#include <string.h>
#include <unistd.h>
+#include "platform.h"
+
+#if !defined(PLATFORM_WIN32)
+#include <pwd.h>
+#include <sys/param.h>
+#endif
+
#include "setup.h"
#include "joystick.h"
#include "text.h"
#define MAX_COOKIE_LEN 256
+static void setTreeInfoToDefaults(TreeInfo *, int);
+static int compareTreeInfoEntries(const void *, const void *);
+
static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT;
/* file functions */
/* ------------------------------------------------------------------------- */
-static char *getLevelClassDescription(TreeInfo *ldi)
+static char *getLevelClassDescription(TreeInfo *ti)
{
- int position = ldi->sort_priority / 100;
+ int position = ti->sort_priority / 100;
if (position >= 0 && position < NUM_LEVELCLASS_DESC)
return levelclass_desc[position];
static char *getUserLevelDir(char *level_subdir)
{
static char *userlevel_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *userlevel_subdir = LEVELS_DIRECTORY;
checked_free(userlevel_dir);
static char *getLevelSetupDir(char *level_subdir)
{
static char *levelsetup_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
checked_free(levelsetup_dir);
static char *getTapeDir(char *level_subdir)
{
static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *tape_subdir = TAPES_DIRECTORY;
checked_free(tape_dir);
static char *usergraphics_dir = NULL;
if (usergraphics_dir == NULL)
- usergraphics_dir = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY);
+ usergraphics_dir = getPath2(getUserGameDataDir(), GRAPHICS_DIRECTORY);
return usergraphics_dir;
}
static char *usersounds_dir = NULL;
if (usersounds_dir == NULL)
- usersounds_dir = getPath2(getUserDataDir(), SOUNDS_DIRECTORY);
+ usersounds_dir = getPath2(getUserGameDataDir(), SOUNDS_DIRECTORY);
return usersounds_dir;
}
static char *usermusic_dir = NULL;
if (usermusic_dir == NULL)
- usermusic_dir = getPath2(getUserDataDir(), MUSIC_DIRECTORY);
+ usermusic_dir = getPath2(getUserGameDataDir(), MUSIC_DIRECTORY);
return usermusic_dir;
}
void InitTapeDirectory(char *level_subdir)
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getTapeDir(NULL), "main tape", PERMS_PRIVATE);
createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE);
}
{
if (!fileExists(getUserLevelDir(level_subdir)))
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getUserLevelDir(NULL), "main user level", PERMS_PRIVATE);
createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE);
void InitLevelSetupDirectory(char *level_subdir)
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(NULL), "main level setup", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE);
}
return checked_calloc(sizeof(TreeInfo));
}
+TreeInfo *newTreeInfo_setDefaults(int type)
+{
+ TreeInfo *ti = newTreeInfo();
+
+ setTreeInfoToDefaults(ti, type);
+
+ return ti;
+}
+
void pushTreeInfo(TreeInfo **node_first, TreeInfo *node_new)
{
node_new->next = *node_first;
}
}
-void sortTreeInfo(TreeInfo **node_first,
- int (*compare_function)(const void *, const void *))
+void sortTreeInfoBySortFunction(TreeInfo **node_first,
+ int (*compare_function)(const void *,
+ const void *))
{
int num_nodes = numTreeInfo(*node_first);
TreeInfo **sort_array;
while (node)
{
if (node->node_group != NULL)
- sortTreeInfo(&node->node_group, compare_function);
+ sortTreeInfoBySortFunction(&node->node_group, compare_function);
node = node->next;
}
}
+void sortTreeInfo(TreeInfo **node_first)
+{
+ sortTreeInfoBySortFunction(node_first, compareTreeInfoEntries);
+}
+
/* ========================================================================= */
/* some stuff from "files.c" */
#define FILE_PERMS_PRIVATE (MODE_R_ALL | MODE_W_PRIVATE)
#define FILE_PERMS_PUBLIC (MODE_R_ALL | MODE_W_PUBLIC)
-char *getUserDataDir(void)
+char *getHomeDir()
{
- static char *userdata_dir = NULL;
+ static char *dir = NULL;
- if (userdata_dir == NULL)
- userdata_dir = getPath2(getHomeDir(), program.userdata_directory);
+#if defined(PLATFORM_WIN32)
+ if (dir == NULL)
+ {
+ dir = checked_malloc(MAX_PATH + 1);
+
+ if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, dir)))
+ strcpy(dir, ".");
+ }
+#elif defined(PLATFORM_UNIX)
+ if (dir == NULL)
+ {
+ if ((dir = getenv("HOME")) == NULL)
+ {
+ struct passwd *pwd;
+
+ if ((pwd = getpwuid(getuid())) != NULL)
+ dir = getStringCopy(pwd->pw_dir);
+ else
+ dir = ".";
+ }
+ }
+#else
+ dir = ".";
+#endif
- return userdata_dir;
+ return dir;
}
char *getCommonDataDir(void)
return common_data_dir;
}
+char *getPersonalDataDir(void)
+{
+ static char *personal_data_dir = NULL;
+
+#if defined(PLATFORM_MACOSX)
+ if (personal_data_dir == NULL)
