/* values for InitRND() */
#define NEW_RANDOMIZE -1
-#define InitRND(seed) init_random_number(0, seed)
+#define InitEngineRND(seed) init_random_number(0, seed)
#define InitSimpleRND(seed) init_random_number(1, seed)
#define RND(max) get_random_number(0, max)
#define SimpleRND(max) get_random_number(1, max)
void fprintf_line(FILE *, char *, int);
void printf_line(char *, int);
char *int2str(int, int);
+char *i_to_a(unsigned int);
+int log_2(unsigned int);
void InitCounter(void);
unsigned long Counter(void);
#endif
unsigned int init_random_number(int, long);
-unsigned int get_random_number(int, unsigned int);
+unsigned int get_random_number(int, int);
char *getLoginName(void);
char *getRealName(void);
char *getHomeDir(void);
+char *getBasePath(char *);
+char *getBaseName(char *);
+
char *getPath2(char *, char *);
char *getPath3(char *, char *, char*);
char *getStringCat2(char *, char *);
void *checked_malloc(unsigned long);
void *checked_calloc(unsigned long);
void *checked_realloc(void *, unsigned long);
+void checked_free(void *);
inline void swap_numbers(int *, int *);
inline void swap_number_pairs(int *, int *, int *, int *);
-short getFile16BitInteger(FILE *, int);
-void putFile16BitInteger(FILE *, short, int);
+int getFile16BitInteger(FILE *, int);
+void putFile16BitInteger(FILE *, int, int);
int getFile32BitInteger(FILE *, int);
void putFile32BitInteger(FILE *, int, int);
boolean getFileChunk(FILE *, char *, int *, int);
boolean FileIsMusic(char *);
boolean FileIsArtworkType(char *, int);
+char *get_mapped_token(char *);
+
int get_parameter_value(char *, char *, int);
int get_auto_parameter_value(char *, char *);
struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
- struct ConfigInfo *, char **, int);
+ struct ConfigTypeInfo *,
+ char **, int);
void LoadArtworkConfig(struct ArtworkListInfo *);
void ReloadCustomArtworkList(struct ArtworkListInfo *);
void FreeCustomArtworkLists(struct ArtworkListInfo *);