}
}
-static boolean SDLOpenJoystick(int nr)
+boolean SDLOpenJoystick(int nr)
{
if (nr < 0 || nr >= MAX_PLAYERS)
return FALSE;
return (sdl_joystick[nr] != NULL);
}
-static void SDLCloseJoystick(int nr)
+void SDLCloseJoystick(int nr)
{
if (nr < 0 || nr >= MAX_PLAYERS)
return;
static boolean sdl_joystick_subsystem_initialized = FALSE;
boolean print_warning = !sdl_joystick_subsystem_initialized;
#if defined(TARGET_SDL2)
- char *mappings_file_base = getPath2(options.ro_base_directory,
+ char *mappings_file_base = getPath2(options.conf_directory,
GAMECONTROLLER_BASENAME);
char *mappings_file_user = getPath2(getUserGameDataDir(),
GAMECONTROLLER_BASENAME);
return TRUE;
}
+
+/* ========================================================================= */
+/* touch input overlay functions */
+/* ========================================================================= */
+
#if defined(USE_TOUCH_INPUT_OVERLAY)
static void DrawTouchInputOverlay()
{