#define TARGET_STRING "SDL"
#endif
+#if defined(PLATFORM_ANDROID)
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE
#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#define USE_DESKTOP_FULLSCREEN TRUE
+#elif defined(TARGET_SDL2)
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE
+#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#define USE_DESKTOP_FULLSCREEN TRUE
+#else // SDL 1.2
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE
+#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#endif
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
#if defined(TARGET_SDL2)
typedef SDL_TouchFingerEvent FingerEvent;
typedef SDL_TextInputEvent TextEvent;
+typedef SDL_Event PauseResumeEvent;
+typedef SDL_WindowEvent WindowEvent;
#endif
typedef SDL_KeyboardEvent KeyEvent;
typedef SDL_Event ExposeEvent;
#define KSYM_quotedbl SDLK_QUOTEDBL
#define KSYM_numbersign SDLK_HASH
#define KSYM_dollar SDLK_DOLLAR
-#define KSYM_percent KSYM_UNDEFINED /* undefined */
+
+#if defined(TARGET_SDL2)
+#define KSYM_percent SDLK_PERCENT
+#else
+#define KSYM_percent 37 /* undefined in SDL */
+#endif
+
#define KSYM_ampersand SDLK_AMPERSAND
#define KSYM_apostrophe SDLK_QUOTE
#define KSYM_parenleft SDLK_LEFTPAREN
#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R)
#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R)
+#if defined(TARGET_SDL2)
+#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R)
+#endif
/* SDL function definitions */
+boolean SDLSetNativeSurface(SDL_Surface **);
+SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+
#if defined(TARGET_SDL2)
SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowScaling(int);
+void SDLSetWindowScalingQuality(char *);
+void SDLSetWindowFullscreen(boolean);
+void SDLRedrawWindow();
#endif
+void SDLSetWindowTitle(void);
+
+void SDLLimitScreenUpdates(boolean);
void SDLInitVideoDisplay(void);
void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
boolean SDLSetVideoMode(DrawBuffer **, boolean);
void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
+#if 1
+Bitmap *SDLZoomBitmap(Bitmap *, int, int);
+#else
void SDLZoomBitmap(Bitmap *, Bitmap *);
+#endif
Bitmap *SDLLoadImage(char *);