#include <string.h>
#include <unistd.h>
+#include "platform.h"
+
+#if !defined(PLATFORM_WIN32)
+#include <pwd.h>
+#include <sys/param.h>
+#endif
+
#include "setup.h"
#include "joystick.h"
#include "text.h"
#define MAX_COOKIE_LEN 256
+static void setTreeInfoToDefaults(TreeInfo *, int);
+static int compareTreeInfoEntries(const void *, const void *);
+
static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT;
/* file functions */
/* ------------------------------------------------------------------------- */
-static char *getLevelClassDescription(TreeInfo *ldi)
+static char *getLevelClassDescription(TreeInfo *ti)
{
- int position = ldi->sort_priority / 100;
+ int position = ti->sort_priority / 100;
if (position >= 0 && position < NUM_LEVELCLASS_DESC)
return levelclass_desc[position];
static char *getUserLevelDir(char *level_subdir)
{
static char *userlevel_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *userlevel_subdir = LEVELS_DIRECTORY;
checked_free(userlevel_dir);
static char *getLevelSetupDir(char *level_subdir)
{
static char *levelsetup_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
checked_free(levelsetup_dir);
static char *getTapeDir(char *level_subdir)
{
static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
+ char *data_dir = getUserGameDataDir();
char *tape_subdir = TAPES_DIRECTORY;
checked_free(tape_dir);
static char *usergraphics_dir = NULL;
if (usergraphics_dir == NULL)
- usergraphics_dir = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY);
+ usergraphics_dir = getPath2(getUserGameDataDir(), GRAPHICS_DIRECTORY);
return usergraphics_dir;
}
static char *usersounds_dir = NULL;
if (usersounds_dir == NULL)
- usersounds_dir = getPath2(getUserDataDir(), SOUNDS_DIRECTORY);
+ usersounds_dir = getPath2(getUserGameDataDir(), SOUNDS_DIRECTORY);
return usersounds_dir;
}
static char *usermusic_dir = NULL;
if (usermusic_dir == NULL)
- usermusic_dir = getPath2(getUserDataDir(), MUSIC_DIRECTORY);
+ usermusic_dir = getPath2(getUserGameDataDir(), MUSIC_DIRECTORY);
return usermusic_dir;
}
if (!setup.override_level_graphics)
{
-#if 1
- /* try special ECS graphics */
- filename = getPath3(getCurrentLevelDir(), GRAPHICS_ECS_DIRECTORY, basename);
- if (fileExists(filename) && !setup.prefer_aga_graphics)
- return filename;
-
- free(filename);
-
- /* try special AGA graphics */
- filename = getPath3(getCurrentLevelDir(), GRAPHICS_AGA_DIRECTORY, basename);
- if (fileExists(filename) && setup.prefer_aga_graphics)
- return filename;
-
- free(filename);
-#endif
-
/* 1st try: look for special artwork in current level series directory */
filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
if (fileExists(filename))
free(filename);
-#if 1
- if (leveldir_current)
- printf("::: A -> '%s' [%s]\n", leveldir_current->graphics_set,
- leveldir_current->subdir);
-#endif
-
/* check if there is special artwork configured in level series config */
if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL)
{
-#if 1
- printf("::: B -> '%s' ---------> '%s'\n",
- getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS),
- leveldir_current->graphics_path);
- /* -> getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS)); */
-#endif
-
/* 2nd try: look for special artwork configured in level series config */
filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename);
if (fileExists(filename))
void InitTapeDirectory(char *level_subdir)
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getTapeDir(NULL), "main tape", PERMS_PRIVATE);
createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE);
}
{
if (!fileExists(getUserLevelDir(level_subdir)))
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getUserLevelDir(NULL), "main user level", PERMS_PRIVATE);
createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE);
void InitLevelSetupDirectory(char *level_subdir)
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(NULL), "main level setup", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE);
