#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
#endif
-#define USE_FINAL_SCREEN_BITMAP FALSE
-
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
void SDLSetWindowScaling(int);
void SDLSetWindowScalingQuality(char *);
void SDLSetWindowFullscreen(boolean);
-void SDLRedrawWindow();
#endif
+void SDLSetScreenRenderingMode(char *);
+void SDLRedrawWindow();
void SDLSetWindowTitle(void);
void SDLLimitScreenUpdates(boolean);
void SDLInitVideoDisplay(void);
-void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
-boolean SDLSetVideoMode(DrawBuffer **, boolean);
+void SDLInitVideoBuffer(boolean);
+boolean SDLSetVideoMode(boolean);
void SDLCreateBitmapContent(Bitmap *, int, int, int);
void SDLFreeBitmapPointers(Bitmap *);
void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);