rnd-20020428-3-src
[rocksndiamonds.git] / src / libgame / setup.c
index 32c8f265dfdd84961a1762cfd72f8a7fa7f26962..122f1dfe2a8415bdbacc9784e2e9bb4d3d658428 100644 (file)
@@ -422,6 +422,41 @@ char *getCustomSoundFilename(char *basename)
   return NULL;                                 /* cannot find image file */
 }
 
+char *getCustomMusicDirectory(void)
+{
+  static char *directory = NULL;
+
+  if (directory != NULL)
+    free(directory);
+
+  /* 1st try: look for special artwork in current level series directory */
+  directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
+  if (fileExists(directory))
+    return directory;
+
+  /* 2nd try: look for special artwork in private artwork directory */
+  directory = getStringCopy(getUserMusicDir());
+  if (fileExists(directory))
+    return directory;
+
+  /* 3rd try: look for special artwork in configured artwork directory */
+  directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
+  if (fileExists(directory))
+    return directory;
+
+  /* 4th try: look for default artwork in new default artwork directory */
+  directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR));
+  if (fileExists(directory))
+    return directory;
+
+  /* 5th try: look for default artwork in old default artwork directory */
+  directory = getStringCopy(options.music_directory);
+  if (fileExists(directory))
+    return directory;
+
+  return NULL;                                 /* cannot find image file */
+}
+
 void InitTapeDirectory(char *level_subdir)
 {
   createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
@@ -1614,12 +1649,12 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
 
   if (node_parent == NULL)             /* top level group */
   {
-    artwork_new->basepath = base_directory;
-    artwork_new->fullpath = artwork_new->filename;
+    artwork_new->basepath = getStringCopy(base_directory);
+    artwork_new->fullpath = getStringCopy(artwork_new->filename);
   }
   else                                 /* sub level group */
   {
-    artwork_new->basepath = node_parent->basepath;
+    artwork_new->basepath = getStringCopy(node_parent->basepath);
     artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
   }
 
@@ -1779,6 +1814,25 @@ void LoadArtworkInfo()
 #endif
 }
 
+void LoadSoundsInfo()
+{
+#if 0
+  char *filename = getCustomSoundFilename(SOUNDSINFO_FILENAME);
+  struct SetupFileList *setup_file_list = loadSetupFileList(filename);
+
+  if (setup_file_list)
+  {
+#if 0
+    for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
+      setSetupInfo(levelinfo_tokens, i,
+                  getTokenValue(setup_file_list, levelinfo_tokens[i].text));
+#endif
+
+    freeSetupFileList(setup_file_list);
+  }
+#endif
+}
+
 static void SaveUserLevelInfo()
 {
   char *filename;