/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2000 Artsoft Entertainment *
+* (c) 1994-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
struct SDLSurfaceInfo
{
+ char *source_filename;
+
+ int width, height;
SDL_Surface *surface;
SDL_Surface *surface_masked;
GC gc;
#define KSYM_F23 KSYM_UNDEFINED
#define KSYM_F24 KSYM_UNDEFINED
+#define KSYM_FKEY_FIRST KSYM_F1
+#define KSYM_FKEY_LAST KSYM_F15
+#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1)
+
/* SDL function definitions */
inline boolean SDLSetVideoMode(DrawBuffer **, boolean);
inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int);
-inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int);
-inline void SDLDrawLine(SDL_Surface *, int, int, int, int, Uint32);
-/* functions from SGE library */
-void sge_Line(SDL_Surface *, Sint16, Sint16, Sint16, Sint16, Uint32);
+inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int);
+inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
+inline Pixel SDLGetPixel(Bitmap *, int, int);
+
+void SDLZoomBitmap(Bitmap *, Bitmap *);
Bitmap *SDLLoadImage(char *);
-inline boolean SDLOpenAudio(void);
+inline void SDLOpenAudio(void);
inline void SDLCloseAudio(void);
+inline void SDLNextEvent(Event *);
+
+void HandleJoystickEvent(Event *);
+void SDLInitJoysticks(void);
+boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *);
+
#endif /* SDL_H */