}
return checked_calloc(sizeof(TreeInfo));
}
+TreeInfo *newTreeInfo_setDefaults(int type)
+{
+ TreeInfo *ti = newTreeInfo();
+
+ setTreeInfoToDefaults(ti, type);
+
+ return ti;
+}
+
void pushTreeInfo(TreeInfo **node_first, TreeInfo *node_new)
{
node_new->next = *node_first;
}
else if (!node->parent_link)
{
- if (strcmp(identifier, node->identifier) == 0)
+ if (strEqual(identifier, node->identifier))
return node;
}
*ti_new = ti_cloned;
}
-static boolean adjustTreeGraphics(TreeInfo *node)
+static boolean adjustTreeGraphicsForEMC(TreeInfo *node)
{
boolean settings_changed = FALSE;
while (node)
{
-#if 1
- if (node->graphics_ecs_set && !setup.prefer_aga_graphics)
+ if (node->graphics_set_ecs && !setup.prefer_aga_graphics &&
+ !strEqual(node->graphics_set, node->graphics_set_ecs))
{
- setString(&node->graphics_set, node->graphics_ecs_set);
-#if 0
- printf("::: setting graphics for set '%s' to '%s' [ECS]\n",
- node->subdir, node->graphics_set);
-#endif
-
+ setString(&node->graphics_set, node->graphics_set_ecs);
settings_changed = TRUE;
}
- else if (node->graphics_aga_set && setup.prefer_aga_graphics)
+ else if (node->graphics_set_aga && setup.prefer_aga_graphics &&
+ !strEqual(node->graphics_set, node->graphics_set_aga))
{
- setString(&node->graphics_set, node->graphics_aga_set);
-#if 0
- printf("::: setting graphics for set '%s' to '%s' [AGA]\n",
- node->subdir, node->graphics_set);
-#endif
-
+ setString(&node->graphics_set, node->graphics_set_aga);
settings_changed = TRUE;
}
- else if (node->graphics_set == NULL)
- {
-#if 0
- printf("::: cannot set graphics_set for set '%s'\n", node->subdir);
-#endif
- }
-#else
- if (node->graphics_ecs_set)
- printf("::: SET '%s': found ECS set '%s'\n",
- node->subdir, node->graphics_ecs_set);
-
- if (node->graphics_aga_set)
- printf("::: SET '%s': found AGA set '%s'\n",
- node->subdir, node->graphics_aga_set);
-#endif
if (node->node_group != NULL)
- settings_changed |= adjustTreeGraphics(node->node_group);
+ settings_changed |= adjustTreeGraphicsForEMC(node->node_group);
node = node->next;
}
}
}
-void sortTreeInfo(TreeInfo **node_first,
- int (*compare_function)(const void *, const void *))
+void sortTreeInfoBySortFunction(TreeInfo **node_first,
+ int (*compare_function)(const void *,
+ const void *))
{
int num_nodes = numTreeInfo(*node_first);
TreeInfo **sort_array;
while (node)
{
if (node->node_group != NULL)
- sortTreeInfo(&node->node_group, compare_function);
+ sortTreeInfoBySortFunction(&node->node_group, compare_function);
node = node->next;
}
}
+void sortTreeInfo(TreeInfo **node_first)
+{
+ sortTreeInfoBySortFunction(node_first, compareTreeInfoEntries);
+}
+
/* ========================================================================= */
/* some stuff from "files.c" */
#define FILE_PERMS_PRIVATE (MODE_R_ALL | MODE_W_PRIVATE)
#define FILE_PERMS_PUBLIC (MODE_R_ALL | MODE_W_PUBLIC)
-char *getUserDataDir(void)
+char *getHomeDir()
{
- static char *userdata_dir = NULL;
+ static char *dir = NULL;
- if (userdata_dir == NULL)
- userdata_dir = getPath2(getHomeDir(), program.userdata_directory);
+#if defined(PLATFORM_WIN32)
+ if (dir == NULL)
+ {
+ dir = checked_malloc(MAX_PATH + 1);
- return userdata_dir;
+ if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, dir)))
+ strcpy(dir, ".");
+ }
+#elif defined(PLATFORM_UNIX)
+ if (dir == NULL)
+ {
+ if ((dir = getenv("HOME")) == NULL)
+ {
+ struct passwd *pwd;
+
+ if ((pwd = getpwuid(getuid())) != NULL)
+ dir = getStringCopy(pwd->pw_dir);
+ else
+ dir = ".";
+ }
+ }
+#else
+ dir = ".";
+#endif
+
+ return dir;
}
char *getCommonDataDir(void)
char *dir = checked_malloc(MAX_PATH + 1);
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_DOCUMENTS, NULL, 0, dir))
- && strcmp(dir, "") != 0) /* empty for Windows 95/98 */
+ && !strEqual(dir, "")) /* empty for Windows 95/98 */
common_data_dir = getPath2(dir, program.userdata_directory);
else
common_data_dir = options.rw_base_directory;
