changed mouse cursor on title screens not being always invisible
[rocksndiamonds.git] / src / libgame / sdl.c
index 2217842e8c8b132e7e17193360b7dcd236de158a..22e96da8ba0aa00a6d1c7b72f4bbc27b9615b4d6 100644 (file)
@@ -207,20 +207,12 @@ boolean SDLSetNativeSurface(SDL_Surface **surface)
 
 SDL_Surface *SDLGetNativeSurface(SDL_Surface *surface)
 {
-  if (surface == NULL ||
-      backbuffer == NULL ||
-      backbuffer->surface == NULL)
+  if (surface == NULL)
     return NULL;
 
-  return SDL_ConvertSurface(surface, backbuffer->surface->format, 0);
-}
-
-SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface)
-{
-  if (surface == NULL ||
-      backbuffer == NULL ||
+  if (backbuffer == NULL ||
       backbuffer->surface == NULL)
-    return NULL;
+    return SDL_ConvertSurface(surface, surface->format, 0);
 
   return SDL_ConvertSurface(surface, backbuffer->surface->format, 0);
 }