/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2001 Artsoft Entertainment *
+* (c) 1994-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#include "system.h"
-/* functions for version handling */
-#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z))
-#define VERSION_MAJOR(x) ((x) / 10000)
-#define VERSION_MINOR(x) (((x) % 10000) / 100)
-#define VERSION_PATCH(x) ((x) % 100)
-
/* values for InitCounter() and Counter() */
#define INIT_COUNTER 0
#define READ_COUNTER 1
/* values for InitRND() */
#define NEW_RANDOMIZE -1
+#define InitEngineRND(seed) init_random_number(0, seed)
+#define InitSimpleRND(seed) init_random_number(1, seed)
+#define RND(max) get_random_number(0, max)
+#define SimpleRND(max) get_random_number(1, max)
+
/* values for Error() */
#define ERR_RETURN 0
-#define ERR_WARN (1 << 0)
-#define ERR_EXIT (1 << 1)
-#define ERR_HELP (1 << 2)
-#define ERR_SOUND_SERVER (1 << 3)
-#define ERR_NETWORK_SERVER (1 << 4)
-#define ERR_NETWORK_CLIENT (1 << 5)
+#define ERR_RETURN_LINE (1 << 0)
+#define ERR_WARN (1 << 1)
+#define ERR_EXIT (1 << 2)
+#define ERR_HELP (1 << 3)
+#define ERR_SOUND_SERVER (1 << 4)
+#define ERR_NETWORK_SERVER (1 << 5)
+#define ERR_NETWORK_CLIENT (1 << 6)
#define ERR_FROM_SERVER (ERR_SOUND_SERVER | ERR_NETWORK_SERVER)
#define ERR_EXIT_HELP (ERR_EXIT | ERR_HELP)
#define ERR_EXIT_SOUND_SERVER (ERR_EXIT | ERR_SOUND_SERVER)
#define BYTE_ORDER_BIG_ENDIAN 0
#define BYTE_ORDER_LITTLE_ENDIAN 1
+/* values for cursor bitmap creation */
+#define BIT_ORDER_MSB 0
+#define BIT_ORDER_LSB 1
+
/* values for createDirectory() */
#define PERMS_PRIVATE 0
#define PERMS_PUBLIC 1
/* values for general file handling stuff */
#define MAX_FILENAME_LEN 256
-#define MAX_LINE_LEN 1000
+#define MAX_LINE_LEN 1024
+
+/* values for general username handling stuff */
+#define MAX_USERNAME_LEN 1024
+
+
+void fprintf_line(FILE *, char *, int);
+void printf_line(char *, int);
+void printf_line_with_prefix(char *, char *, int);
+char *int2str(int, int);
+char *i_to_a(unsigned int);
+int log_2(unsigned int);
void InitCounter(void);
unsigned long Counter(void);
boolean FrameReached(unsigned long *, unsigned long);
boolean DelayReached(unsigned long *, unsigned long);
void WaitUntilDelayReached(unsigned long *, unsigned long);
-char *int2str(int, int);
+
+#if 0
unsigned int SimpleRND(unsigned int);
+unsigned int InitSimpleRND(long);
unsigned int RND(unsigned int);
unsigned int InitRND(long);
+#endif
+
+unsigned int init_random_number(int, long);
+unsigned int get_random_number(int, int);
+
char *getLoginName(void);
char *getRealName(void);
char *getHomeDir(void);
+
+char *getBasePath(char *);
+char *getBaseName(char *);
+
char *getPath2(char *, char *);
char *getPath3(char *, char *, char*);
+char *getStringCat2(char *, char *);
char *getStringCopy(char *);
char *getStringToLower(char *);
-void GetOptions(char **);
+void setString(char **, char *);
+
+void GetOptions(char **, void (*print_usage_function)(void));
+
+void SetError(char *, ...);
+char *GetError(void);
void Error(int, char *, ...);
+
void *checked_malloc(unsigned long);
