#include "misc.h"
#include "hash.h"
-/* file names and filename extensions */
-#if !defined(PLATFORM_MSDOS)
-#define LEVELSETUP_DIRECTORY "levelsetup"
-#define SETUP_FILENAME "setup.conf"
-#define LEVELSETUP_FILENAME "levelsetup.conf"
-#define LEVELINFO_FILENAME "levelinfo.conf"
-#define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
-#define SOUNDSINFO_FILENAME "soundsinfo.conf"
-#define MUSICINFO_FILENAME "musicinfo.conf"
-#define LEVELFILE_EXTENSION "level"
-#define TAPEFILE_EXTENSION "tape"
-#define SCOREFILE_EXTENSION "score"
-#else
-#define LEVELSETUP_DIRECTORY "lvlsetup"
-#define SETUP_FILENAME "setup.cnf"
-#define LEVELSETUP_FILENAME "lvlsetup.cnf"
-#define LEVELINFO_FILENAME "lvlinfo.cnf"
-#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
-#define SOUNDSINFO_FILENAME "sndinfo.cnf"
-#define MUSICINFO_FILENAME "musinfo.cnf"
-#define LEVELFILE_EXTENSION "lvl"
-#define TAPEFILE_EXTENSION "tap"
-#define SCOREFILE_EXTENSION "sco"
-#endif
#define NUM_LEVELCLASS_DESC 8
+
static char *levelclass_desc[NUM_LEVELCLASS_DESC] =
{
"Tutorial Levels",
"DX Boulderdash"
};
-#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
- IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
- IS_LEVELCLASS_BD(n) ? FC_GREEN : \
- IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
- IS_LEVELCLASS_SP(n) ? FC_GREEN : \
- IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \
- IS_LEVELCLASS_USER(n) ? FC_RED : \
+
+#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
+ IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
+ IS_LEVELCLASS_BD(n) ? FC_GREEN : \
+ IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_SP(n) ? FC_GREEN : \
+ IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_CONTRIB(n) ? FC_GREEN : \
+ IS_LEVELCLASS_PRIVATE(n) ? FC_RED : \
FC_BLUE)
-#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \
- IS_LEVELCLASS_CLASSICS(n) ? 1 : \
- IS_LEVELCLASS_BD(n) ? 2 : \
- IS_LEVELCLASS_EM(n) ? 3 : \
- IS_LEVELCLASS_SP(n) ? 4 : \
- IS_LEVELCLASS_DX(n) ? 5 : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \
- IS_LEVELCLASS_USER(n) ? 7 : \
+#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \
+ IS_LEVELCLASS_CLASSICS(n) ? 1 : \
+ IS_LEVELCLASS_BD(n) ? 2 : \
+ IS_LEVELCLASS_EM(n) ? 3 : \
+ IS_LEVELCLASS_SP(n) ? 4 : \
+ IS_LEVELCLASS_DX(n) ? 5 : \
+ IS_LEVELCLASS_CONTRIB(n) ? 6 : \
+ IS_LEVELCLASS_PRIVATE(n) ? 7 : \
9)
-#define ARTWORKCOLOR(n) (IS_ARTWORKCLASS_CLASSICS(n) ? FC_RED : \
- IS_ARTWORKCLASS_CONTRIBUTION(n) ? FC_YELLOW : \
- IS_ARTWORKCLASS_LEVEL(n) ? FC_GREEN : \
- IS_ARTWORKCLASS_USER(n) ? FC_RED : \
+#define ARTWORKCOLOR(n) (IS_ARTWORKCLASS_CLASSICS(n) ? FC_RED : \
+ IS_ARTWORKCLASS_CONTRIB(n) ? FC_YELLOW : \
+ IS_ARTWORKCLASS_PRIVATE(n) ? FC_RED : \
+ IS_ARTWORKCLASS_LEVEL(n) ? FC_GREEN : \
FC_BLUE)
-#define ARTWORKSORTING(n) (IS_ARTWORKCLASS_CLASSICS(n) ? 0 : \
- IS_ARTWORKCLASS_CONTRIBUTION(n) ? 1 : \
- IS_ARTWORKCLASS_LEVEL(n) ? 2 : \
- IS_ARTWORKCLASS_USER(n) ? 3 : \
- 9)
+#define ARTWORKSORTING(n) (IS_ARTWORKCLASS_CLASSICS(n) ? 0 : \
+ IS_ARTWORKCLASS_LEVEL(n) ? 1 : \
+ IS_ARTWORKCLASS_CONTRIB(n) ? 2 : \
+ IS_ARTWORKCLASS_PRIVATE(n) ? 3 : \
+ 9)
#define TOKEN_VALUE_POSITION 40
#define TOKEN_COMMENT_POSITION 60
#define MAX_COOKIE_LEN 256
-#define ARTWORKINFO_FILENAME(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
- GRAPHICSINFO_FILENAME : \
- (type) == TREE_TYPE_SOUNDS_DIR ? \
- SOUNDSINFO_FILENAME : \
- (type) == TREE_TYPE_MUSIC_DIR ? \
- MUSICINFO_FILENAME : "")
-
-#define ARTWORK_DIRECTORY(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
- GRAPHICS_DIRECTORY : \
- (type) == TREE_TYPE_SOUNDS_DIR ? \
- SOUNDS_DIRECTORY : \
- (type) == TREE_TYPE_MUSIC_DIR ? \
- MUSIC_DIRECTORY : "")
-
-#define OPTIONS_ARTWORK_DIRECTORY(type) ((type) == TREE_TYPE_GRAPHICS_DIR ? \
- options.graphics_directory : \
