#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE
#endif
+#define USE_FINAL_SCREEN_BITMAP FALSE
+
#define CURSOR_MAX_WIDTH 32
#define CURSOR_MAX_HEIGHT 32
typedef SDL_Event FocusChangeEvent;
typedef SDL_Event ClientMessageEvent;
-typedef int GC;
-typedef int Pixmap;
-typedef int Display;
-typedef int Visual;
-typedef int Colormap;
-
/* structure definitions */
int width, height;
SDL_Surface *surface;
SDL_Surface *surface_masked;
- GC gc;
- GC stored_clip_gc;
+#if defined(TARGET_SDL2)
+ SDL_Texture *texture;
+ SDL_Texture *texture_masked;
+#endif
};
struct MouseCursorInfo
boolean SDLSetNativeSurface(SDL_Surface **);
SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+void SDLCreateBitmapTextures(Bitmap *);
+void SDLFreeBitmapTextures(Bitmap *);
#if defined(TARGET_SDL2)
SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
void SDLCreateBitmapContent(Bitmap *, int, int, int);
void SDLFreeBitmapPointers(Bitmap *);
void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
+void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int);
void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int,
void (*draw_border_function)(void));
void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
-#if 1
Bitmap *SDLZoomBitmap(Bitmap *, int, int);
-#else
-void SDLZoomBitmap(Bitmap *, Bitmap *);
-#endif
Bitmap *SDLLoadImage(char *);