return common_data_dir;
}
+char *getPersonalDataDir(void)
+{
+ static char *personal_data_dir = NULL;
+
+#if defined(PLATFORM_MACOSX)
+ if (personal_data_dir == NULL)
+ personal_data_dir = getPath2(getHomeDir(), "Documents");
+#else
+ if (personal_data_dir == NULL)
+ personal_data_dir = getHomeDir();
+#endif
+
+ return personal_data_dir;
+}
+
+char *getUserGameDataDir(void)
+{
+ if (program.userdata_path == NULL)
+ program.userdata_path = getPath2(getPersonalDataDir(),
+ program.userdata_subdir);
+
+ return program.userdata_path;
+}
+
+void updateUserGameDataDir()
+{
+#if defined(PLATFORM_MACOSX)
+ char *userdata_dir_old = getPath2(getHomeDir(), program.userdata_subdir_unix);
+ char *userdata_dir_new = getUserGameDataDir();
+
+ /* convert old Unix style game data directory to Mac OS X style, if needed */
+ if (fileExists(userdata_dir_old) && !fileExists(userdata_dir_new))
+ {
+ if (rename(userdata_dir_old, userdata_dir_new) != 0)
+ {
+ Error(ERR_WARN, "cannot move game data directory '%s' to '%s'",
+ userdata_dir_old, userdata_dir_new);
+
+ /* continue using Unix style data directory -- this should not happen */
+ program.userdata_path = getPath2(getPersonalDataDir(),
+ program.userdata_subdir_unix);
+ }
+ }
+
+ free(userdata_dir_old);
+ free(userdata_dir_new);
+#endif
+}
+
char *getSetupDir()
{
- return getUserDataDir();
+ return getUserGameDataDir();
}
static mode_t posix_umask(mode_t mask)
void InitUserDataDirectory()
{
- createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
}
void SetFilePermissions(char *filename, int permission_class)
if (list == NULL)
return NULL;
- if (strcmp(list->token, token) == 0)
+ if (strEqual(list->token, token))
return list->value;
else
return getListEntry(list->next, token);
if (list == NULL)
return NULL;
- if (strcmp(list->token, token) == 0)
+ if (strEqual(list->token, token))
{
checked_free(list->value);
static int keys_are_equal(void *key1, void *key2)
{
- return (strcmp((char *)key1, (char *)key2) == 0);
+ return (strEqual((char *)key1, (char *)key2));
}
SetupFileHash *newSetupFileHash()
#define LEVELINFO_TOKEN_LATEST_ENGINE 9
#define LEVELINFO_TOKEN_LEVEL_GROUP 10
#define LEVELINFO_TOKEN_READONLY 11
-#define LEVELINFO_TOKEN_GRAPHICS_ECS_SET 12
-#define LEVELINFO_TOKEN_GRAPHICS_AGA_SET 13
+#define LEVELINFO_TOKEN_GRAPHICS_SET_ECS 12
+#define LEVELINFO_TOKEN_GRAPHICS_SET_AGA 13
#define LEVELINFO_TOKEN_GRAPHICS_SET 14
#define LEVELINFO_TOKEN_SOUNDS_SET 15
#define LEVELINFO_TOKEN_MUSIC_SET 16
{ TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" },
{ TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" },
- { TYPE_STRING, &ldi.graphics_ecs_set, "graphics_ecs_set" },
- { TYPE_STRING, &ldi.graphics_aga_set, "graphics_aga_set" },
+ { TYPE_STRING, &ldi.graphics_set_ecs, "graphics_set.ecs" },
+ { TYPE_STRING, &ldi.graphics_set_aga, "graphics_set.aga" },
{ TYPE_STRING, &ldi.graphics_set, "graphics_set" },
{ TYPE_STRING, &ldi.sounds_set, "sounds_set" },
{ TYPE_STRING, &ldi.music_set, "music_set" },
{ TYPE_BOOLEAN, &ldi.skip_levels, "skip_levels" }
};
-static void setTreeInfoToDefaults(TreeInfo *ldi, int type)
+static void setTreeInfoToDefaults(TreeInfo *ti, int type)
{
- ldi->type = type;
+ ti->type = type;
- ldi->node_top = (ldi->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
- ldi->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
- ldi->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
- ldi->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
- NULL);
+ ti->node_top = (ti->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
+ ti->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
+ ti->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
+ ti->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
+ NULL);
- ldi->node_parent = NULL;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ ti->node_parent = NULL;
+ ti->node_group = NULL;
+ ti->next = NULL;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
