/* ------------------------------------------------------------------------- */
-/* some functions to handle lists of level directories */
+/* some functions to handle lists of level and artwork directories */
/* ------------------------------------------------------------------------- */
TreeInfo *newTreeInfo()
return NULL;
}
+TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent,
+ TreeInfo *node, boolean skip_sets_without_levels)
+{
+ TreeInfo *node_new;
+
+ if (node == NULL)
+ return NULL;
+
+ if (!node->parent_link && !node->level_group &&
+ skip_sets_without_levels && node->levels == 0)
+ return cloneTreeNode(node_top, node_parent, node->next,
+ skip_sets_without_levels);
+
+ node_new = newTreeInfo();
+
+ *node_new = *node; /* copy complete node */
+
+ node_new->node_top = node_top; /* correct top node link */
+ node_new->node_parent = node_parent; /* correct parent node link */
+
+ if (node->level_group)
+ node_new->node_group = cloneTreeNode(node_top, node_new, node->node_group,
+ skip_sets_without_levels);
+
+ node_new->next = cloneTreeNode(node_top, node_parent, node->next,
+ skip_sets_without_levels);
+
+ return node_new;
+}
+
+void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets)
+{
+ TreeInfo *ti_cloned = cloneTreeNode(ti_new, NULL, ti, skip_empty_sets);
+
+ *ti_new = ti_cloned;
+}
+
void dumpTreeInfo(TreeInfo *node, int depth)
{
int i;
for (i = 0; i < (depth + 1) * 3; i++)
printf(" ");
-#if 1
printf("subdir == '%s' ['%s', '%s'] [%d])\n",
node->subdir, node->fullpath, node->basepath, node->in_user_dir);
-#else
- printf("subdir == '%s' (%s) [%s] (%d)\n",
- node->subdir, node->name, node->identifier, node->sort_priority);
-#endif
if (node->node_group != NULL)
dumpTreeInfo(node->node_group, depth + 1);
}
#if 0
-#ifdef DEBUG
static void printSetupFileHash(SetupFileHash *hash)
{
BEGIN_HASH_ITERATION(hash, itr)
END_HASH_ITERATION(hash, itr)
}
#endif
-#endif
static void *loadSetupFileData(char *filename, boolean use_hash)
{
}
void checkSetupFileHashIdentifier(SetupFileHash *setup_file_hash,
- char *identifier)
+ char *filename, char *identifier)
{
char *value = getHashEntry(setup_file_hash, TOKEN_STR_FILE_IDENTIFIER);
if (value == NULL)
- Error(ERR_WARN, "configuration file has no file identifier");
+ Error(ERR_WARN, "config file '%s' has no file identifier", filename);
else if (!checkCookieString(value, identifier))
- Error(ERR_WARN, "configuration file has wrong file identifier");
+ Error(ERR_WARN, "config file '%s' has wrong file identifier", filename);
}
return;
}
-#if 1
/* copy all values from the parent structure */
ldi->type = parent->type;
ldi->handicap = TRUE;
ldi->skip_levels = FALSE;
}
-
-#else
-
- /* first copy all values from the parent structure ... */
- *ldi = *parent;
-
- /* ... then set all fields to default that cannot be inherited from parent.
- This is especially important for all those fields that can be set from
- the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
- calls 'free()' for all already set token values which requires that no
- other structure's pointer may point to them!
