/* values for InitRND() */
#define NEW_RANDOMIZE -1
-#define InitRND(seed) init_random_number(0, seed)
+#define InitEngineRND(seed) init_random_number(0, seed)
#define InitSimpleRND(seed) init_random_number(1, seed)
#define RND(max) get_random_number(0, max)
#define SimpleRND(max) get_random_number(1, max)
#define BYTE_ORDER_BIG_ENDIAN 0
#define BYTE_ORDER_LITTLE_ENDIAN 1
+/* values for cursor bitmap creation */
+#define BIT_ORDER_MSB 0
+#define BIT_ORDER_LSB 1
+
/* values for createDirectory() */
#define PERMS_PRIVATE 0
#define PERMS_PUBLIC 1
/* values for general file handling stuff */
#define MAX_FILENAME_LEN 256
-#define MAX_LINE_LEN 1000
+#define MAX_LINE_LEN 1024
+
+/* values for general username handling stuff */
+#define MAX_USERNAME_LEN 1024
+
void fprintf_line(FILE *, char *, int);
void printf_line(char *, int);
+void printf_line_with_prefix(char *, char *, int);
char *int2str(int, int);
+char *i_to_a(unsigned int);
+int log_2(unsigned int);
void InitCounter(void);
unsigned long Counter(void);
#endif
unsigned int init_random_number(int, long);
-unsigned int get_random_number(int, unsigned int);
+unsigned int get_random_number(int, int);
char *getLoginName(void);
char *getRealName(void);
char *getHomeDir(void);
+char *getBasePath(char *);
+char *getBaseName(char *);
+
char *getPath2(char *, char *);
char *getPath3(char *, char *, char*);
char *getStringCat2(char *, char *);
char *getStringToLower(char *);
void setString(char **, char *);
-void GetOptions(char **);
+void GetOptions(char **, void (*print_usage_function)(void));
void SetError(char *, ...);
char *GetError(void);
void *checked_malloc(unsigned long);
void *checked_calloc(unsigned long);
void *checked_realloc(void *, unsigned long);
+void checked_free(void *);
inline void swap_numbers(int *, int *);
inline void swap_number_pairs(int *, int *, int *, int *);
-short getFile16BitInteger(FILE *, int);
-void putFile16BitInteger(FILE *, short, int);
+int getFile8BitInteger(FILE *);
+int putFile8BitInteger(FILE *, int);
+int getFile16BitInteger(FILE *, int);
+int putFile16BitInteger(FILE *, int, int);
int getFile32BitInteger(FILE *, int);
-void putFile32BitInteger(FILE *, int, int);
+int putFile32BitInteger(FILE *, int, int);
+
boolean getFileChunk(FILE *, char *, int *, int);
void putFileChunk(FILE *, char *, int, int);
int getFileVersion(FILE *);
void putFileVersion(FILE *, int);
+
+void ReadBytesFromFile(FILE *, byte *, unsigned long);
+void WriteBytesToFile(FILE *, byte *, unsigned long);
+
void ReadUnusedBytesFromFile(FILE *, unsigned long);
void WriteUnusedBytesToFile(FILE *, unsigned long);
+#define getFile8Bit(f) getFile8BitInteger(f)
+#define putFile8Bit(f,x) putFile8BitInteger(f,x)
#define getFile16BitBE(f) getFile16BitInteger(f,BYTE_ORDER_BIG_ENDIAN)
#define getFile16BitLE(f) getFile16BitInteger(f,BYTE_ORDER_LITTLE_ENDIAN)
#define putFile16BitBE(f,x) putFile16BitInteger(f,x,BYTE_ORDER_BIG_ENDIAN)
#define getFile32BitLE(f) getFile32BitInteger(f,BYTE_ORDER_LITTLE_ENDIAN)
#define putFile32BitBE(f,x) putFile32BitInteger(f,x,BYTE_ORDER_BIG_ENDIAN)
#define putFile32BitLE(f,x) putFile32BitInteger(f,x,BYTE_ORDER_LITTLE_ENDIAN)
+
#define getFileChunkBE(f,s,x) getFileChunk(f,s,x,BYTE_ORDER_BIG_ENDIAN)
#define getFileChunkLE(f,s,x) getFileChunk(f,s,x,BYTE_ORDER_LITTLE_ENDIAN)
#define putFileChunkBE(f,s,x) putFileChunk(f,s,x,BYTE_ORDER_BIG_ENDIAN)
ListNode *getNodeFromKey(ListNode *, char *);
int getNumNodes(ListNode *);
+boolean fileExists(char *);
boolean FileIsGraphic(char *);
boolean FileIsSound(char *);
boolean FileIsMusic(char *);
boolean FileIsArtworkType(char *, int);
+char *get_mapped_token(char *);
+
int get_parameter_value(char *, char *, int);
+int get_auto_parameter_value(char *, char *);
struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
- struct ConfigInfo *, char **, int);
+ struct ConfigTypeInfo *,
+ char **, int);
void LoadArtworkConfig(struct ArtworkListInfo *);
void ReloadCustomArtworkList(struct ArtworkListInfo *);
void FreeCustomArtworkLists(struct ArtworkListInfo *);