+ ti->cl_first = -1;
+ ti->cl_cursor = -1;
- ldi->subdir = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ti->subdir = NULL;
+ ti->fullpath = NULL;
+ ti->basepath = NULL;
+ ti->identifier = NULL;
+ ti->name = getStringCopy(ANONYMOUS_NAME);
+ ti->name_sorting = NULL;
+ ti->author = getStringCopy(ANONYMOUS_NAME);
- ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->latest_engine = FALSE; /* default: get from level */
- ldi->parent_link = FALSE;
- ldi->in_user_dir = FALSE;
- ldi->user_defined = FALSE;
- ldi->color = 0;
- ldi->class_desc = NULL;
+ ti->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ti->latest_engine = FALSE; /* default: get from level */
+ ti->parent_link = FALSE;
+ ti->in_user_dir = FALSE;
+ ti->user_defined = FALSE;
+ ti->color = 0;
+ ti->class_desc = NULL;
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ ti->infotext = getStringCopy(TREE_INFOTEXT(ti->type));
+
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- ldi->imported_from = NULL;
- ldi->imported_by = NULL;
+ ti->imported_from = NULL;
+ ti->imported_by = NULL;
- ldi->graphics_ecs_set = NULL;
- ldi->graphics_aga_set = NULL;
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->graphics_set_ecs = NULL;
+ ti->graphics_set_aga = NULL;
+ ti->graphics_set = NULL;
+ ti->sounds_set = NULL;
+ ti->music_set = NULL;
+ ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->music_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->level_filename = NULL;
- ldi->level_filetype = NULL;
+ ti->level_filename = NULL;
+ ti->level_filetype = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
- ldi->level_group = FALSE;
- ldi->handicap_level = 0;
- ldi->readonly = TRUE;
- ldi->handicap = TRUE;
- ldi->skip_levels = FALSE;
+ ti->levels = 0;
+ ti->first_level = 0;
+ ti->last_level = 0;
+ ti->level_group = FALSE;
+ ti->handicap_level = 0;
+ ti->readonly = TRUE;
+ ti->handicap = TRUE;
+ ti->skip_levels = FALSE;
}
}
-static void setTreeInfoToDefaultsFromParent(TreeInfo *ldi, TreeInfo *parent)
+static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
{
if (parent == NULL)
{
Error(ERR_WARN, "setTreeInfoToDefaultsFromParent(): parent == NULL");
- setTreeInfoToDefaults(ldi, TREE_TYPE_UNDEFINED);
+ setTreeInfoToDefaults(ti, TREE_TYPE_UNDEFINED);
return;
}
/* copy all values from the parent structure */
- ldi->type = parent->type;
+ ti->type = parent->type;
+
+ ti->node_top = parent->node_top;
+ ti->node_parent = parent;
+ ti->node_group = NULL;
+ ti->next = NULL;
- ldi->node_top = parent->node_top;
- ldi->node_parent = parent;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ ti->cl_first = -1;
+ ti->cl_cursor = -1;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
+ ti->subdir = NULL;
+ ti->fullpath = NULL;
+ ti->basepath = NULL;
+ ti->identifier = NULL;
+ ti->name = getStringCopy(ANONYMOUS_NAME);
+ ti->name_sorting = NULL;
+ ti->author = getStringCopy(parent->author);
- ldi->subdir = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->identifier = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(parent->author);
+ ti->sort_priority = parent->sort_priority;
+ ti->latest_engine = parent->latest_engine;
+ ti->parent_link = FALSE;
+ ti->in_user_dir = parent->in_user_dir;
+ ti->user_defined = parent->user_defined;
+ ti->color = parent->color;
+ ti->class_desc = getStringCopy(parent->class_desc);
- ldi->sort_priority = parent->sort_priority;
- ldi->latest_engine = parent->latest_engine;
- ldi->parent_link = FALSE;
- ldi->in_user_dir = parent->in_user_dir;
- ldi->user_defined = parent->user_defined;
- ldi->color = parent->color;
- ldi->class_desc = getStringCopy(parent->class_desc);
+ ti->infotext = getStringCopy(parent->infotext);
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- ldi->imported_from = getStringCopy(parent->imported_from);
- ldi->imported_by = getStringCopy(parent->imported_by);
+ ti->imported_from = getStringCopy(parent->imported_from);
+ ti->imported_by = getStringCopy(parent->imported_by);