+ personal_data_dir = getPath2(getHomeDir(), "Documents");
+#else
+ if (personal_data_dir == NULL)
+ personal_data_dir = getHomeDir();
+#endif
+
+ return personal_data_dir;
+}
+
+char *getUserGameDataDir(void)
+{
+ if (program.userdata_path == NULL)
+ program.userdata_path = getPath2(getPersonalDataDir(),
+ program.userdata_subdir);
+
+ return program.userdata_path;
+}
+
+void updateUserGameDataDir()
+{
+#if defined(PLATFORM_MACOSX)
+ char *userdata_dir_old = getPath2(getHomeDir(), program.userdata_subdir_unix);
+ char *userdata_dir_new = getUserGameDataDir();
+
+ /* convert old Unix style game data directory to Mac OS X style, if needed */
+ if (fileExists(userdata_dir_old) && !fileExists(userdata_dir_new))
+ {
+ if (rename(userdata_dir_old, userdata_dir_new) != 0)
+ {
+ Error(ERR_WARN, "cannot move game data directory '%s' to '%s'",
+ userdata_dir_old, userdata_dir_new);
+
+ /* continue using Unix style data directory -- this should not happen */
+ program.userdata_path = getPath2(getPersonalDataDir(),
+ program.userdata_subdir_unix);
+ }
+ }
+
+ free(userdata_dir_old);
+ free(userdata_dir_new);
+#endif
+}
+
char *getSetupDir()
{
- return getUserDataDir();
+ return getUserGameDataDir();
}
static mode_t posix_umask(mode_t mask)
void InitUserDataDirectory()
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
}
void SetFilePermissions(char *filename, int permission_class)
{ TYPE_BOOLEAN, &ldi.skip_levels, "skip_levels" }
};
-static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
+static void setTreeInfoToDefaults(TreeInfo *ti, int type)
{
- ldi->type = type;
+ ti->type = type;
- ldi->node_top = (ldi->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
- ldi->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
- ldi->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
- ldi->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
- NULL);
+ ti->node_top = (ti->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
+ ti->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
+ ti->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
+ NULL);
- ldi->node_parent = NULL;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ ti->node_parent = NULL;
+ ti->node_group = NULL;
+ ti->next = NULL;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
+ ti->cl_first = -1;
+ ti->cl_cursor = -1;
- ldi->subdir = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ti->subdir = NULL;
+ ti->fullpath = NULL;
+ ti->basepath = NULL;
+ ti->identifier = NULL;
+ ti->name = getStringCopy(ANONYMOUS_NAME);
+ ti->name_sorting = NULL;
+ ti->author = getStringCopy(ANONYMOUS_NAME);
- ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->latest_engine = FALSE; /* default: get from level */
- ldi->parent_link = FALSE;
- ldi->in_user_dir = FALSE;
- ldi->user_defined = FALSE;
- ldi->color = 0;
- ldi->class_desc = NULL;
+ ti->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ti->latest_engine = FALSE; /* default: get from level */
+ ti->parent_link = FALSE;
+ ti->in_user_dir = FALSE;
+ ti->user_defined = FALSE;
+ ti->color = 0;
+ ti->class_desc = NULL;
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ ti->infotext = getStringCopy(TREE_INFOTEXT(ti->type));
+
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- ldi->imported_from = NULL;
- ldi->imported_by = NULL;
+ ti->imported_from = NULL;
+ ti->imported_by = NULL;
- ldi->graphics_set_ecs = NULL;
- ldi->graphics_set_aga = NULL;
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->graphics_set_ecs = NULL;
+ ti->graphics_set_aga = NULL;
+ ti->graphics_set = NULL;
+ ti->sounds_set = NULL;
+ ti->music_set = NULL;
+ ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->music_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->level_filename = NULL;
- ldi->level_filetype = NULL;
+ ti->level_filename = NULL;
+ ti->level_filetype = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
- ldi->level_group = FALSE;
- ldi->handicap_level = 0;
- ldi->readonly = TRUE;
- ldi->handicap = TRUE;
- ldi->skip_levels = FALSE;
+ ti->levels = 0;
+ ti->first_level = 0;
+ ti->last_level = 0;
+ ti->level_group = FALSE;
+ ti->handicap_level = 0;
+ ti->readonly = TRUE;
+ ti->handicap = TRUE;
+ ti->skip_levels = FALSE;
}
}
-static void setTreeInfoToDefaultsFromParent(TreeInfo *ldi, TreeInfo *parent)
+static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
{
if (parent == NULL)
{
Error(ERR_WARN, "setTreeInfoToDefaultsFromParent(): parent == NULL");
- setTreeInfoToDefaults(ldi, TREE_TYPE_UNDEFINED);
+ setTreeInfoToDefaults(ti, TREE_TYPE_UNDEFINED);
return;
}
/* copy all values from the parent structure */
- ldi->type = parent->type;