void *checked_calloc(unsigned long);
void *checked_realloc(void *, unsigned long);
+void checked_free(void *);
+
inline void swap_numbers(int *, int *);
inline void swap_number_pairs(int *, int *, int *, int *);
-short getFile16BitInteger(FILE *, int);
-void putFile16BitInteger(FILE *, short, int);
+int getFile8BitInteger(FILE *);
+int putFile8BitInteger(FILE *, int);
+int getFile16BitInteger(FILE *, int);
+int putFile16BitInteger(FILE *, int, int);
int getFile32BitInteger(FILE *, int);
-void putFile32BitInteger(FILE *, int, int);
+int putFile32BitInteger(FILE *, int, int);
+
boolean getFileChunk(FILE *, char *, int *, int);
void putFileChunk(FILE *, char *, int, int);
+int getFileVersion(FILE *);
+void putFileVersion(FILE *, int);
+
+void ReadBytesFromFile(FILE *, byte *, unsigned long);
+void WriteBytesToFile(FILE *, byte *, unsigned long);
+
void ReadUnusedBytesFromFile(FILE *, unsigned long);
void WriteUnusedBytesToFile(FILE *, unsigned long);
+#define getFile8Bit(f) getFile8BitInteger(f)
+#define putFile8Bit(f,x) putFile8BitInteger(f,x)
+#define getFile16BitBE(f) getFile16BitInteger(f,BYTE_ORDER_BIG_ENDIAN)
+#define getFile16BitLE(f) getFile16BitInteger(f,BYTE_ORDER_LITTLE_ENDIAN)
+#define putFile16BitBE(f,x) putFile16BitInteger(f,x,BYTE_ORDER_BIG_ENDIAN)
+#define putFile16BitLE(f,x) putFile16BitInteger(f,x,BYTE_ORDER_LITTLE_ENDIAN)
+#define getFile32BitBE(f) getFile32BitInteger(f,BYTE_ORDER_BIG_ENDIAN)
+#define getFile32BitLE(f) getFile32BitInteger(f,BYTE_ORDER_LITTLE_ENDIAN)
+#define putFile32BitBE(f,x) putFile32BitInteger(f,x,BYTE_ORDER_BIG_ENDIAN)
+#define putFile32BitLE(f,x) putFile32BitInteger(f,x,BYTE_ORDER_LITTLE_ENDIAN)
+
+#define getFileChunkBE(f,s,x) getFileChunk(f,s,x,BYTE_ORDER_BIG_ENDIAN)
+#define getFileChunkLE(f,s,x) getFileChunk(f,s,x,BYTE_ORDER_LITTLE_ENDIAN)
+#define putFileChunkBE(f,s,x) putFileChunk(f,s,x,BYTE_ORDER_BIG_ENDIAN)
+#define putFileChunkLE(f,s,x) putFileChunk(f,s,x,BYTE_ORDER_LITTLE_ENDIAN)
+
char *getKeyNameFromKey(Key);
char *getX11KeyNameFromKey(Key);
+Key getKeyFromKeyName(char *);
Key getKeyFromX11KeyName(char *);
char getCharFromKey(Key);
+int get_integer_from_string(char *);
+boolean get_boolean_from_string(char *);
+
+ListNode *newListNode(void);
+void addNodeToList(ListNode **, char *, void *);
+void deleteNodeFromList(ListNode **, char *, void (*function)(void *));
+ListNode *getNodeFromKey(ListNode *, char *);
+int getNumNodes(ListNode *);
+
+boolean fileExists(char *);
+boolean FileIsGraphic(char *);
+boolean FileIsSound(char *);
+boolean FileIsMusic(char *);
+boolean FileIsArtworkType(char *, int);
+
+char *get_mapped_token(char *);
+
+int get_parameter_value(char *, char *, int);
+int get_auto_parameter_value(char *, char *);
+
+struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
+ struct ConfigTypeInfo *,
+ char **, int);
+void LoadArtworkConfig(struct ArtworkListInfo *);
+void ReloadCustomArtworkList(struct ArtworkListInfo *);
+void FreeCustomArtworkLists(struct ArtworkListInfo *);
+
#if !defined(PLATFORM_UNIX)
void initErrorFile();
FILE *openErrorFile();