- ldi->graphics_ecs_set = NULL;
- ldi->graphics_aga_set = NULL;
- ldi->graphics_set = NULL;
- ldi->sounds_set = NULL;
- ldi->music_set = NULL;
- ldi->graphics_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->sounds_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->music_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->graphics_set_ecs = NULL;
+ ti->graphics_set_aga = NULL;
+ ti->graphics_set = NULL;
+ ti->sounds_set = NULL;
+ ti->music_set = NULL;
+ ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
+ ti->music_path = getStringCopy(UNDEFINED_FILENAME);
- ldi->level_filename = NULL;
- ldi->level_filetype = NULL;
+ ti->level_filename = NULL;
+ ti->level_filetype = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
- ldi->level_group = FALSE;
- ldi->handicap_level = 0;
- ldi->readonly = TRUE;
- ldi->handicap = TRUE;
- ldi->skip_levels = FALSE;
+ ti->levels = 0;
+ ti->first_level = 0;
+ ti->last_level = 0;
+ ti->level_group = FALSE;
+ ti->handicap_level = 0;
+ ti->readonly = TRUE;
+ ti->handicap = TRUE;
+ ti->skip_levels = FALSE;
}
}
-static void freeTreeInfo(TreeInfo *ldi)
+static void freeTreeInfo(TreeInfo *ti)
{
- checked_free(ldi->subdir);
- checked_free(ldi->fullpath);
- checked_free(ldi->basepath);
- checked_free(ldi->identifier);
+ checked_free(ti->subdir);
+ checked_free(ti->fullpath);
+ checked_free(ti->basepath);
+ checked_free(ti->identifier);
+
+ checked_free(ti->name);
+ checked_free(ti->name_sorting);
+ checked_free(ti->author);
- checked_free(ldi->name);
- checked_free(ldi->name_sorting);
- checked_free(ldi->author);
+ checked_free(ti->class_desc);
- checked_free(ldi->class_desc);
+ checked_free(ti->infotext);
- if (ldi->type == TREE_TYPE_LEVEL_DIR)
+ if (ti->type == TREE_TYPE_LEVEL_DIR)
{
- checked_free(ldi->imported_from);
- checked_free(ldi->imported_by);
+ checked_free(ti->imported_from);
+ checked_free(ti->imported_by);
- checked_free(ldi->graphics_ecs_set);
- checked_free(ldi->graphics_aga_set);
- checked_free(ldi->graphics_set);
- checked_free(ldi->sounds_set);
- checked_free(ldi->music_set);
+ checked_free(ti->graphics_set_ecs);
+ checked_free(ti->graphics_set_aga);
+ checked_free(ti->graphics_set);
+ checked_free(ti->sounds_set);
+ checked_free(ti->music_set);
- checked_free(ldi->graphics_path);
- checked_free(ldi->sounds_path);
- checked_free(ldi->music_path);
+ checked_free(ti->graphics_path);
+ checked_free(ti->sounds_path);
+ checked_free(ti->music_path);
- checked_free(ldi->level_filename);
- checked_free(ldi->level_filetype);
+ checked_free(ti->level_filename);
+ checked_free(ti->level_filetype);
}
}
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*leveldir_new = ldi;
- if (strcmp(leveldir_new->name, ANONYMOUS_NAME) == 0)
+ if (strEqual(leveldir_new->name, ANONYMOUS_NAME))
setString(&leveldir_new->name, leveldir_new->subdir);
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
leveldir_new->first_level + leveldir_new->levels - 1;
leveldir_new->in_user_dir =
- (strcmp(leveldir_new->basepath, options.level_directory) != 0);
+ (!strEqual(leveldir_new->basepath, options.level_directory));
/* adjust some settings if user's private level directory was detected */
if (leveldir_new->sort_priority == LEVELCLASS_UNDEFINED &&
leveldir_new->in_user_dir &&
- (strcmp(leveldir_new->subdir, getLoginName()) == 0 ||
- strcmp(leveldir_new->name, getLoginName()) == 0 ||
- strcmp(leveldir_new->author, getRealName()) == 0))
+ (strEqual(leveldir_new->subdir, getLoginName()) ||
+ strEqual(leveldir_new->name, getLoginName()) ||
+ strEqual(leveldir_new->author, getRealName())))
{
leveldir_new->sort_priority = LEVELCLASS_PRIVATE_START;
leveldir_new->readonly = FALSE;
char *directory_path = getPath2(level_directory, directory_name);
/* skip entries for current and parent directory */
- if (strcmp(directory_name, ".") == 0 ||
- strcmp(directory_name, "..") == 0)
+ if (strEqual(directory_name, ".") ||
+ strEqual(directory_name, ".."))