+ ti->type = parent->type;
+
+ ti->node_top = parent->node_top;
+ ti->node_parent = parent;
+ ti->node_group = NULL;
+ ti->next = NULL;
- ldi->node_top = parent->node_top;
- ldi->node_parent = parent;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ ti->cl_first = -1;
+ ti->cl_cursor = -1;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
+ ti->subdir = NULL;
+ ti->fullpath = NULL;
+ ti->basepath = NULL;
+ ti->identifier = NULL;
+ ti->name = getStringCopy(ANONYMOUS_NAME);
+ ti->name_sorting = NULL;
+ ti->author = getStringCopy(parent->author);
- ldi->subdir = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(parent->author);
+ ti->sort_priority = parent->sort_priority;
+ ti->latest_engine = parent->latest_engine;
+ ti->parent_link = FALSE;
+ ti->in_user_dir = parent->in_user_dir;
+ ti->user_defined = parent->user_defined;
+ ti->color = parent->color;
+ ti->class_desc = getStringCopy(parent->class_desc);
- ldi->sort_priority = parent->sort_priority;
- ldi->latest_engine = parent->latest_engine;
- ldi->parent_link = FALSE;
- ldi->in_user_dir = parent->in_user_dir;
- ldi->user_defined = parent->user_defined;
- ldi->color = parent->color;
- ldi->class_desc = getStringCopy(parent->class_desc);
+ ti->infotext = getStringCopy(parent->infotext);
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- ldi->imported_from = getStringCopy(parent->imported_from);
- ldi->imported_by = getStringCopy(parent->imported_by);
+ ti->imported_from = getStringCopy(parent->imported_from);
+ ti->imported_by = getStringCopy(parent->imported_by);
- ldi->graphics_set_ecs = NULL;
- ldi->graphics_set_aga = NULL;
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->graphics_set_ecs = NULL;
+ ti->graphics_set_aga = NULL;
+ ti->graphics_set = NULL;
+ ti->sounds_set = NULL;
+ ti->music_set = NULL;
+ ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->music_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->level_filename = NULL;
- ldi->level_filetype = NULL;
+ ti->level_filename = NULL;
+ ti->level_filetype = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
- ldi->level_group = FALSE;
- ldi->handicap_level = 0;
- ldi->readonly = TRUE;
- ldi->handicap = TRUE;
- ldi->skip_levels = FALSE;
+ ti->levels = 0;
+ ti->first_level = 0;
+ ti->last_level = 0;
+ ti->level_group = FALSE;
+ ti->handicap_level = 0;
+ ti->readonly = TRUE;
+ ti->handicap = TRUE;
+ ti->skip_levels = FALSE;
}
}
-static void freeTreeInfo(TreeInfo *ldi)
+static void freeTreeInfo(TreeInfo *ti)
{
- checked_free(ldi->subdir);
- checked_free(ldi->fullpath);
- checked_free(ldi->basepath);
- checked_free(ldi->identifier);
+ checked_free(ti->subdir);
+ checked_free(ti->fullpath);
+ checked_free(ti->basepath);
+ checked_free(ti->identifier);
+
+ checked_free(ti->name);
+ checked_free(ti->name_sorting);
+ checked_free(ti->author);
- checked_free(ldi->name);
- checked_free(ldi->name_sorting);
- checked_free(ldi->author);
+ checked_free(ti->class_desc);
- checked_free(ldi->class_desc);
+ checked_free(ti->infotext);
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- checked_free(ldi->imported_from);
- checked_free(ldi->imported_by);
+ checked_free(ti->imported_from);
+ checked_free(ti->imported_by);
- checked_free(ldi->graphics_set_ecs);
- checked_free(ldi->graphics_set_aga);
- checked_free(ldi->graphics_set);
- checked_free(ldi->sounds_set);
- checked_free(ldi->music_set);
+ checked_free(ti->graphics_set_ecs);
+ checked_free(ti->graphics_set_aga);
+ checked_free(ti->graphics_set);
+ checked_free(ti->sounds_set);
+ checked_free(ti->music_set);
- checked_free(ldi->graphics_path);
- checked_free(ldi->sounds_path);
- checked_free(ldi->music_path);
+ checked_free(ti->graphics_path);
+ checked_free(ti->sounds_path);
+ checked_free(ti->music_path);
- checked_free(ldi->level_filename);
- checked_free(ldi->level_filetype);
+ checked_free(ti->level_filename);
+ checked_free(ti->level_filetype);
}
}
if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
- sortTreeInfo(&leveldir_first, compareTreeInfoEntries);
+ sortTreeInfo(&leveldir_first);
#if 0
dumpTreeInfo(leveldir_first, 0);
printf("music set == %s\n\n", artwork.mus_current_identifier);
#endif
- sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.gfx_first);
+ sortTreeInfo(&artwork.snd_first);
+ sortTreeInfo(&artwork.mus_first);
#if 0
dumpTreeInfo(artwork.gfx_first, 0);
artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
}
- sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.gfx_first);
+ sortTreeInfo(&artwork.snd_first);
+ sortTreeInfo(&artwork.mus_first);
#if 0
dumpTreeInfo(artwork.gfx_first, 0);