-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* sdl.h *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// sdl.h
+// ============================================================================
#ifndef SDL_H
#define SDL_H
#define TARGET_STRING "SDL"
#endif
+#if defined(PLATFORM_ANDROID)
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE
#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#elif defined(TARGET_SDL2)
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE
+#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#else // SDL 1.2
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE
+#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#endif
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
#if defined(TARGET_SDL2)
typedef SDL_Keycode Key;
+typedef SDL_Keymod KeyMod;
#else
typedef SDLKey Key;
-#endif
typedef unsigned int KeyMod;
+#endif
typedef SDL_Event Event;
typedef SDL_MouseButtonEvent ButtonEvent;
typedef SDL_MouseMotionEvent MotionEvent;
#if defined(TARGET_SDL2)
typedef SDL_TouchFingerEvent FingerEvent;
+typedef SDL_TextInputEvent TextEvent;
+typedef SDL_Event PauseResumeEvent;
+typedef SDL_WindowEvent WindowEvent;
#endif
typedef SDL_KeyboardEvent KeyEvent;
typedef SDL_Event ExposeEvent;
typedef SDL_Event FocusChangeEvent;
typedef SDL_Event ClientMessageEvent;
-typedef int GC;
-typedef int Pixmap;
-typedef int Display;
-typedef int Visual;
-typedef int Colormap;
-
/* structure definitions */
int width, height;
SDL_Surface *surface;
SDL_Surface *surface_masked;
- GC gc;
- GC stored_clip_gc;
+#if defined(TARGET_SDL2)
+ SDL_Texture *texture;
+ SDL_Texture *texture_masked;
+#endif
};
struct MouseCursorInfo
#define EVENT_FINGERPRESS SDL_FINGERDOWN
#define EVENT_FINGERRELEASE SDL_FINGERUP
#define EVENT_FINGERMOTION SDL_FINGERMOTION
+#define EVENT_TEXTINPUT SDL_TEXTINPUT
#endif
#define EVENT_KEYPRESS SDL_KEYDOWN
#define EVENT_KEYRELEASE SDL_KEYUP
#define KSYM_Shift_R SDLK_RSHIFT
#define KSYM_Control_L SDLK_LCTRL
#define KSYM_Control_R SDLK_RCTRL
+
#if defined(TARGET_SDL2)
#define KSYM_Meta_L SDLK_LGUI
#define KSYM_Meta_R SDLK_RGUI
#define KSYM_Meta_L SDLK_LMETA
#define KSYM_Meta_R SDLK_RMETA
#endif
+
#define KSYM_Alt_L SDLK_LALT
#define KSYM_Alt_R SDLK_RALT
#if !defined(TARGET_SDL2)
#define KSYM_quotedbl SDLK_QUOTEDBL
#define KSYM_numbersign SDLK_HASH
#define KSYM_dollar SDLK_DOLLAR
-#define KSYM_percent KSYM_UNDEFINED /* undefined */
+
+#if defined(TARGET_SDL2)
+#define KSYM_percent SDLK_PERCENT
+#else
+#define KSYM_percent 37 /* undefined in SDL */
+#endif
+
#define KSYM_ampersand SDLK_AMPERSAND
#define KSYM_apostrophe SDLK_QUOTE
#define KSYM_parenleft SDLK_LEFTPAREN
#define KSYM_braceright KSYM_UNDEFINED /* undefined */
#define KSYM_asciitilde KSYM_UNDEFINED /* undefined */
-#if !defined(TARGET_SDL2)
+#if defined(TARGET_SDL2)
+#define KSYM_degree 176
+#define KSYM_Adiaeresis 196
+#define KSYM_Odiaeresis 214
+#define KSYM_Udiaeresis 220
+#define KSYM_adiaeresis 228
+#define KSYM_odiaeresis 246
+#define KSYM_udiaeresis 252
+#define KSYM_ssharp 223
+#else
#define KSYM_degree SDLK_WORLD_16
#define KSYM_Adiaeresis SDLK_WORLD_36
#define KSYM_Odiaeresis SDLK_WORLD_54
#define KSYM_F10 SDLK_F10
#define KSYM_F11 SDLK_F11
#define KSYM_F12 SDLK_F12
-#define KSYM_F13 SDLK_F13
-#define KSYM_F14 SDLK_F14
-#define KSYM_F15 SDLK_F15
-#define KSYM_F16 KSYM_UNDEFINED
-#define KSYM_F17 KSYM_UNDEFINED
-#define KSYM_F18 KSYM_UNDEFINED
-#define KSYM_F19 KSYM_UNDEFINED
-#define KSYM_F20 KSYM_UNDEFINED
-#define KSYM_F21 KSYM_UNDEFINED
-#define KSYM_F22 KSYM_UNDEFINED
-#define KSYM_F23 KSYM_UNDEFINED
-#define KSYM_F24 KSYM_UNDEFINED
#define KSYM_FKEY_FIRST KSYM_F1
-#define KSYM_FKEY_LAST KSYM_F15
+#define KSYM_FKEY_LAST KSYM_F12
#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1)
-#define KMOD_None None
+#define KMOD_None KMOD_NONE
#define KMOD_Shift_L KMOD_LSHIFT
#define KMOD_Shift_R KMOD_RSHIFT
#define KMOD_Control_L KMOD_LCTRL
#define KMOD_Control_R KMOD_RCTRL
+
#if defined(TARGET_SDL2)
#define KMOD_Meta_L KMOD_LGUI
#define KMOD_Meta_R KMOD_RGUI
#define KMOD_Meta_L KMOD_LMETA
#define KMOD_Meta_R KMOD_RMETA
#endif
+
#define KMOD_Alt_L KMOD_LALT
#define KMOD_Alt_R KMOD_RALT
#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R)
#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R)
+#if defined(TARGET_SDL2)
+#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R)
+#endif
/* SDL function definitions */
+boolean SDLSetNativeSurface(SDL_Surface **);
+SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+void SDLCreateBitmapTextures(Bitmap *);
+void SDLFreeBitmapTextures(Bitmap *);
+
#if defined(TARGET_SDL2)
SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowScaling(int);
+void SDLSetWindowScalingQuality(char *);
+void SDLSetWindowFullscreen(boolean);
+void SDLRedrawWindow();
#endif
+void SDLSetWindowTitle(void);
+
+void SDLLimitScreenUpdates(boolean);
void SDLInitVideoDisplay(void);
-void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
-boolean SDLSetVideoMode(DrawBuffer **, boolean);
+void SDLInitVideoBuffer(boolean);
+boolean SDLSetVideoMode(boolean);
void SDLCreateBitmapContent(Bitmap *, int, int, int);
void SDLFreeBitmapPointers(Bitmap *);
void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
+void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int);
void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int,
void (*draw_border_function)(void));
void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
-void SDLZoomBitmap(Bitmap *, Bitmap *);
+Bitmap *SDLZoomBitmap(Bitmap *, int, int);
Bitmap *SDLLoadImage(char *);