-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* sdl.h *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// https://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// sdl.h
+// ============================================================================
#ifndef SDL_H
#define SDL_H
-#include "SDL.h"
-#include "SDL_image.h"
-#include "SDL_mixer.h"
+#include <SDL.h>
+#include <SDL_image.h>
+#include <SDL_mixer.h>
+#include <SDL_net.h>
+#include <SDL_thread.h>
+#if defined(PLATFORM_WIN32)
+#include <SDL_syswm.h>
+#endif
+
+// definitions needed for "system.c"
+#define SURFACE_FLAGS (SDL_WINDOW_RESIZABLE)
-/* definitions needed for "system.c" */
+#define SET_TRANSPARENT_PIXEL (SDL_TRUE)
+#define UNSET_TRANSPARENT_PIXEL (SDL_FALSE)
-#define SURFACE_FLAGS (SDL_SWSURFACE)
+// system dependent definitions
-/* system dependent definitions */
+#define TARGET_STRING "SDL2"
-#define TARGET_STRING "SDL"
+#if defined(PLATFORM_ANDROID)
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE
+#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#else
+#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE
#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
+#endif
+
+#define CURSOR_MAX_WIDTH 32
+#define CURSOR_MAX_HEIGHT 32
-/* SDL type definitions */
+// SDL type definitions
typedef struct SDLSurfaceInfo Bitmap;
typedef struct SDLSurfaceInfo DrawBuffer;
typedef struct SDLSurfaceInfo DrawWindow;
typedef Uint32 Pixel;
+typedef SDL_Cursor *Cursor;
-typedef SDLKey Key;
+typedef SDL_Keycode Key;
+typedef SDL_Keymod KeyMod;
typedef SDL_Event Event;
typedef SDL_MouseButtonEvent ButtonEvent;
typedef SDL_MouseMotionEvent MotionEvent;
+typedef SDL_MouseWheelEvent WheelEvent;
+typedef SDL_TouchFingerEvent FingerEvent;
+typedef SDL_TextInputEvent TextEvent;
+typedef SDL_Event PauseResumeEvent;
+typedef SDL_WindowEvent WindowEvent;
typedef SDL_KeyboardEvent KeyEvent;
-typedef SDL_Event ExposeEvent;
-typedef SDL_Event FocusChangeEvent;
-typedef SDL_Event ClientMessageEvent;
-typedef int GC;
-typedef int Pixmap;
-typedef int Display;
-typedef int Visual;
-typedef int Colormap;
+typedef SDL_EventFilter EventFilter;
-/* structure definitions */
+// structure definitions
struct SDLSurfaceInfo
{
int width, height;
SDL_Surface *surface;
SDL_Surface *surface_masked;
- GC gc;
- GC stored_clip_gc;
+ SDL_Texture *texture;
+ SDL_Texture *texture_masked;
};
-struct XY
+struct MouseCursorInfo
{
- short x, y;
+ int width, height;
+ int hot_x, hot_y;
+
+ byte data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
+ byte mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
};
+struct UserEventInfo
+{
+ // same as in "struct SDL_UserEvent"
+ Uint32 type;
+ Uint32 timestamp;
+ Uint32 windowID;
+ Sint32 code;
+
+ // changed to use integer values instead of void pointers
+ Uint32 value1;
+ Uint32 value2;
+};
+
+typedef struct UserEventInfo UserEvent;
+
-/* SDL symbol definitions */
+// SDL symbol definitions
#define None 0L
#define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN
#define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP
#define EVENT_MOTIONNOTIFY SDL_MOUSEMOTION
+#define EVENT_WHEELMOTION SDL_MOUSEWHEEL
+#define EVENT_FINGERPRESS SDL_FINGERDOWN
+#define EVENT_FINGERRELEASE SDL_FINGERUP
+#define EVENT_FINGERMOTION SDL_FINGERMOTION
+#define EVENT_TEXTINPUT SDL_TEXTINPUT
#define EVENT_KEYPRESS SDL_KEYDOWN
#define EVENT_KEYRELEASE SDL_KEYUP
-#define EVENT_EXPOSE SDL_USEREVENT + 0
-#define EVENT_FOCUSIN SDL_USEREVENT + 1
-#define EVENT_FOCUSOUT SDL_USEREVENT + 2
-#define EVENT_CLIENTMESSAGE SDL_QUIT
-#define EVENT_MAPNOTIFY SDL_USEREVENT + 4
-#define EVENT_UNMAPNOTIFY SDL_USEREVENT + 5
+#define EVENT_USER SDL_USEREVENT
+#define EVENT_QUIT SDL_QUIT
#define KSYM_UNDEFINED SDLK_UNKNOWN
#define KSYM_Shift_R SDLK_RSHIFT
