if (gfx.draw_global_anim_function != NULL)
gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_2);
+ // copy envelope request to render target buffer, if needed (above all)
+ if (gfx.draw_envelope_request_function != NULL)
+ gfx.draw_envelope_request_function(draw_target);
+
// copy tile selection cursor to render target buffer, if defined (above all)
if (gfx.draw_tile_cursor_function != NULL)
gfx.draw_tile_cursor_function(draw_target);
+
+ // copy global animations to render target buffer, if defined (mouse pointer)
+ if (gfx.draw_global_anim_function != NULL)
+ gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_3);
}
static void UpdateScreenExt(SDL_Rect *rect, boolean with_frame_delay)