#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
#endif
+#define USE_FINAL_SCREEN_BITMAP FALSE
+
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
void SDLCreateBitmapContent(Bitmap *, int, int, int);
void SDLFreeBitmapPointers(Bitmap *);
void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
+void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int);
void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int,
void (*draw_border_function)(void));