removed artifact from removed X11 support
[rocksndiamonds.git] / src / libgame / sdl.c
index 8b8720c320fcfe182b5bdbbb3958d03034aeb9ce..32635b5341a6f4ff7bfb6530742ae22482628e1b 100644 (file)
@@ -454,7 +454,7 @@ void SDLInitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window,
 
   /* !!! SDL2 can only set the window icon if the window already exists !!! */
   /* set window icon */
-  SDLSetWindowIcon(program.sdl_icon_filename);
+  SDLSetWindowIcon(program.icon_filename);
 
   /* set window and icon title */
 #if defined(TARGET_SDL2)
@@ -716,9 +716,12 @@ boolean SDLSetVideoMode(DrawBuffer **backbuffer, boolean fullscreen)
   SDLRedrawWindow();                   // map window
 #endif
 
+#ifdef DEBUG
+#if defined(PLATFORM_WIN32)
+  // experimental drag and drop code
+
   SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
 
-#if defined(PLATFORM_WIN32)
   {
     SDL_SysWMinfo wminfo;
     HWND hwnd;
@@ -743,6 +746,7 @@ boolean SDLSetVideoMode(DrawBuffer **backbuffer, boolean fullscreen)
       DragAcceptFiles(hwnd, TRUE);
     }
   }
+#endif
 #endif
 
   return success;
@@ -2373,7 +2377,10 @@ void SDLNextEvent(Event *event)
 
 void SDLHandleWindowManagerEvent(Event *event)
 {
+#ifdef DEBUG
 #if defined(PLATFORM_WIN32)
+  // experimental drag and drop code
+
   SDL_SysWMEvent *syswmevent = (SDL_SysWMEvent *)event;
   SDL_SysWMmsg *syswmmsg = (SDL_SysWMmsg *)(syswmevent->msg);
 
@@ -2411,6 +2418,7 @@ void SDLHandleWindowManagerEvent(Event *event)
 #endif
   }
 #endif
+#endif
 }