return network_dir;
}
-static char *getLevelDirFromTreeInfo(TreeInfo *node)
+char *getLevelDirFromTreeInfo(TreeInfo *node)
{
static char *level_dir = NULL;
print_timestamp_done("LoadLevelArtworkInfo");
}
-static boolean AddUserTreeSetToTreeInfoExt(char *tree_subdir_new, int type)
+static boolean AddTreeSetToTreeInfoExt(TreeInfo *tree_node_old, char *tree_dir,
+ char *tree_subdir_new, int type)
{
- TreeInfo **tree_node_first, *tree_node_old, *tree_node_new;
- char *tree_user_dir = TREE_USERDIR(type);
-
- if (tree_user_dir == NULL) // should not happen
- return FALSE;
-
- // get first node of level or artwork tree
- tree_node_first = TREE_FIRST_NODE_PTR(type);
-
- if (tree_node_first == NULL) // should not happen
- return FALSE;
-
- if (type == TREE_TYPE_LEVEL_DIR)
- {
- // get level info tree node of personal user level set
- tree_node_old = getTreeInfoFromIdentifier(*tree_node_first, getLoginName());
- }
- else
+ if (tree_node_old == NULL)
{
- // get artwork info tree node of first artwork set
- tree_node_old = *tree_node_first;
+ if (type == TREE_TYPE_LEVEL_DIR)
+ {
+ // get level info tree node of personal user level set
+ tree_node_old = getTreeInfoFromIdentifier(leveldir_first, getLoginName());
+ }
+ else
+ {
+ // get artwork info tree node of first artwork set
+ tree_node_old = ARTWORK_FIRST_NODE(artwork, type);
+ }
}
- if (tree_node_old == NULL) // should not happen
+ if (tree_dir == NULL)
+ tree_dir = TREE_USERDIR(type);
+
+ if (tree_node_old == NULL ||
+ tree_dir == NULL ||
+ tree_subdir_new == NULL) // should not happen
return FALSE;
int draw_deactivation_mask = GetDrawDeactivationMask();
if (type == TREE_TYPE_LEVEL_DIR)
{
// load new level set config and add it next to first user level set
- LoadLevelInfoFromLevelConf(&tree_node_old->next, NULL,
- tree_user_dir, tree_subdir_new);
+ LoadLevelInfoFromLevelConf(&tree_node_old->next,
+ tree_node_old->node_parent,
+ tree_dir, tree_subdir_new);
}
else
{
// load new artwork set config and add it next to first artwork set
- LoadArtworkInfoFromArtworkConf(&tree_node_old->next, NULL,
- tree_user_dir, tree_subdir_new, type);
+ LoadArtworkInfoFromArtworkConf(&tree_node_old->next,
+ tree_node_old->node_parent,
+ tree_dir, tree_subdir_new, type);
}
// set draw deactivation mask to previous value
SetDrawDeactivationMask(draw_deactivation_mask);
- // get tree info tree node of newly added tree set
- tree_node_new = getTreeInfoFromIdentifier(*tree_node_first, tree_subdir_new);
+ // get first node of level or artwork info tree
+ TreeInfo **tree_node_first = TREE_FIRST_NODE_PTR(type);
+
+ // get tree info node of newly added level or artwork set
+ TreeInfo *tree_node_new = getTreeInfoFromIdentifier(*tree_node_first,
+ tree_subdir_new);
if (tree_node_new == NULL) // should not happen
return FALSE;
tree_node_new->node_top = tree_node_old->node_top;
tree_node_new->node_parent = tree_node_old->node_parent;
- // sort tree info tree to adjust position of newly added tree set
+ // sort tree info to adjust position of newly added tree set
sortTreeInfo(tree_node_first);
return TRUE;
}
-void AddUserTreeSetToTreeInfo(char *tree_subdir_new, int type)
+void AddTreeSetToTreeInfo(TreeInfo *tree_node, char *tree_dir,
+ char *tree_subdir_new, int type)
{
- if (!AddUserTreeSetToTreeInfoExt(tree_subdir_new, type))
- Error(ERR_EXIT, "internal tree set structure corrupted -- aborting");
+ if (!AddTreeSetToTreeInfoExt(tree_node, tree_dir, tree_subdir_new, type))
+ Error(ERR_EXIT, "internal tree info structure corrupted -- aborting");
}
void AddUserLevelSetToLevelInfo(char *level_subdir_new)
{
- AddUserTreeSetToTreeInfo(level_subdir_new, TREE_TYPE_LEVEL_DIR);
+ AddTreeSetToTreeInfo(NULL, NULL, level_subdir_new, TREE_TYPE_LEVEL_DIR);
}
char *getArtworkIdentifierForUserLevelSet(int type)
{
char *artwork_set = getArtworkIdentifierForUserLevelSet(type);
TreeInfo *artwork_first_node = ARTWORK_FIRST_NODE(artwork, type);
+ TreeInfo *ti = getTreeInfoFromIdentifier(artwork_first_node, artwork_set);
- return getTreeInfoFromIdentifier(artwork_first_node, artwork_set);
+ if (ti == NULL)
+ {
+ ti = getTreeInfoFromIdentifier(artwork_first_node,
+ ARTWORK_DEFAULT_SUBDIR(type));
+ if (ti == NULL)
+ Error(ERR_EXIT, "cannot find default graphics -- should not happen");
+ }
+
+ return ti;
}
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void)
{
static char *level_directory = NULL;
Directory *dir;
+#if 0
+ DirectoryEntry *dir_entry;
+#endif
+
+ checked_free(level_directory);
// check for more levels besides the 'levels' field of 'levelinfo.conf'
return;
}
+#if 0
+ while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
+ {
+ if (strlen(dir_entry->basename) > 4 &&
+ dir_entry->basename[3] == '.' &&
+ strEqual(&dir_entry->basename[4], LEVELFILE_EXTENSION))
+ {
+ char levelnum_str[4];
+ int levelnum_value;
+
+ strncpy(levelnum_str, dir_entry->basename, 3);
+ levelnum_str[3] = '\0';
+
+ levelnum_value = atoi(levelnum_str);
+
+ if (levelnum_value < leveldir_current->first_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir_current->first_level = levelnum_value;
+ }
+ else if (levelnum_value > leveldir_current->last_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir_current->last_level = levelnum_value;
+ }
+ }
+ }
+#endif
+
closeDirectory(dir);
}