- */
-
- ldi->subdir = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(parent->author);
-
- ldi->imported_from = getStringCopy(parent->imported_from);
- ldi->imported_by = getStringCopy(parent->imported_by);
- ldi->class_desc = getStringCopy(parent->class_desc);
-
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = NULL;
- ldi->sounds_path = NULL;
- ldi->music_path = NULL;
-
- ldi->level_group = FALSE;
- ldi->parent_link = FALSE;
-
- ldi->node_top = parent->node_top;
- ldi->node_parent = parent;
- ldi->node_group = NULL;
- ldi->next = NULL;
-
-#endif
}
static void freeTreeInfo(TreeInfo *ldi)
ti_new->node_parent = node_parent;
ti_new->parent_link = TRUE;
-#if 1
setString(&ti_new->identifier, node_parent->identifier);
setString(&ti_new->name, ".. (parent directory)");
setString(&ti_new->name_sorting, ti_new->name);
ti_new->latest_engine = node_parent->latest_engine;
setString(&ti_new->class_desc, getLevelClassDescription(ti_new));
-#else
- ti_new->identifier = getStringCopy(node_parent->identifier);
- ti_new->name = ".. (parent directory)";
- ti_new->name_sorting = getStringCopy(ti_new->name);
-
- ti_new->subdir = "..";
- ti_new->fullpath = getStringCopy(node_parent->fullpath);
-
- ti_new->sort_priority = node_parent->sort_priority;
- ti_new->latest_engine = node_parent->latest_engine;
-
- ti_new->class_desc = getLevelClassDescription(ti_new);
-#endif
pushTreeInfo(&node_parent->node_group, ti_new);
}
leveldir_new->subdir = getStringCopy(directory_name);
- checkSetupFileHashIdentifier(setup_file_hash, getCookie("LEVELINFO"));
+ checkSetupFileHashIdentifier(setup_file_hash, filename,
+ getCookie("LEVELINFO"));
/* set all structure fields according to the token/value pairs */
ldi = *leveldir_new;
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*leveldir_new = ldi;
-#if 1
if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
setString(&leveldir_new->name, leveldir_new->subdir);
-#else
- if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
- {
- free(leveldir_new->name);
- leveldir_new->name = getStringCopy(leveldir_new->subdir);
- }
-#endif
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
leveldir_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
+#if 0
if (leveldir_new->levels < 1)
leveldir_new->levels = 1;
+#endif
leveldir_new->last_level =
leveldir_new->first_level + leveldir_new->levels - 1;
-#if 1
leveldir_new->in_user_dir =
(strcmp(leveldir_new->basepath, options.level_directory) != 0);
-#else
- leveldir_new->in_user_dir =
- (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
-#endif
-#if 1
/* adjust some settings if user's private level directory was detected */
if (leveldir_new->sort_priority == LEVELCLASS_UNDEFINED &&
leveldir_new->in_user_dir &&
leveldir_new->readonly = FALSE;
}
-#else
- /* adjust sort priority if user's private level directory was detected */
- if (leveldir_new->sort_priority == LEVELCLASS_UNDEFINED &&
- leveldir_new->in_user_dir &&
- strcmp(leveldir_new->subdir, getLoginName()) == 0)
- leveldir_new->sort_priority = LEVELCLASS_PRIVATE_START;
-#endif
-
leveldir_new->user_defined =
(leveldir_new->in_user_dir && IS_LEVELCLASS_PRIVATE(leveldir_new));
leveldir_new->color = LEVELCOLOR(leveldir_new);
-#if 1
+
setString(&leveldir_new->class_desc, getLevelClassDescription(leveldir_new));
-#else
- leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
-#endif
leveldir_new->handicap_level = /* set handicap to default value */
(leveldir_new->user_defined || !leveldir_new->handicap ?
