#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
#endif
-#if defined(TARGET_SDL2)
-#define USE_FINAL_SCREEN_BITMAP FALSE
-#else
-#define USE_FINAL_SCREEN_BITMAP TRUE
-#endif
-
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
void SDLSetWindowScaling(int);
void SDLSetWindowScalingQuality(char *);
+void SDLSetScreenRenderingMode(char *);
void SDLSetWindowFullscreen(boolean);
void SDLRedrawWindow();
#endif