#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R)
#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R)
+/* this only contains "valid" key modifiers (and ignores keys like "NumLock") */
+#define KMOD_Valid (KMOD_Shift | \
+ KMOD_Control | \
+ KMOD_Meta | \
+ KMOD_Alt)
+
#if defined(TARGET_SDL2)
#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R)
#endif
void SDLOpenAudio(void);
void SDLCloseAudio(void);
-void SDLNextEvent(Event *);
+void SDLWaitEvent(Event *);
void SDLHandleWindowManagerEvent(Event *);
void HandleJoystickEvent(Event *);