leveldir_new->last_level : leveldir_new->first_level);
+#if 0
+ /* !!! don't skip sets without levels (else artwork base sets are missing) */
+#if 1
+ if (leveldir_new->levels < 1 && !leveldir_new->level_group)
+ {
+ /* skip level sets without levels (which are probably artwork base sets) */
+
+ freeSetupFileHash(setup_file_hash);
+ free(directory_path);
+ free(filename);
+
+ return FALSE;
+ }
+#endif
+#endif
+
pushTreeInfo(node_first, leveldir_new);
freeSetupFileHash(setup_file_hash);
closedir(dir);
- if (!valid_entry_found)
+ /* special case: top level directory may directly contain "levelinfo.conf" */
+ if (node_parent == NULL && !valid_entry_found)
{
/* check if this directory directly contains a file "levelinfo.conf" */
valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL));
+#if 1
+ /* after loading all level set information, clone the level directory tree
+ and remove all level sets without levels (these may still contain artwork
+ to be offered in the setup menu as "custom artwork", and are therefore
+ checked for existing artwork in the function "LoadLevelArtworkInfo()") */
+ leveldir_first_all = leveldir_first;
+ cloneTree(&leveldir_first, leveldir_first_all, TRUE);
+#endif
+
/* before sorting, the first entries will be from the user directory */
leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
if (setup_file_hash) /* (before defining ".color" and ".class_desc") */
{
#if 0
- checkSetupFileHashIdentifier(setup_file_hash, getCookie("..."));
+ checkSetupFileHashIdentifier(setup_file_hash, filename, getCookie("..."));
#endif
/* set all structure fields according to the token/value pairs */
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*artwork_new = ldi;
-#if 1
if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
setString(&artwork_new->name, artwork_new->subdir);
-#else
- if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
- {
- free(artwork_new->name);
- artwork_new->name = getStringCopy(artwork_new->subdir);
- }
-#endif
#if 0
DrawInitText(artwork_new->name, 150, FC_YELLOW);
artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
-#if 1
artwork_new->in_user_dir =
(strcmp(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)) != 0);
-#else
- artwork_new->in_user_dir =
- (artwork_new->basepath == OPTIONS_ARTWORK_DIRECTORY(type) ? FALSE : TRUE);
-#endif
/* (may use ".sort_priority" from "setup_file_hash" above) */
artwork_new->color = ARTWORKCOLOR(artwork_new);
-#if 1
+
setString(&artwork_new->class_desc, getLevelClassDescription(artwork_new));
-#else
- artwork_new->class_desc = getLevelClassDescription(artwork_new);
-#endif
if (setup_file_hash == NULL) /* (after determining ".user_defined") */
{
-#if 0
- if (artwork_new->name != NULL)
- {
- free(artwork_new->name);
- artwork_new->name = NULL;
- }
-#endif
-
-#if 0
- if (artwork_new->identifier != NULL)
- {
- free(artwork_new->identifier);
- artwork_new->identifier = NULL;
- }
-#endif
-
if (strcmp(artwork_new->subdir, ".") == 0)
{
if (artwork_new->user_defined)
{
-#if 1
setString(&artwork_new->identifier, "private");
-#else
- artwork_new->identifier = getStringCopy("private");
-#endif
artwork_new->sort_priority = ARTWORKCLASS_PRIVATE;
}
else
{
-#if 1
setString(&artwork_new->identifier, "classic");
-#else
- artwork_new->identifier = getStringCopy("classic");
-#endif
artwork_new->sort_priority = ARTWORKCLASS_CLASSICS;
}
/* set to new values after changing ".sort_priority" */
artwork_new->color = ARTWORKCOLOR(artwork_new);
-#if 1
+
setString(&artwork_new->class_desc,
getLevelClassDescription(artwork_new));
-#else
- artwork_new->class_desc = getLevelClassDescription(artwork_new);
-#endif
}
else
{
-#if 1
setString(&artwork_new->identifier, artwork_new->subdir);
-#else
- artwork_new->identifier = getStringCopy(artwork_new->subdir);
-#endif
}
-#if 1
setString(&artwork_new->name, artwork_new->identifier);
setString(&artwork_new->name_sorting, artwork_new->name);
-#else