#define KSYM_Control_L SDLK_LCTRL
#define KSYM_Control_R SDLK_RCTRL
-#define KSYM_Meta_L SDLK_LMETA
-#define KSYM_Meta_R SDLK_RMETA
+
+#define KSYM_Meta_L SDLK_LGUI
+#define KSYM_Meta_R SDLK_RGUI
+
#define KSYM_Alt_L SDLK_LALT
#define KSYM_Alt_R SDLK_RALT
-#define KSYM_Super_L SDLK_LSUPER
-#define KSYM_Super_R SDLK_RSUPER
#define KSYM_Mode_switch SDLK_MODE
#define KSYM_Multi_key SDLK_RCTRL
#define KSYM_End SDLK_END
#define KSYM_Page_Up SDLK_PAGEUP
#define KSYM_Page_Down SDLK_PAGEDOWN
+
+#define KSYM_Select SDLK_SELECT
#define KSYM_Menu SDLK_MENU
+#define KSYM_Back SDLK_AC_BACK
+#define KSYM_PlayPause SDLK_AUDIOPLAY
+#if defined(PLATFORM_ANDROID)
+#define KSYM_Rewind SDLK_AUDIOREWIND
+#define KSYM_FastForward SDLK_AUDIOFASTFORWARD
+#endif
#define KSYM_space SDLK_SPACE
#define KSYM_exclam SDLK_EXCLAIM
#define KSYM_quotedbl SDLK_QUOTEDBL
#define KSYM_numbersign SDLK_HASH
#define KSYM_dollar SDLK_DOLLAR
-#define KSYM_percent KSYM_UNDEFINED /* undefined */
+#define KSYM_percent SDLK_PERCENT
#define KSYM_ampersand SDLK_AMPERSAND
#define KSYM_apostrophe SDLK_QUOTE
#define KSYM_parenleft SDLK_LEFTPAREN
#define KSYM_underscore SDLK_UNDERSCORE
#define KSYM_grave SDLK_BACKQUOTE
-#define KSYM_quoteleft KSYM_UNDEFINED /* undefined */
-#define KSYM_braceleft KSYM_UNDEFINED /* undefined */
-#define KSYM_bar KSYM_UNDEFINED /* undefined */
-#define KSYM_braceright KSYM_UNDEFINED /* undefined */
-#define KSYM_asciitilde KSYM_UNDEFINED /* undefined */
-
-#define KSYM_Adiaeresis SDLK_WORLD_36
-#define KSYM_Odiaeresis SDLK_WORLD_54
-#define KSYM_Udiaeresis SDLK_WORLD_60
-#define KSYM_adiaeresis SDLK_WORLD_68
-#define KSYM_odiaeresis SDLK_WORLD_86
-#define KSYM_udiaeresis SDLK_WORLD_92
-#define KSYM_ssharp SDLK_WORLD_63
+#define KSYM_quoteleft KSYM_UNDEFINED // undefined
+#define KSYM_braceleft KSYM_UNDEFINED // undefined
+#define KSYM_bar KSYM_UNDEFINED // undefined
+#define KSYM_braceright KSYM_UNDEFINED // undefined
+#define KSYM_asciitilde KSYM_UNDEFINED // undefined
+
+#define KSYM_degree 176
+#define KSYM_Adiaeresis 196
+#define KSYM_Odiaeresis 214
+#define KSYM_Udiaeresis 220
+#define KSYM_adiaeresis 228
+#define KSYM_odiaeresis 246
+#define KSYM_udiaeresis 252
+#define KSYM_ssharp 223
#ifndef SDLK_A
#define SDLK_A 65
#define KSYM_8 SDLK_8
#define KSYM_9 SDLK_9
-#define KSYM_KP_0 SDLK_KP0
-#define KSYM_KP_1 SDLK_KP1
-#define KSYM_KP_2 SDLK_KP2
-#define KSYM_KP_3 SDLK_KP3
-#define KSYM_KP_4 SDLK_KP4
-#define KSYM_KP_5 SDLK_KP5
-#define KSYM_KP_6 SDLK_KP6
-#define KSYM_KP_7 SDLK_KP7
-#define KSYM_KP_8 SDLK_KP8
-#define KSYM_KP_9 SDLK_KP9
+#define KSYM_KP_0 SDLK_KP_0
+#define KSYM_KP_1 SDLK_KP_1
+#define KSYM_KP_2 SDLK_KP_2
+#define KSYM_KP_3 SDLK_KP_3
+#define KSYM_KP_4 SDLK_KP_4
+#define KSYM_KP_5 SDLK_KP_5
+#define KSYM_KP_6 SDLK_KP_6
+#define KSYM_KP_7 SDLK_KP_7
+#define KSYM_KP_8 SDLK_KP_8
+#define KSYM_KP_9 SDLK_KP_9
#define KSYM_F1 SDLK_F1
#define KSYM_F2 SDLK_F2
#define KSYM_F10 SDLK_F10
#define KSYM_F11 SDLK_F11
#define KSYM_F12 SDLK_F12
-#define KSYM_F13 SDLK_F13
-#define KSYM_F14 SDLK_F14
-#define KSYM_F15 SDLK_F15
-#define KSYM_F16 KSYM_UNDEFINED
-#define KSYM_F17 KSYM_UNDEFINED
-#define KSYM_F18 KSYM_UNDEFINED
-#define KSYM_F19 KSYM_UNDEFINED
-#define KSYM_F20 KSYM_UNDEFINED
-#define KSYM_F21 KSYM_UNDEFINED
-#define KSYM_F22 KSYM_UNDEFINED
-#define KSYM_F23 KSYM_UNDEFINED
-#define KSYM_F24 KSYM_UNDEFINED
#define KSYM_FKEY_FIRST KSYM_F1
-#define KSYM_FKEY_LAST KSYM_F15
+#define KSYM_FKEY_LAST KSYM_F12
#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1)
-
-/* SDL function definitions */
-
-inline void SDLInitVideoDisplay(void);
-inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
-inline boolean SDLSetVideoMode(DrawBuffer **, boolean);
-inline void SDLCreateBitmapContent(Bitmap *, int, int, int);
-inline void SDLFreeBitmapPointers(Bitmap *);
-inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
-inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
-inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
-inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
-inline Pixel SDLGetPixel(Bitmap *, int, int);
-
-void SDLZoomBitmap(Bitmap *, Bitmap *);
+#define KSYM_RAW(k) (((k) >= KSYM_a && \
+ (k) <= KSYM_z) || \
+ ((k) >= KSYM_0 && \
+ (k) <= KSYM_9) || \
+ (k) == KSYM_space)
+
+#define KSYM_PRINTABLE(k) (((k) >= KSYM_space && \
+ (k) <= KSYM_z) || \
+ (k) == KSYM_Adiaeresis || \
+ (k) == KSYM_Odiaeresis || \
+ (k) == KSYM_Udiaeresis || \
+ (k) == KSYM_adiaeresis || \
+ (k) == KSYM_odiaeresis || \
+ (k) == KSYM_udiaeresis)
+
+#define KMOD_None KMOD_NONE
+#define KMOD_Shift_L KMOD_LSHIFT
+#define KMOD_Shift_R KMOD_RSHIFT
+#define KMOD_Control_L KMOD_LCTRL
+#define KMOD_Control_R KMOD_RCTRL
+#define KMOD_Meta_L KMOD_LGUI
+#define KMOD_Meta_R KMOD_RGUI
+#define KMOD_Alt_L KMOD_LALT
+#define KMOD_Alt_R KMOD_RALT
+
+#define KMOD_Shift (KMOD_Shift_L | KMOD_Shift_R)
+#define KMOD_Control (KMOD_Control_L | KMOD_Control_R)
+#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R)
+#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R)
+
+// this only contains "valid" key modifiers (and ignores keys like "NumLock")
+#define KMOD_Valid (KMOD_Shift | \
+ KMOD_Control | \
+ KMOD_Meta | \
+ KMOD_Alt)
+
+#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R)
+
+
+// SDL function definitions
+
+void SDLSetAlpha(SDL_Surface *, boolean, int);
+const char *SDLGetRendererName(void);
+boolean SDLSetNativeSurface(SDL_Surface **);
+SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+void SDLCreateBitmapTextures(Bitmap *);
+void SDLFreeBitmapTextures(Bitmap *);
+
+SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowScaling(int);
+void SDLSetWindowScalingQuality(char *);
+void SDLSetWindowFullscreen(boolean);
+void SDLSetDisplaySize(void);
+void SDLSetScreenSizeAndOffsets(int, int);
+void SDLSetScreenSizeForRenderer(int, int);
+void SDLSetScreenProperties(void);
+
+void SDLSetScreenRenderingMode(char *);
+void SDLSetScreenVsyncMode(char *);
+void SDLRedrawWindow(void);
+void SDLSetWindowTitle(void);
+
+void SDLLimitScreenUpdates(boolean);
+void SDLInitVideoDisplay(void);
+void SDLInitVideoBuffer(boolean);
+boolean SDLSetVideoMode(boolean);
+void SDLCreateBitmapContent(Bitmap *, int, int, int);
+void SDLFreeBitmapPointers(Bitmap *);
+void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
+void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int);
+void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
+void SDLFadeRectangle(int, int, int, int, int, int, int,
+ void (*draw_border_function)(void));
+void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
+void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
+Pixel SDLGetPixel(Bitmap *, int, int);
+void SDLPutPixel(Bitmap *, int, int, Pixel);
+
+void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
+void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
+
+Bitmap *SDLZoomBitmap(Bitmap *, int, int);
Bitmap *SDLLoadImage(char *);
-inline void SDLOpenAudio(void);
-inline void SDLCloseAudio(void);
+void SDLSetMouseCursor(struct MouseCursorInfo *);
+
+void SDLOpenAudio(void);
+void SDLCloseAudio(void);
-inline void SDLNextEvent(Event *);
+void SDLWaitEvent(Event *);
+void SDLCorrectRawMousePosition(int *, int *);
void HandleJoystickEvent(Event *);
void SDLInitJoysticks(void);
boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *);
+boolean SDLCheckJoystickOpened(int);
+void SDLClearJoystickState(void);
+boolean SDLOpenJoystick(int);
+void SDLCloseJoystick(int);
+
+void PrepareFadeBitmap(int);
+
+void Delay_WithScreenUpdates(unsigned int);
-#endif /* SDL_H */
+#endif // SDL_H