{
free(directory_path);
continue;
free(directory_path);
- if (strcmp(directory_name, GRAPHICS_DIRECTORY) == 0 ||
- strcmp(directory_name, SOUNDS_DIRECTORY) == 0 ||
- strcmp(directory_name, MUSIC_DIRECTORY) == 0)
+ if (strEqual(directory_name, GRAPHICS_DIRECTORY) ||
+ strEqual(directory_name, SOUNDS_DIRECTORY) ||
+ strEqual(directory_name, MUSIC_DIRECTORY))
continue;
valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
{
boolean settings_changed = FALSE;
-#if 1
- printf("::: AdjustGraphicsForEMC()\n");
-
- settings_changed |= adjustTreeGraphics(leveldir_first_all);
- settings_changed |= adjustTreeGraphics(leveldir_first);
-
- if (leveldir_current)
- printf("::: X -> '%s'\n", leveldir_current->graphics_set);
- else
- printf("::: X (leveldir_current == NULL)\n");
-#endif
+ settings_changed |= adjustTreeGraphicsForEMC(leveldir_first_all);
+ settings_changed |= adjustTreeGraphicsForEMC(leveldir_first);
return settings_changed;
}
if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
- sortTreeInfo(&leveldir_first, compareTreeInfoEntries);
+ sortTreeInfo(&leveldir_first);
#if 0
dumpTreeInfo(leveldir_first, 0);
TreeInfo *artwork_new = NULL;
int i;
-#if 0
- printf("::: CHECKING FOR CONFIG FILE '%s'\n", filename);
-#endif
-
if (fileExists(filename))
setup_file_hash = loadSetupFileHash(filename);
if (!valid_file_found)
{
- if (strcmp(directory_name, ".") != 0)
+ if (!strEqual(directory_name, "."))
Error(ERR_WARN, "ignoring artwork directory '%s'", directory_path);
free(directory_path);
getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
*artwork_new = ldi;
- if (strcmp(artwork_new->name, ANONYMOUS_NAME) == 0)
+ if (strEqual(artwork_new->name, ANONYMOUS_NAME))
setString(&artwork_new->name, artwork_new->subdir);
#if 0
}
artwork_new->in_user_dir =
- (strcmp(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)) != 0);
+ (!strEqual(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)));
/* (may use ".sort_priority" from "setup_file_hash" above) */
artwork_new->color = ARTWORKCOLOR(artwork_new);
if (setup_file_hash == NULL) /* (after determining ".user_defined") */
{
- if (strcmp(artwork_new->subdir, ".") == 0)
+ if (strEqual(artwork_new->subdir, "."))
{
if (artwork_new->user_defined)
{
struct dirent *dir_entry;
boolean valid_entry_found = FALSE;
-#if 0
- printf("::: CHECKING BASE DIR '%s'\n", base_directory);
-#endif
-
if ((dir = opendir(base_directory)) == NULL)
{
/* display error if directory is main "options.graphics_directory" etc. */
char *directory_path = getPath2(base_directory, directory_name);
/* skip directory entries for current and parent directory */
- if (strcmp(directory_name, ".") == 0 ||
- strcmp(directory_name, "..") == 0)
+ if (strEqual(directory_name, ".") ||
+ strEqual(directory_name, ".."))
