPHICS)
return getCustomImageFilename(basename);
else if (type == ARTWORK_TYPE_SOUNDS)
return getCustomSoundFilename(basename);
+ else if (type == ARTWORK_TYPE_MUSIC)
+ return getCustomMusicFilename(basename);
else
return UNDEFINED_FILENAME;
}
{
static char *filename = NULL;
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
filename = getPath2(getLevelArtworkDir(type), ARTWORKINFO_FILENAME(type));
static char *directory = NULL;
boolean skip_setup_artwork = FALSE;
- if (directory != NULL)
- free(directory);
+ checked_free(directory);
if (!setup.override_level_music)
{
while (node)
{
- for (i=0; i<(depth + 1) * 3; i++)
+ for (i = 0; i < (depth + 1) * 3; i++)
printf(" ");
#if 1
compare_function);
/* update the linkage of list elements with the sorted node array */
- for (i=0; i<num_nodes - 1; i++)
+ for (i = 0; i < num_nodes - 1; i++)
sort_array[i]->next = sort_array[i + 1];
sort_array[num_nodes - 1]->next = NULL;
int i;
static char entry[MAX_LINE_LEN];
+ /* if value is an empty string, just return token without value */
+ if (*value == '\0')
+ return token;
+
/* start with the token and some spaces to format output line */
sprintf(entry, "%s:", token);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
+ for (i = strlen(entry); i < TOKEN_VALUE_POSITION; i++)
strcat(entry, " ");
/* continue with the token's value */
if (list == NULL)
return;
- if (list->token)
- free(list->token);
- if (list->value)
- free(list->value);
+ checked_free(list->token);
+ checked_free(list->value);
+
if (list->next)
freeSetupFileList(list->next);
+
free(list);
}
if (strcmp(list->token, token) == 0)
{
- if (list->value)
- free(list->value);
+ checked_free(list->value);
list->value = getStringCopy(value);
return setListEntry(list->next, token, value);
}
+SetupFileList *addListEntry(SetupFileList *list, char *token, char *value)
+{
+ if (list == NULL)
+ return NULL;
+
+ if (list->next == NULL)
+ return (list->next = newSetupFileList(token, value));
+ else
+ return addListEntry(list->next, token, value);
+}
+
#ifdef DEBUG
static void printSetupFileList(SetupFileList *list)
{
SetupFileHash *new_hash =
create_hashtable(16, 0.75, get_hash_from_key, keys_are_equal);
+ if (new_hash == NULL)
+ Error(ERR_EXIT, "create_hashtable() failed -- out of memory");
+
return new_hash;
}
Error(ERR_EXIT, "cannot insert into hash -- aborting");
}
+char *removeHashEntry(SetupFileHash *hash, char *token)
+{
+ if (hash == NULL)
+ return NULL;
+
+ return remove_hash_entry(hash, token);
+}
+
#if 0
#ifdef DEBUG
static void printSetupFileHash(SetupFileHash *hash)
static void *loadSetupFileData(char *filename, boolean use_hash)
{
- int line_len;
- char line[MAX_LINE_LEN];
+ char line[MAX_LINE_LEN], previous_line[MAX_LINE_LEN];
char *token, *value, *line_ptr;
void *setup_file_data, *insert_ptr = NULL;
+ boolean read_continued_line = FALSE;
FILE *file;
if (use_hash)
return NULL;
}
- while(!feof(file))
+ while (!feof(file))
{
/* read next line of input file */
if (!fgets(line, MAX_LINE_LEN, file))
break;
- /* cut trailing comment or whitespace from input line */
+ /* cut trailing newline or carriage return */
+ for (line_ptr = &line[strlen(line)]; line_ptr >= line; line_ptr--)
+ if ((*line_ptr == '\n' || *line_ptr == '\r') && *(line_ptr + 1) == '\0')
+ *line_ptr = '\0';
+
+ if (read_continued_line)
+ {
+ /* cut leading whitespaces from input line */
+ for (line_ptr = line; *line_ptr; line_ptr++)
+ if (*line_ptr != ' ' && *line_ptr != '\t')
+ break;
+
+ /* append new line to existing line, if there is enough space */
+ if (strlen(previous_line) + strlen(line_ptr) < MAX_LINE_LEN)
+ strcat(previous_line, line_ptr);
+
+ strcpy(line, previous_line); /* copy storage buffer to line */
+
+ read_continued_line = FALSE;
+ }
+
+ /* if the last character is '\', continue at next line */
+ if (strlen(line) > 0 && line[strlen(line) - 1] == '\\')
+ {
+ line[strlen(line) - 1] = '\0'; /* cut off trailing backslash */
+ strcpy(previous_line, line); /* copy line to storage buffer */
+
+ read_continued_line = TRUE;
+
+ continue;
+ }
+
+ /* cut trailing comment from input line */
for (line_ptr = line; *line_ptr; line_ptr++)
{
- if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r')
+ if (*line_ptr == '#')
{
*line_ptr = '\0';
break;
}
/* cut trailing whitespaces from input line */
- for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--)
- if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0')
+ for (line_ptr = &line[strlen(line)]; line_ptr >= line; line_ptr--)
+ if ((*line_ptr == ' ' || *line_ptr == '\t') && *(line_ptr + 1) == '\0')
*line_ptr = '\0';
/* ignore empty lines */
if (*line == '\0')
continue;
- line_len = strlen(line);
-
/* cut leading whitespaces from token */
