rnd-20020803-1-src
[rocksndiamonds.git] / src / libgame / sdl.c
index 6365c87161db3a0efb246895c26195f5be95d321..14d4830b00587c9ef9ce43a0b132379b330b22df 100644 (file)
@@ -1,7 +1,7 @@
 /***********************************************************
 * Artsoft Retro-Game Library                               *
 *----------------------------------------------------------*
-* (c) 1994-2001 Artsoft Entertainment                      *
+* (c) 1994-2002 Artsoft Entertainment                      *
 *               Holger Schemel                             *
 *               Detmolder Strasse 189                      *
 *               33604 Bielefeld                            *
@@ -890,15 +890,6 @@ inline void SDLOpenAudio(void)
   audio.music_channel = MUSIC_CHANNEL;
   audio.first_sound_channel = FIRST_SOUND_CHANNEL;
 
-  /* reserve first channel for music loops */
-  if (Mix_ReserveChannels(1) == 1)
-    audio.music_channel = 0;
-  else
-    audio.music_available = FALSE;
-
-  Mix_Volume(-1, SOUND_MAX_VOLUME);
-  Mix_VolumeMusic(SOUND_MAX_VOLUME);
-
   Mixer_InitChannels();
 }