#include <SDL_mixer.h>
#include <SDL_net.h>
#include <SDL_thread.h>
-
+#if defined(PLATFORM_WIN32)
+#include <SDL_syswm.h>
+#endif
/* definitions needed for "system.c" */
+#if defined(TARGET_SDL2)
+#define SURFACE_FLAGS (0)
+#else
#define SURFACE_FLAGS (SDL_SWSURFACE)
+#endif
+
+#if defined(TARGET_SDL2)
+#define SET_TRANSPARENT_PIXEL (SDL_TRUE)
+#define UNSET_TRANSPARENT_PIXEL (SDL_FALSE)
+#else
+#define SET_TRANSPARENT_PIXEL (SDL_SRCCOLORKEY)
+#define UNSET_TRANSPARENT_PIXEL (0)
+#endif
/* system dependent definitions */
+#if defined(TARGET_SDL2)
+#define TARGET_STRING "SDL2"
+#else
#define TARGET_STRING "SDL"
+#endif
+
#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
#define CURSOR_MAX_WIDTH 32
typedef Uint32 Pixel;
typedef SDL_Cursor *Cursor;
+#if defined(TARGET_SDL2)
+typedef SDL_Keycode Key;
+#else
typedef SDLKey Key;
+#endif
typedef unsigned int KeyMod;
typedef SDL_Event Event;
#define KSYM_Shift_R SDLK_RSHIFT
#define KSYM_Control_L SDLK_LCTRL
#define KSYM_Control_R SDLK_RCTRL
+#if defined(TARGET_SDL2)
+#define KSYM_Meta_L SDLK_LGUI
+#define KSYM_Meta_R SDLK_RGUI
+#else
#define KSYM_Meta_L SDLK_LMETA
#define KSYM_Meta_R SDLK_RMETA
+#endif
#define KSYM_Alt_L SDLK_LALT
#define KSYM_Alt_R SDLK_RALT
+#if !defined(TARGET_SDL2)
#define KSYM_Super_L SDLK_LSUPER
#define KSYM_Super_R SDLK_RSUPER
+#endif
#define KSYM_Mode_switch SDLK_MODE
#define KSYM_Multi_key SDLK_RCTRL
#define KSYM_braceright KSYM_UNDEFINED /* undefined */
#define KSYM_asciitilde KSYM_UNDEFINED /* undefined */
+#if !defined(TARGET_SDL2)
#define KSYM_degree SDLK_WORLD_16
#define KSYM_Adiaeresis SDLK_WORLD_36
#define KSYM_Odiaeresis SDLK_WORLD_54
#define KSYM_odiaeresis SDLK_WORLD_86
#define KSYM_udiaeresis SDLK_WORLD_92
#define KSYM_ssharp SDLK_WORLD_63
+#endif
#ifndef SDLK_A
#define SDLK_A 65
#define KSYM_8 SDLK_8
#define KSYM_9 SDLK_9
+#if defined(TARGET_SDL2)
+#define KSYM_KP_0 SDLK_KP_0
+#define KSYM_KP_1 SDLK_KP_1
+#define KSYM_KP_2 SDLK_KP_2
+#define KSYM_KP_3 SDLK_KP_3
+#define KSYM_KP_4 SDLK_KP_4
+#define KSYM_KP_5 SDLK_KP_5
+#define KSYM_KP_6 SDLK_KP_6
+#define KSYM_KP_7 SDLK_KP_7
+#define KSYM_KP_8 SDLK_KP_8
+#define KSYM_KP_9 SDLK_KP_9
+#else
#define KSYM_KP_0 SDLK_KP0
#define KSYM_KP_1 SDLK_KP1
#define KSYM_KP_2 SDLK_KP2
#define KSYM_KP_7 SDLK_KP7
#define KSYM_KP_8 SDLK_KP8
#define KSYM_KP_9 SDLK_KP9
+#endif
#define KSYM_F1 SDLK_F1
#define KSYM_F2 SDLK_F2
#define KMOD_Shift_R KMOD_RSHIFT
#define KMOD_Control_L KMOD_LCTRL
#define KMOD_Control_R KMOD_RCTRL
+#if defined(TARGET_SDL2)
+#define KMOD_Meta_L KMOD_LGUI
+#define KMOD_Meta_R KMOD_RGUI
+#else
#define KMOD_Meta_L KMOD_LMETA
#define KMOD_Meta_R KMOD_RMETA
+#endif
#define KMOD_Alt_L KMOD_LALT
#define KMOD_Alt_R KMOD_RALT
/* SDL function definitions */
+#if defined(TARGET_SDL2)
+SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+#endif
+
void SDLInitVideoDisplay(void);
void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
boolean SDLSetVideoMode(DrawBuffer **, boolean);
void SDLCloseAudio(void);
void SDLNextEvent(Event *);
+void SDLHandleWindowManagerEvent(Event *);
void HandleJoystickEvent(Event *);
void SDLInitJoysticks(void);