#ifndef SDL_H
#define SDL_H
-#include "SDL.h"
-#include "SDL_image.h"
-#include "SDL_mixer.h"
+#include <SDL.h>
+#include <SDL_image.h>
+#include <SDL_mixer.h>
+#include <SDL_net.h>
+#include <SDL_thread.h>
/* definitions needed for "system.c" */
#define TARGET_STRING "SDL"
#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#define CURSOR_MAX_WIDTH 32
+#define CURSOR_MAX_HEIGHT 32
+
/* SDL type definitions */
typedef struct SDLSurfaceInfo DrawBuffer;
typedef struct SDLSurfaceInfo DrawWindow;
typedef Uint32 Pixel;
+typedef SDL_Cursor *Cursor;
typedef SDLKey Key;
+typedef unsigned int KeyMod;
typedef SDL_Event Event;
typedef SDL_MouseButtonEvent ButtonEvent;
GC stored_clip_gc;
};
+struct MouseCursorInfo
+{
+ int width, height;
+ int hot_x, hot_y;
+
+ char data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
+ char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
+};
+
struct XY
{
short x, y;
#define None 0L
-#define BlackPixel(d, s) 0x000000
-#define WhitePixel(d, s) 0xffffff
+#define BLACK_PIXEL 0x000000
+#define WHITE_PIXEL 0xffffff
#define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN
#define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP
#define KSYM_FKEY_LAST KSYM_F15
#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1)
+#define KMOD_None None
+#define KMOD_Shift_L KMOD_LSHIFT
+#define KMOD_Shift_R KMOD_RSHIFT
+#define KMOD_Control_L KMOD_LCTRL
+#define KMOD_Control_R KMOD_RCTRL
+#define KMOD_Meta_L KMOD_LMETA
+#define KMOD_Meta_R KMOD_RMETA
+#define KMOD_Alt_L KMOD_LALT
+#define KMOD_Alt_R KMOD_RALT
+
+#define KMOD_Shift (KMOD_Shift_L | KMOD_Shift_R)
+#define KMOD_Control (KMOD_Control_L | KMOD_Control_R)
+#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R)
+#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R)
+
/* SDL function definitions */
-inline void SDLInitVideoDisplay(void);
-inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
-inline boolean SDLSetVideoMode(DrawBuffer **, boolean);
-inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
-inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
-inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
-inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
-inline Pixel SDLGetPixel(Bitmap *, int, int);
+void SDLInitVideoDisplay(void);
+void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
+boolean SDLSetVideoMode(DrawBuffer **, boolean);
+void SDLCreateBitmapContent(Bitmap *, int, int, int);
+void SDLFreeBitmapPointers(Bitmap *);
+void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
+void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
+void SDLFadeScreen(Bitmap *, int, int, int);
+void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
+void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
+Pixel SDLGetPixel(Bitmap *, int, int);
+void SDLPutPixel(Bitmap *, int, int, Pixel);
+
+void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
+void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
void SDLZoomBitmap(Bitmap *, Bitmap *);
Bitmap *SDLLoadImage(char *);
-inline void SDLOpenAudio(void);
-inline void SDLCloseAudio(void);
+void SDLSetMouseCursor(struct MouseCursorInfo *);
+
+void SDLOpenAudio(void);
+void SDLCloseAudio(void);
-inline void SDLNextEvent(Event *);
+void SDLNextEvent(Event *);
void HandleJoystickEvent(Event *);
void SDLInitJoysticks(void);