struct SDLSurfaceInfo
{
+ char *source_filename;
+
+ int width, height;
SDL_Surface *surface;
SDL_Surface *surface_masked;
GC gc;
inline void SDLNextEvent(Event *);
+void HandleJoystickEvent(Event *);
+void SDLInitJoysticks(void);
+boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *);
+
#endif /* SDL_H */