{
free(directory_path);
continue;
printf("music set == %s\n\n", artwork.mus_current_identifier);
#endif
- sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.gfx_first);
+ sortTreeInfo(&artwork.snd_first);
+ sortTreeInfo(&artwork.mus_first);
#if 0
dumpTreeInfo(artwork.gfx_first, 0);
#endif
}
-void LoadArtworkInfoFromLevelNode(ArtworkDirTree **artwork_node,
- LevelDirTree *level_node,
- char *artwork_directory)
-{
- TreeInfo *topnode_last = *artwork_node;
- char *path = getPath2(getLevelDirFromTreeInfo(level_node), artwork_directory);
-
-#if 1
- printf("::: CHECKING '%s' ...\n", path);
-#endif
-
- LoadArtworkInfoFromArtworkDir(artwork_node, NULL, path,(*artwork_node)->type);
-
- if (topnode_last != *artwork_node)
- {
- free((*artwork_node)->identifier);
- free((*artwork_node)->name);
- free((*artwork_node)->name_sorting);
-
- (*artwork_node)->identifier = getStringCopy(level_node->subdir);
- (*artwork_node)->name = getStringCopy(level_node->name);
- (*artwork_node)->name_sorting = getStringCopy(level_node->name);
-
- (*artwork_node)->sort_priority = level_node->sort_priority;
- (*artwork_node)->color = LEVELCOLOR((*artwork_node));
- }
-
- free(path);
-}
-
void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node,
LevelDirTree *level_node)
{
/* check all tree entries for artwork, but skip parent link entries */
if (!level_node->parent_link)
{
-#if 1
- struct
- {
- int type;
- char *dir;
- }
- artwork_type_dirs[] =
- {
- { ARTWORK_TYPE_GRAPHICS, GRAPHICS_DIRECTORY },
- { ARTWORK_TYPE_GRAPHICS, GRAPHICS_ECS_DIRECTORY },
- { ARTWORK_TYPE_GRAPHICS, GRAPHICS_AGA_DIRECTORY },
- { ARTWORK_TYPE_SOUNDS, SOUNDS_DIRECTORY },
- { ARTWORK_TYPE_MUSIC, MUSIC_DIRECTORY },
- { -1, NULL }
- };
- int i;
-
- for (i = 0; artwork_type_dirs[i].type != -1; i++)
- if ((*artwork_node)->type == artwork_type_dirs[i].type)
- LoadArtworkInfoFromLevelNode(artwork_node, level_node,
- artwork_type_dirs[i].dir);
-#else
TreeInfo *topnode_last = *artwork_node;
char *path = getPath2(getLevelDirFromTreeInfo(level_node),
ARTWORK_DIRECTORY((*artwork_node)->type));
}
free(path);
-#endif
}
if (level_node->node_group != NULL)
/* needed for reloading level artwork not known at ealier stage */
- if (strcmp(artwork.gfx_current_identifier, setup.graphics_set) != 0)
+ if (!strEqual(artwork.gfx_current_identifier, setup.graphics_set))
{
artwork.gfx_current =
getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set);
artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first);
}
- if (strcmp(artwork.snd_current_identifier, setup.sounds_set) != 0)
+ if (!strEqual(artwork.snd_current_identifier, setup.sounds_set))
{
artwork.snd_current =
getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set);
artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first);
}
- if (strcmp(artwork.mus_current_identifier, setup.music_set) != 0)
+ if (!strEqual(artwork.mus_current_identifier, setup.music_set))
{
artwork.mus_current =
getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set);
artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first);
}
- sortTreeInfo(&artwork.gfx_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.snd_first, compareTreeInfoEntries);
- sortTreeInfo(&artwork.mus_first, compareTreeInfoEntries);
+ sortTreeInfo(&artwork.gfx_first);
+ sortTreeInfo(&artwork.snd_first);
+ sortTreeInfo(&artwork.mus_first);
#if 0
dumpTreeInfo(artwork.gfx_first, 0);
char *keyname = getKeyNameFromKey(key);
/* add comment, if useful */
- if (strcmp(keyname, "(undefined)") != 0 &&
- strcmp(keyname, "(unknown)") != 0)
+ if (!strEqual(keyname, "(undefined)") &&
+ !strEqual(keyname, "(unknown)"))
{
/* add at least one whitespace */
strcat(line, " ");
{
if (strlen(dir_entry->d_name) > 4 &&
dir_entry->d_name[3] == '.' &&
- strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0)
+ strEqual(&dir_entry->d_name[4], LEVELFILE_EXTENSION))
{
char levelnum_str[4];
int levelnum_value;