- artwork_new->name = getStringCopy(artwork_new->identifier);
- artwork_new->name_sorting = getStringCopy(artwork_new->name);
-#endif
}
DrawInitText(artwork_new->name, 150, FC_YELLOW);
setTreeInfoToDefaults(artwork_new, type);
-#if 1
setString(&artwork_new->subdir, UNDEFINED_FILENAME);
setString(&artwork_new->fullpath, UNDEFINED_FILENAME);
setString(&artwork_new->basepath, UNDEFINED_FILENAME);
setString(&artwork_new->identifier, UNDEFINED_FILENAME);
setString(&artwork_new->name, UNDEFINED_FILENAME);
setString(&artwork_new->name_sorting, UNDEFINED_FILENAME);
-#else
- artwork_new->subdir = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
-
- checked_free(artwork_new->name);
-
- artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
- artwork_new->name_sorting = getStringCopy(UNDEFINED_FILENAME);
-#endif
return artwork_new;
}
char *path = getPath2(getLevelDirFromTreeInfo(level_node),
ARTWORK_DIRECTORY((*artwork_node)->type));
-#if 0
- if (!level_node->parent_link)
- printf("CHECKING '%s' ['%s', '%s'] ...\n", path,
- level_node->subdir, level_node->name);
-#endif
-
if (!level_node->parent_link)
{
TreeInfo *topnode_last = *artwork_node;
{
DrawInitText("Looking for custom level artwork:", 120, FC_GREEN);
- LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first);
- LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first);
- LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first);
+ LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first_all);
+ LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first_all);
+ LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first_all);
/* needed for reloading level artwork not known at ealier stage */
/* always start with reliable default values */
setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR);
-#if 1
setString(&level_info->name, getLoginName());
setString(&level_info->author, getRealName());
level_info->levels = 100;
level_info->first_level = 1;
-#if 0
- level_info->sort_priority = LEVELCLASS_PRIVATE_START;
- level_info->readonly = FALSE;
- setString(&level_info->graphics_set, GFX_CLASSIC_SUBDIR);
- setString(&level_info->sounds_set, SND_CLASSIC_SUBDIR);
- setString(&level_info->music_set, MUS_CLASSIC_SUBDIR);
-#endif
-#else
- ldi.name = getStringCopy(getLoginName());
- ldi.author = getStringCopy(getRealName());
- ldi.levels = 100;
- ldi.first_level = 1;
- ldi.sort_priority = LEVELCLASS_PRIVATE_START;
- ldi.readonly = FALSE;
- ldi.graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
- ldi.sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
- ldi.music_set = getStringCopy(MUS_CLASSIC_SUBDIR);
-#endif
token_value_position = TOKEN_VALUE_POSITION_SHORT;
ldi = *level_info;
for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
{
-#if 1
if (i == LEVELINFO_TOKEN_NAME ||
i == LEVELINFO_TOKEN_AUTHOR ||
i == LEVELINFO_TOKEN_LEVELS ||
/* just to make things nicer :) */
if (i == LEVELINFO_TOKEN_AUTHOR)
fprintf(file, "\n");
-#else
- if (i != LEVELINFO_TOKEN_IDENTIFIER &&
- i != LEVELINFO_TOKEN_NAME_SORTING &&
- i != LEVELINFO_TOKEN_IMPORTED_FROM &&
- i != LEVELINFO_TOKEN_IMPORTED_BY &&
- i != LEVELINFO_TOKEN_FILENAME &&
- i != LEVELINFO_TOKEN_FILETYPE)
- fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
-#endif
}
token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
break;
}
+ if (type & TYPE_GHOSTED)
+ strcpy(value_string, "n/a");
+
return value_string;
}
if (leveldir_current == NULL)
leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
- checkSetupFileHashIdentifier(level_setup_hash, getCookie("LEVELSETUP"));
+ checkSetupFileHashIdentifier(level_setup_hash, filename,
+ getCookie("LEVELSETUP"));
freeSetupFileHash(level_setup_hash);
}
leveldir_current->handicap_level = level_nr;
}
- checkSetupFileHashIdentifier(level_setup_hash, getCookie("LEVELSETUP"));
+ checkSetupFileHashIdentifier(level_setup_hash, filename,
+ getCookie("LEVELSETUP"));
freeSetupFileHash(level_setup_hash);
}