for (token = line; *token; token++)
if (*token != ' ' && *token != '\t')
break;
- /* find end of token */
+ /* start with empty value as reliable default */
+ value = "";
+
+ /* find end of token to determine start of value */
for (line_ptr = token; *line_ptr; line_ptr++)
{
if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':')
{
- *line_ptr = '\0';
+ *line_ptr = '\0'; /* terminate token string */
+ value = line_ptr + 1; /* set beginning of value */
+
break;
}
}
- if (line_ptr < line + line_len)
- value = line_ptr + 1;
- else
- value = "\0";
-
/* cut leading whitespaces from value */
for (; *value; value++)
if (*value != ' ' && *value != '\t')
break;
- if (*token && *value)
+#if 0
+ if (*value == '\0')
+ value = "true"; /* treat tokens without value as "true" */
+#endif
+
+ if (*token)
{
if (use_hash)
setHashEntry((SetupFileHash *)setup_file_data, token, value);
else
- insert_ptr = setListEntry((SetupFileList *)insert_ptr, token, value);
+ insert_ptr = addListEntry((SetupFileList *)insert_ptr, token, value);
}
}
static void freeTreeInfo(TreeInfo *ldi)
{
- if (ldi->filename)
- free(ldi->filename);
- if (ldi->fullpath)
- free(ldi->fullpath);
- if (ldi->basepath)
- free(ldi->basepath);
- if (ldi->identifier)
- free(ldi->identifier);
-
- if (ldi->name)
- free(ldi->name);
- if (ldi->name_sorting)
- free(ldi->name_sorting);
- if (ldi->author)
- free(ldi->author);
-
- if (ldi->class_desc)
- free(ldi->class_desc);
+ checked_free(ldi->filename);
+ checked_free(ldi->fullpath);
+ checked_free(ldi->basepath);
+ checked_free(ldi->identifier);
+
+ checked_free(ldi->name);
+ checked_free(ldi->name_sorting);
+ checked_free(ldi->author);
+
+ checked_free(ldi->class_desc);
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
- if (ldi->graphics_set)
- free(ldi->graphics_set);
- if (ldi->sounds_set)
- free(ldi->sounds_set);
- if (ldi->music_set)
- free(ldi->music_set);
-
- if (ldi->graphics_path)
- free(ldi->graphics_path);
- if (ldi->sounds_path)
- free(ldi->sounds_path);
- if (ldi->music_path)
- free(ldi->music_path);
+ checked_free(ldi->graphics_set);
+ checked_free(ldi->sounds_set);
+ checked_free(ldi->music_set);
+
+ checked_free(ldi->graphics_path);
+ checked_free(ldi->sounds_path);
+ checked_free(ldi->music_path);
}
}
break;
case TYPE_STRING:
- if (*(char **)setup_value != NULL)
- free(*(char **)setup_value);
+ checked_free(*(char **)setup_value);
*(char **)setup_value = getStringCopy(token_value);
break;
/* set all structure fields according to the token/value pairs */
ldi = *leveldir_new;
- for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
setSetupInfo(levelinfo_tokens, i,
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*leveldir_new = ldi;
/* set all structure fields according to the token/value pairs */
ldi = *artwork_new;
- for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
setSetupInfo(levelinfo_tokens, i,
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*artwork_new = ldi;
artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
- if (artwork_new->name != NULL)
- free(artwork_new->name);
+ checked_free(artwork_new->name);
artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
getCookie("LEVELINFO")));
ldi = *level_info;
- for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+ for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
if (i != LEVELINFO_TOKEN_IDENTIFIER &&
i != LEVELINFO_TOKEN_NAME_SORTING &&
i != LEVELINFO_TOKEN_IMPORTED_FROM)
{
/* add at least one whitespace */
strcat(line, " ");
- for (i=strlen(line); i<TOKEN_COMMENT_POSITION; i++)
+ for (i = strlen(line); i < TOKEN_COMMENT_POSITION; i++)
strcat(line, " ");
strcat(line, "# ");
void LoadLevelSetup_LastSeries()
{
- char *filename;
- SetupFileHash *level_setup_hash = NULL;
-
- /* always start with reliable default values */
- leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
-
/* ----------------------------------------------------------------------- */
/* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ SetupFileHash *level_setup_hash = NULL;
+
+ /* always start with reliable default values */
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
if ((level_setup_hash = loadSetupFileHash(filename)))
{
void SaveLevelSetup_LastSeries()
{
- char *filename;
- char *level_subdir = leveldir_current->filename;
- FILE *file;
-
/* ----------------------------------------------------------------------- */
/* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- InitUserDataDirectory();
+ char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ char *level_subdir = leveldir_current->filename;
+ FILE *file;
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ InitUserDataDirectory();
if (!(file = fopen(filename, MODE_WRITE)))
{