added "levelinfo.conf" options to rename levels with title "nameless level"
[rocksndiamonds.git] / src / libgame / setup.c
index ccbd2ed5ce6b36bd27db430584f8e2d31ccf78c7..3557e949273a30f1c3ffc5f3ddd7b456af62ac2b 100644 (file)
@@ -884,6 +884,34 @@ char *getCreditsFilename(int nr, boolean global)
   return NULL;         // cannot find credits file
 }
 
+static char *getProgramInfoBasename(int nr)
+{
+  static char basename[32];
+
+  sprintf(basename, "program_%d.txt", nr + 1);
+
+  return basename;
+}
+
+char *getProgramInfoFilename(int nr)
+{
+  char *basename = getProgramInfoBasename(nr);
+  static char *info_subdir = NULL;
+  static char *filename = NULL;
+
+  if (info_subdir == NULL)
+    info_subdir = getPath2(DOCS_DIRECTORY, INFO_DIRECTORY);
+
+  checked_free(filename);
+
+  // look for program info file in the game's base directory
+  filename = getPath3(options.base_directory, info_subdir, basename);
+  if (fileExists(filename))
+    return filename;
+
+  return NULL;         // cannot find program info file
+}
+
 static char *getCorrectedArtworkBasename(char *basename)
 {
   return basename;
@@ -1728,7 +1756,7 @@ char *getHomeDir(void)
       strcpy(dir, ".");
   }
 #elif defined(PLATFORM_EMSCRIPTEN)
-  dir = "/persistent";
+  dir = PERSISTENT_DIRECTORY;
 #elif defined(PLATFORM_UNIX)
   if (dir == NULL)
   {
@@ -2608,11 +2636,13 @@ SetupFileHash *loadSetupFileHash(char *filename)
 #define LEVELINFO_TOKEN_FILENAME               24
 #define LEVELINFO_TOKEN_FILETYPE               25
 #define LEVELINFO_TOKEN_SPECIAL_FLAGS          26
-#define LEVELINFO_TOKEN_HANDICAP               27
-#define LEVELINFO_TOKEN_SKIP_LEVELS            28
-#define LEVELINFO_TOKEN_USE_EMC_TILES          29
+#define LEVELINFO_TOKEN_EMPTY_LEVEL_NAME       27
+#define LEVELINFO_TOKEN_FORCE_LEVEL_NAME       28
+#define LEVELINFO_TOKEN_HANDICAP               29
+#define LEVELINFO_TOKEN_SKIP_LEVELS            30
+#define LEVELINFO_TOKEN_USE_EMC_TILES          31
 
-#define NUM_LEVELINFO_TOKENS                   30
+#define NUM_LEVELINFO_TOKENS                   32
 
 static LevelDirTree ldi;
 
@@ -2646,6 +2676,8 @@ static struct TokenInfo levelinfo_tokens[] =
   { TYPE_STRING,       &ldi.level_filename,    "filename"              },
   { TYPE_STRING,       &ldi.level_filetype,    "filetype"              },
   { TYPE_STRING,       &ldi.special_flags,     "special_flags"         },
+  { TYPE_STRING,       &ldi.empty_level_name,  "empty_level_name"      },
+  { TYPE_BOOLEAN,      &ldi.force_level_name,  "force_level_name"      },
   { TYPE_BOOLEAN,      &ldi.handicap,          "handicap"              },
   { TYPE_BOOLEAN,      &ldi.skip_levels,       "skip_levels"           },
   { TYPE_BOOLEAN,      &ldi.use_emc_tiles,     "use_emc_tiles"         }
@@ -2743,6 +2775,9 @@ static void setTreeInfoToDefaults(TreeInfo *ti, int type)
 
     ti->special_flags = NULL;
 
+    ti->empty_level_name = NULL;
+    ti->force_level_name = FALSE;
+
     ti->levels = 0;
     ti->first_level = 0;
     ti->last_level = 0;
@@ -2825,6 +2860,9 @@ static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
 
     ti->special_flags = getStringCopy(parent->special_flags);
 
+    ti->empty_level_name = getStringCopy(parent->empty_level_name);
+    ti->force_level_name = parent->force_level_name;
+
     ti->levels = parent->levels;
     ti->first_level = parent->first_level;
     ti->last_level = parent->last_level;
@@ -2887,6 +2925,9 @@ static TreeInfo *getTreeInfoCopy(TreeInfo *ti)
 
   ti_copy->special_flags       = getStringCopy(ti->special_flags);
 
+  ti_copy->empty_level_name    = getStringCopy(ti->empty_level_name);
+  ti_copy->force_level_name    = ti->force_level_name;
+
   ti_copy->levels              = ti->levels;
   ti_copy->first_level         = ti->first_level;
   ti_copy->last_level          = ti->last_level;