- (type) == TREE_TYPE_SOUNDS_DIR ? \
- options.sounds_directory : \
- (type) == TREE_TYPE_MUSIC_DIR ? \
- options.music_directory : "")
-
/* ------------------------------------------------------------------------- */
/* file functions */
return music_dir;
}
+static char *getDefaultArtworkSet(int type)
+{
+ return (type == TREE_TYPE_GRAPHICS_DIR ? GFX_CLASSIC_SUBDIR :
+ type == TREE_TYPE_SOUNDS_DIR ? SND_CLASSIC_SUBDIR :
+ type == TREE_TYPE_MUSIC_DIR ? MUS_CLASSIC_SUBDIR : "");
+}
+
+static char *getDefaultArtworkDir(int type)
+{
+ return (type == TREE_TYPE_GRAPHICS_DIR ?
+ getDefaultGraphicsDir(GFX_CLASSIC_SUBDIR) :
+ type == TREE_TYPE_SOUNDS_DIR ?
+ getDefaultSoundsDir(SND_CLASSIC_SUBDIR) :
+ type == TREE_TYPE_MUSIC_DIR ?
+ getDefaultMusicDir(MUS_CLASSIC_SUBDIR) : "");
+}
+
static char *getUserGraphicsDir()
{
static char *usergraphics_dir = NULL;
return artwork_dir;
}
-void setLevelArtworkDir(TreeInfo *ti)
+char *setLevelArtworkDir(TreeInfo *ti)
{
- char **artwork_path_ptr, *artwork_set;
+ char **artwork_path_ptr, **artwork_set_ptr;
TreeInfo *level_artwork;
if (ti == NULL || leveldir_current == NULL)
- return;
-
- artwork_path_ptr =
- (ti->type == TREE_TYPE_GRAPHICS_DIR ? &leveldir_current->graphics_path :
- ti->type == TREE_TYPE_SOUNDS_DIR ? &leveldir_current->sounds_path :
- &leveldir_current->music_path);
-
- artwork_set =
- (ti->type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_set :
- ti->type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_set :
- leveldir_current->music_set);
+ return NULL;
- if ((level_artwork = getTreeInfoFromIdentifier(ti, artwork_set)) == NULL)
- return;
+ artwork_path_ptr = &(LEVELDIR_ARTWORK_PATH(leveldir_current, ti->type));
+ artwork_set_ptr = &(LEVELDIR_ARTWORK_SET( leveldir_current, ti->type));
if (*artwork_path_ptr != NULL)
free(*artwork_path_ptr);
- *artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
+ if ((level_artwork = getTreeInfoFromIdentifier(ti, *artwork_set_ptr)))
+ *artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
+ else
+ {
+ /* No (or non-existing) artwork configured in "levelinfo.conf". This would
+ normally result in using the artwork configured in the setup menu. But
+ if an artwork subdirectory exists (which might contain custom artwork
+ or an artwork configuration file), this level artwork must be treated
+ as relative to the default "classic" artwork, not to the artwork that
+ is currently configured in the setup menu. */
+
+ char *dir = getPath2(getCurrentLevelDir(), ARTWORK_DIRECTORY(ti->type));
+
+ if (*artwork_set_ptr != NULL)
+ free(*artwork_set_ptr);
+
+ if (fileExists(dir))
+ {
+ *artwork_path_ptr = getStringCopy(getDefaultArtworkDir(ti->type));
+ *artwork_set_ptr = getStringCopy(getDefaultArtworkSet(ti->type));
+ }
+ else
+ {
+ *artwork_path_ptr = getStringCopy(UNDEFINED_FILENAME);
+ *artwork_set_ptr = NULL;
+ }
+
+ free(dir);
+ }
+
+ return *artwork_set_ptr;
}
-static char *getLevelArtworkDir(int type)
+inline static char *getLevelArtworkSet(int type)
{
- char *artwork_path;
+ if (leveldir_current == NULL)
+ return NULL;
+
+ return LEVELDIR_ARTWORK_SET(leveldir_current, type);
+}
+inline static char *getLevelArtworkDir(int type)
+{
if (leveldir_current == NULL)
return UNDEFINED_FILENAME;
- artwork_path =
- (type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_path :
- type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_path :
- type == TREE_TYPE_MUSIC_DIR ? leveldir_current->music_path :
- UNDEFINED_FILENAME);
-
- return artwork_path;
+ return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
}
char *getLevelFilename(int nr)
return filename;
}
-static char *getCorrectedImageBasename(char *basename)
+char *getEditorSetupFilename()
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getPath2(getSetupDir(), EDITORSETUP_FILENAME);
+
+ return filename;
+}
+
+static char *getCorrectedArtworkBasename(char *basename)
{
char *basename_corrected = basename;
/* if corrected filename is still longer than standard MS-DOS filename
size (8 characters + 1 dot + 3 characters file extension), shorten
filename by writing file extension after 8th basename character */
- if (strlen(basename_corrected) > 8+1+3)
+ if (strlen(basename_corrected) > 8 + 1 + 3)
{
static char *msdos_filename = NULL;
free(msdos_filename);
msdos_filename = getStringCopy(basename_corrected);
- strncpy(&msdos_filename[8], &basename[strlen(basename) - 1+3], 1+3 + 1);
+ strncpy(&msdos_filename[8], &basename[strlen(basename) - (1+3)], 1+3 +1);
+
+ basename_corrected = msdos_filename;
}
}
#endif
char *getCustomImageFilename(char *basename)
{
static char *filename = NULL;
+ boolean skip_setup_artwork = FALSE;
if (filename != NULL)
free(filename);
- basename = getCorrectedImageBasename(basename);
+ basename = getCorrectedArtworkBasename(basename);
if (!setup.override_level_graphics)
{
- /* 1st try: look for special artwork configured in level series config */
- filename = getPath2(getLevelArtworkDir(TREE_TYPE_GRAPHICS_DIR), basename);
+ /* 1st try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
if (fileExists(filename))
return filename;
free(filename);
- /* 2nd try: look for special artwork in current level series directory */
- filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL)
+ {
+ /* 2nd try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
if (fileExists(filename))
return filename;
free(filename);
}
- /* 3rd try: look for special artwork in configured artwork directory */
- filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
- if (fileExists(filename))
- return filename;
-
- free(filename);
-
/* 4th try: look for default artwork in new default artwork directory */
- filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename);
+ filename = getPath2(getDefaultGraphicsDir(GFX_CLASSIC_SUBDIR), basename);
if (fileExists(filename))
return filename;
char *getCustomSoundFilename(char *basename)
{
static char *filename = NULL;
+ boolean skip_setup_artwork = FALSE;
if (filename != NULL)
free(filename);
+ basename = getCorrectedArtworkBasename(basename);
+
if (!setup.override_level_sounds)
{
- /* 1st try: look for special artwork configured in level series config */
- filename = getPath2(getLevelArtworkDir(TREE_TYPE_SOUNDS_DIR), basename);
+ /* 1st try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
if (fileExists(filename))
return filename;
free(filename);
- /* 2nd try: look for special artwork in current level series directory */
- filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_SOUNDS) != NULL)
+ {
+ /* 2nd try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_SOUNDS_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
if (fileExists(filename))
return filename;
free(filename);
}
- /* 3rd try: look for special artwork in configured artwork directory */
- filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
+ /* 4th try: look for default artwork in new default artwork directory */
+ filename = getPath2(getDefaultSoundsDir(SND_CLASSIC_SUBDIR), basename);
if (fileExists(filename))
return filename;
free(filename);
+ /* 5th try: look for default artwork in old default artwork directory */
+ filename = getPath2(options.sounds_directory, basename);
+ if (fileExists(filename))
+ return filename;
+
+ return NULL; /* cannot find specified artwork file anywhere */
+}
+
+char *getCustomMusicFilename(char *basename)
+{
+ static char *filename = NULL;
+ boolean skip_setup_artwork = FALSE;
+
+ if (filename != NULL)
+ free(filename);
+
+ basename = getCorrectedArtworkBasename(basename);
+
+ if (!setup.override_level_music)
+ {
+ /* 1st try: look for special artwork in current level series directory */
+ filename = getPath3(getCurrentLevelDir(), MUSIC_DIRECTORY, basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_MUSIC) != NULL)
+ {
+ /* 2nd try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 3rd try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.mus_current), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+ }
+
/* 4th try: look for default artwork in new default artwork directory */
- filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename);
+ filename = getPath2(getDefaultMusicDir(MUS_CLASSIC_SUBDIR), basename);
if (fileExists(filename))
return filename;
free(filename);
/* 5th try: look for default artwork in old default artwork directory */
- filename = getPath2(options.sounds_directory, basename);
+ filename = getPath2(options.music_directory, basename);
if (fileExists(filename))
return filename;
return getCustomImageFilename(basename);
else if (type == ARTWORK_TYPE_SOUNDS)
return getCustomSoundFilename(basename);
+ else if (type == ARTWORK_TYPE_MUSIC)
+ return getCustomMusicFilename(basename);
else
return UNDEFINED_FILENAME;
}
return getCustomArtworkFilename(ARTWORKINFO_FILENAME(type), type);
}
+char *getCustomArtworkLevelConfigFilename(int type)
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getPath2(getLevelArtworkDir(type), ARTWORKINFO_FILENAME(type));
+
+ return filename;
+}
+
char *getCustomMusicDirectory(void)
{
static char *directory = NULL;
+ boolean skip_setup_artwork = FALSE;
if (directory != NULL)
free(directory);
if (!setup.override_level_music)
{
- /* 1st try: look for special artwork configured in level series config */
- directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR));
+ /* 1st try: look for special artwork in current level series directory */
+ directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
if (fileExists(directory))
return directory;
free(directory);
- /* 2nd try: look for special artwork in current level series directory */
- directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_MUSIC) != NULL)
+ {
+ /* 2nd try: look for special artwork configured in level series config */
+ directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR));
+ if (fileExists(directory))
+ return directory;
+
+ free(directory);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 3rd try: look for special artwork in configured artwork directory */
+ directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
if (fileExists(directory))
return directory;
free(directory);
}
- /* 3rd try: look for special artwork in configured artwork directory */
- directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
- if (fileExists(directory))
- return directory;
-
- free(directory);
-
/* 4th try: look for default artwork in new default artwork directory */
- directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR));
+ directory = getStringCopy(getDefaultMusicDir(MUS_CLASSIC_SUBDIR));
if (fileExists(directory))
return directory;
for (i=0; i<(depth + 1) * 3; i++)
printf(" ");
+#if 1
+ printf("filename == '%s' ['%s', '%s'] [%d])\n",
+ node->filename, node->fullpath, node->basepath, node->user_defined);
+#else
printf("filename == '%s' (%s) [%s] (%d)\n",
node->filename, node->name, node->identifier, node->sort_priority);
+#endif
if (node->node_group != NULL)
dumpTreeInfo(node->node_group, depth + 1);
version_major = ptr_cookie2[0] - '0';
version_minor = ptr_cookie2[2] - '0';
- return VERSION_IDENT(version_major, version_minor, 0);
+ return VERSION_IDENT(version_major, version_minor, 0, 0);
}
boolean checkCookieString(const char *cookie, const char *template)
return getListEntry(list->next, token);
}
-void setListEntry(SetupFileList *list, char *token, char *value)
+SetupFileList *setListEntry(SetupFileList *list, char *token, char *value)
{
if (list == NULL)
- return;
+ return NULL;
if (strcmp(list->token, token) == 0)
{
free(list->value);
list->value = getStringCopy(value);
+
+ return list;
}
else if (list->next == NULL)
- list->next = newSetupFileList(token, value);
+ return (list->next = newSetupFileList(token, value));
else
- setListEntry(list->next, token, value);
+ return setListEntry(list->next, token, value);
}
#ifdef DEBUG
SetupFileHash *new_hash =
create_hashtable(16, 0.75, get_hash_from_key, keys_are_equal);
+ if (new_hash == NULL)
+ Error(ERR_EXIT, "create_hashtable() failed -- out of memory");
+
return new_hash;
}
int line_len;
char line[MAX_LINE_LEN];
char *token, *value, *line_ptr;
- void *setup_file_data;
+ void *setup_file_data, *insert_ptr = NULL;
FILE *file;
if (use_hash)
setup_file_data = newSetupFileHash();
else
- setup_file_data = newSetupFileList("", "");
+ insert_ptr = setup_file_data = newSetupFileList("", "");
if (!(file = fopen(filename, MODE_READ)))
{
if (line_ptr < line + line_len)
value = line_ptr + 1;
else
+#if 1
+ value = "true"; /* treat tokens without value as "true" */
+#else
value = "\0";
+#endif
/* cut leading whitespaces from value */
for (; *value; value++)
if (use_hash)
setHashEntry((SetupFileHash *)setup_file_data, token, value);
else
- setListEntry((SetupFileList *)setup_file_data, token, value);
+ insert_ptr = setListEntry((SetupFileList *)insert_ptr, token, value);
}
}
#define LEVELINFO_TOKEN_LEVELS 5
#define LEVELINFO_TOKEN_FIRST_LEVEL 6
#define LEVELINFO_TOKEN_SORT_PRIORITY 7
-#define LEVELINFO_TOKEN_LEVEL_GROUP 8
-#define LEVELINFO_TOKEN_READONLY 9
-#define LEVELINFO_TOKEN_GRAPHICS_SET 10
-#define LEVELINFO_TOKEN_SOUNDS_SET 11
-#define LEVELINFO_TOKEN_MUSIC_SET 12
+#define LEVELINFO_TOKEN_LATEST_ENGINE 8
+#define LEVELINFO_TOKEN_LEVEL_GROUP 9
+#define LEVELINFO_TOKEN_READONLY 10
+#define LEVELINFO_TOKEN_GRAPHICS_SET 11
+#define LEVELINFO_TOKEN_SOUNDS_SET 12
+#define LEVELINFO_TOKEN_MUSIC_SET 13
-#define NUM_LEVELINFO_TOKENS 13
+#define NUM_LEVELINFO_TOKENS 14
static LevelDirTree ldi;
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" },
{ TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" },
{ TYPE_STRING, &ldi.graphics_set, "graphics_set" },
ldi->author = getStringCopy(ANONYMOUS_NAME);
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ldi->latest_engine = FALSE; /* default: get from level */
ldi->parent_link = FALSE;
ldi->user_defined = FALSE;
ldi->color = 0;
if (ldi->type == TREE_TYPE_LEVEL_DIR)
{
ldi->imported_from = NULL;
+
ldi->graphics_set = NULL;
ldi->sounds_set = NULL;
ldi->music_set = NULL;
ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+
ldi->levels = 0;
ldi->first_level = 0;
ldi->last_level = 0;
{
Error(ERR_WARN, "setTreeInfoToDefaultsFromParent(): parent == NULL");
- setTreeInfoToDefaults(ldi, TREE_TYPE_GENERIC);
+ setTreeInfoToDefaults(ldi, TREE_TYPE_UNDEFINED);
+
return;
}
+#if 1
+ /* copy all values from the parent structure */
+
+ ldi->type = parent->type;
+
+ ldi->node_top = parent->node_top;
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->identifier = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+
+ ldi->sort_priority = parent->sort_priority;
+ ldi->latest_engine = parent->latest_engine;
+ ldi->parent_link = FALSE;
+ ldi->user_defined = parent->user_defined;
+ ldi->color = parent->color;
+ ldi->class_desc = getStringCopy(parent->class_desc);
+
+ if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ {
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->graphics_set = NULL;
+ ldi->sounds_set = NULL;
+ ldi->music_set = NULL;
+ ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+
+ ldi->levels = 0;
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->level_group = FALSE;
+ ldi->handicap_level = 0;
+ ldi->readonly = TRUE;
+ }
+
+
+#else
+
/* first copy all values from the parent structure ... */
*ldi = *parent;
ldi->name = getStringCopy(ANONYMOUS_NAME);
ldi->name_sorting = NULL;
ldi->author = getStringCopy(parent->author);
+
ldi->imported_from = getStringCopy(parent->imported_from);
+ ldi->class_desc = getStringCopy(parent->class_desc);
+
+ ldi->graphics_set = NULL;
+ ldi->sounds_set = NULL;
+ ldi->music_set = NULL;
+ ldi->graphics_path = NULL;
+ ldi->sounds_path = NULL;
+ ldi->music_path = NULL;
ldi->level_group = FALSE;
ldi->parent_link = FALSE;
ldi->node_parent = parent;
ldi->node_group = NULL;
ldi->next = NULL;
+
+#endif
+}
+
+static void freeTreeInfo(TreeInfo *ldi)
+{
+ if (ldi->filename)
+ free(ldi->filename);
+ if (ldi->fullpath)
+ free(ldi->fullpath);
+ if (ldi->basepath)
+ free(ldi->basepath);
+ if (ldi->identifier)
+ free(ldi->identifier);
+
+ if (ldi->name)
+ free(ldi->name);
+ if (ldi->name_sorting)
+ free(ldi->name_sorting);
+ if (ldi->author)
+ free(ldi->author);
+
+ if (ldi->class_desc)
+ free(ldi->class_desc);
+
+ if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ {
+ if (ldi->graphics_set)
+ free(ldi->graphics_set);
+ if (ldi->sounds_set)
+ free(ldi->sounds_set);
+ if (ldi->music_set)
+ free(ldi->music_set);
+
+ if (ldi->graphics_path)
+ free(ldi->graphics_path);
+ if (ldi->sounds_path)
+ free(ldi->sounds_path);
+ if (ldi->music_path)
+ free(ldi->music_path);
+ }
}
void setSetupInfo(struct TokenInfo *token_info,
ti_new->node_parent = node_parent;
ti_new->parent_link = TRUE;
+#if 1
+ setString(&ti_new->identifier, node_parent->identifier);
+ setString(&ti_new->name, ".. (parent directory)");
+ setString(&ti_new->name_sorting, ti_new->name);
+
+ setString(&ti_new->filename, "..");
+ setString(&ti_new->fullpath, node_parent->fullpath);
+
+ ti_new->sort_priority = node_parent->sort_priority;
+ ti_new->latest_engine = node_parent->latest_engine;
+
+ setString(&ti_new->class_desc, getLevelClassDescription(ti_new));
+#else
ti_new->identifier = getStringCopy(node_parent->identifier);
ti_new->name = ".. (parent directory)";
ti_new->name_sorting = getStringCopy(ti_new->name);
ti_new->fullpath = getStringCopy(node_parent->fullpath);
ti_new->sort_priority = node_parent->sort_priority;
+ ti_new->latest_engine = node_parent->latest_engine;
+
ti_new->class_desc = getLevelClassDescription(ti_new);
+#endif
pushTreeInfo(&node_parent->node_group, ti_new);
}
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*leveldir_new = ldi;
+#if 1
+ if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
+ setString(&leveldir_new->name, leveldir_new->filename);
+#else
if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
{
free(leveldir_new->name);
leveldir_new->name = getStringCopy(leveldir_new->filename);
}
+#endif
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
if (node_parent == NULL) /* top level group */
{
- leveldir_new->basepath = level_directory;
- leveldir_new->fullpath = leveldir_new->filename;
+ leveldir_new->basepath = getStringCopy(level_directory);
+ leveldir_new->fullpath = getStringCopy(leveldir_new->filename);
}
else /* sub level group */
{
- leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->basepath = getStringCopy(node_parent->basepath);
leveldir_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
leveldir_new->last_level =
leveldir_new->first_level + leveldir_new->levels - 1;
+#if 1
+ leveldir_new->user_defined =
+ (strcmp(leveldir_new->basepath, options.level_directory) != 0);
+#else
leveldir_new->user_defined =
(leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+#endif
leveldir_new->color = LEVELCOLOR(leveldir_new);
+#if 1
+ setString(&leveldir_new->class_desc, getLevelClassDescription(leveldir_new));
+#else
leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+#endif
leveldir_new->handicap_level = /* set handicap to default value */
(leveldir_new->user_defined ?
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*artwork_new = ldi;
+#if 1
+ if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
+ setString(&artwork_new->name, artwork_new->filename);
+#else
if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
{
free(artwork_new->name);
artwork_new->name = getStringCopy(artwork_new->filename);
}
+#endif
#if 0
DrawInitText(artwork_new->name, 150, FC_YELLOW);
artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
}
+#if 1
+ artwork_new->user_defined =
+ (strcmp(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)) != 0);
+#else
artwork_new->user_defined =
(artwork_new->basepath == OPTIONS_ARTWORK_DIRECTORY(type) ? FALSE : TRUE);
+#endif
/* (may use ".sort_priority" from "setup_file_hash" above) */
artwork_new->color = ARTWORKCOLOR(artwork_new);
+#if 1
+ setString(&artwork_new->class_desc, getLevelClassDescription(artwork_new));
+#else
artwork_new->class_desc = getLevelClassDescription(artwork_new);
+#endif
if (setup_file_hash == NULL) /* (after determining ".user_defined") */
{
+#if 0
if (artwork_new->name != NULL)
+ {
free(artwork_new->name);
+ artwork_new->name = NULL;
+ }
+#endif
+
+#if 0
+ if (artwork_new->identifier != NULL)
+ {
+ free(artwork_new->identifier);
+ artwork_new->identifier = NULL;
+ }
+#endif
if (strcmp(artwork_new->filename, ".") == 0)
{
if (artwork_new->user_defined)
{
+#if 1
+ setString(&artwork_new->identifier, "private");
+#else
artwork_new->identifier = getStringCopy("private");
- artwork_new->sort_priority = ARTWORKCLASS_USER;
+#endif
+ artwork_new->sort_priority = ARTWORKCLASS_PRIVATE;
}
else
{
+#if 1
+ setString(&artwork_new->identifier, "classic");
+#else
artwork_new->identifier = getStringCopy("classic");
+#endif
artwork_new->sort_priority = ARTWORKCLASS_CLASSICS;
}
/* set to new values after changing ".sort_priority" */
artwork_new->color = ARTWORKCOLOR(artwork_new);
+#if 1
+ setString(&artwork_new->class_desc,
+ getLevelClassDescription(artwork_new));
+#else
artwork_new->class_desc = getLevelClassDescription(artwork_new);
+#endif
}
else
{
+#if 1
+ setString(&artwork_new->identifier, artwork_new->filename);
+#else
artwork_new->identifier = getStringCopy(artwork_new->filename);
+#endif
}
+#if 1
+ setString(&artwork_new->name, artwork_new->identifier);
+ setString(&artwork_new->name_sorting, artwork_new->name);
+#else
artwork_new->name = getStringCopy(artwork_new->identifier);
artwork_new->name_sorting = getStringCopy(artwork_new->name);
+#endif
}
DrawInitText(artwork_new->name, 150, FC_YELLOW);
setTreeInfoToDefaults(artwork_new, type);
+#if 1
+ setString(&artwork_new->filename, UNDEFINED_FILENAME);
+ setString(&artwork_new->fullpath, UNDEFINED_FILENAME);
+ setString(&artwork_new->basepath, UNDEFINED_FILENAME);
+
+ setString(&artwork_new->identifier, UNDEFINED_FILENAME);
+ setString(&artwork_new->name, UNDEFINED_FILENAME);
+ setString(&artwork_new->name_sorting, UNDEFINED_FILENAME);
+#else
artwork_new->filename = getStringCopy(UNDEFINED_FILENAME);
artwork_new->fullpath = getStringCopy(UNDEFINED_FILENAME);
artwork_new->basepath = getStringCopy(UNDEFINED_FILENAME);
artwork_new->identifier = getStringCopy(UNDEFINED_FILENAME);
artwork_new->name = getStringCopy(UNDEFINED_FILENAME);
artwork_new->name_sorting = getStringCopy(UNDEFINED_FILENAME);
+#endif
return artwork_new;
}
/* before sorting, the first entries will be from the user directory */
artwork.gfx_current =
getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set);
+ if (artwork.gfx_current == NULL)
+ artwork.gfx_current =
+ getTreeInfoFromIdentifier(artwork.gfx_first, GFX_CLASSIC_SUBDIR);
if (artwork.gfx_current == NULL)
artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
artwork.snd_current =
getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set);
+ if (artwork.snd_current == NULL)
+ artwork.snd_current =
+ getTreeInfoFromIdentifier(artwork.snd_first, SND_CLASSIC_SUBDIR);
if (artwork.snd_current == NULL)
artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
artwork.mus_current =
getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set);
+ if (artwork.mus_current == NULL)
+ artwork.mus_current =
+ getTreeInfoFromIdentifier(artwork.mus_first, MUS_CLASSIC_SUBDIR);
if (artwork.mus_current == NULL)
artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first);
/* needed for reloading level artwork not known at ealier stage */
+
if (strcmp(artwork.gfx_current_identifier, setup.graphics_set) != 0)
{
artwork.gfx_current =
getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set);
+ if (artwork.gfx_current == NULL)
+ artwork.gfx_current =
+ getTreeInfoFromIdentifier(artwork.gfx_first, GFX_CLASSIC_SUBDIR);
if (artwork.gfx_current == NULL)
artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
}
{
artwork.snd_current =
getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set);
+ if (artwork.snd_current == NULL)
+ artwork.snd_current =
+ getTreeInfoFromIdentifier(artwork.snd_first, SND_CLASSIC_SUBDIR);
if (artwork.snd_current == NULL)
artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
}
{
artwork.mus_current =
getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set);
+ if (artwork.mus_current == NULL)
+ artwork.mus_current =
+ getTreeInfoFromIdentifier(artwork.mus_first, MUS_CLASSIC_SUBDIR);
if (artwork.mus_current == NULL)
artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
}
static void SaveUserLevelInfo()
{
+ LevelDirTree *level_info;
char *filename;
FILE *file;
int i;
return;
}
- /* always start with reliable default values */
- setTreeInfoToDefaults(&ldi, TREE_TYPE_LEVEL_DIR);
+ level_info = newTreeInfo();
+ /* always start with reliable default values */
+ setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR);
+
+#if 1
+ setString(&level_info->name, getLoginName());
+ setString(&level_info->author, getRealName());
+ level_info->levels = 100;
+ level_info->first_level = 1;
+ level_info->sort_priority = LEVELCLASS_PRIVATE_START;
+ level_info->readonly = FALSE;
+ setString(&level_info->graphics_set, GFX_CLASSIC_SUBDIR);
+ setString(&level_info->sounds_set, SND_CLASSIC_SUBDIR);
+ setString(&level_info->music_set, MUS_CLASSIC_SUBDIR);
+#else
ldi.name = getStringCopy(getLoginName());
ldi.author = getStringCopy(getRealName());
ldi.levels = 100;
ldi.first_level = 1;
- ldi.sort_priority = LEVELCLASS_USER_START;
+ ldi.sort_priority = LEVELCLASS_PRIVATE_START;
ldi.readonly = FALSE;
- ldi.graphics_set = getStringCopy(GRAPHICS_SUBDIR);
- ldi.sounds_set = getStringCopy(SOUNDS_SUBDIR);
- ldi.music_set = getStringCopy(MUSIC_SUBDIR);
+ ldi.graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
+ ldi.sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
+ ldi.music_set = getStringCopy(MUS_CLASSIC_SUBDIR);
+#endif
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
getCookie("LEVELINFO")));
+ ldi = *level_info;
for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
if (i != LEVELINFO_TOKEN_IDENTIFIER &&
i != LEVELINFO_TOKEN_NAME_SORTING &&
fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
fclose(file);
- free(filename);
SetFilePermissions(filename, PERMS_PRIVATE);
+
+ freeTreeInfo(level_info);
+ free(filename);
}
char *getSetupValue(int type, void *value)
void LoadLevelSetup_LastSeries()
{
- char *filename;
- SetupFileHash *level_setup_hash = NULL;
-
- /* always start with reliable default values */
- leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
-
/* ----------------------------------------------------------------------- */
/* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ SetupFileHash *level_setup_hash = NULL;
+
+ /* always start with reliable default values */
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
if ((level_setup_hash = loadSetupFileHash(filename)))
{
void SaveLevelSetup_LastSeries()
{
- char *filename;
- char *level_subdir = leveldir_current->filename;
- FILE *file;
-
/* ----------------------------------------------------------------------- */
/* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- InitUserDataDirectory();
+ char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ char *level_subdir = leveldir_current->filename;
+ FILE *file;
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ InitUserDataDirectory();
if (!(file = fopen(filename, MODE_WRITE)))
{
level_subdir));
fclose(file);
- free(filename);
SetFilePermissions(filename, PERMS_PRIVATE);
+
+ free(filename);
}
static void checkSeriesInfo()
handicap_level_str));
fclose(file);
- free(filename);
SetFilePermissions(filename, PERMS_PRIVATE);
+
+ free(filename);
}