fullscreen_yoffset = 0;
#ifdef FULLSCREEN_BUG
- for (i=0; screen_xy[i][0] != -1; i++)
+ for (i = 0; screen_xy[i][0] != -1; i++)
{
if (video.width <= screen_xy[i][0] && video.height <= screen_xy[i][1])
{
int i, x, y;
int line_width = 4;
- for (i=0; i<num_points - 1; i++)
+ for (i = 0; i < num_points - 1; i++)
{
- for (x=0; x<line_width; x++)
+ for (x = 0; x < line_width; x++)
{
- for (y=0; y<line_width; y++)
+ for (y = 0; y < line_width; y++)
{
int dx = x - line_width / 2;
int dy = y - line_width / 2;
{
int x, y;
- for (y=src_y; y < src_y + height; y++)
+ for (y = src_y; y < src_y + height; y++)
{
- for (x=src_x; x < src_x + width; x++)
+ for (x = src_x; x < src_x + width; x++)
{
Uint32 pixel = SDLGetPixel(bitmap, x, y);
{
int x, y;
- for (y=0; y < height; y++)
+ for (y = 0; y < height; y++)
{
- for (x=0; x < width; x++)
+ for (x = 0; x < width; x++)
{
Uint32 pixel = SDLGetPixel(src_bitmap, src_x + x, src_y + y);
else
{
/* copy palette */
- for (i=0; i < zoom_src->format->palette->ncolors; i++)
+ for (i = 0; i < zoom_src->format->palette->ncolors; i++)
zoom_dst->format->palette->colors[i] =
zoom_src->format->palette->colors[i];
zoom_dst->format->palette->ncolors = zoom_src->format->palette->ncolors;
}
}
- for (i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
char *device_name = setup.input[i].joy.device_name;
int joystick_nr = getJoystickNrFromDeviceName(device_name);