added setup option for fast game start from level editor
[rocksndiamonds.git] / src / libgame / setup.c
index 9aa4ab31edf3dbfcffc51de5c0d8750f5f9d4a55..4104a042e8d1d901404d03998280d938b26feb7b 100644 (file)
@@ -3234,7 +3234,7 @@ void setSetupInfo(struct TokenInfo *token_info,
       break;
 
     case TYPE_SWITCH_3_STATES:
-      *(int *)setup_value = get_switch3_from_string(token_value);
+      *(int *)setup_value = get_switch_3_state_from_string(token_value);
       break;
 
     case TYPE_KEY:
@@ -4883,7 +4883,7 @@ char *getSetupValue(int type, void *value)
       break;
 
     case TYPE_ECS_AGA:
-      strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS"));
+      strcpy(value_string, (*(boolean *)value ? "new" : "old"));
       break;
 
     case TYPE_KEY: