#define GetSimpleRandom(max) get_random_number(RANDOM_SIMPLE, max)
/* values for Error() */
-#define ERR_RETURN 0
-#define ERR_RETURN_LINE (1 << 0)
+#define ERR_INFO 0
+#define ERR_INFO_LINE (1 << 0)
#define ERR_WARN (1 << 1)
#define ERR_EXIT (1 << 2)
#define ERR_HELP (1 << 3)
char *i_to_a(unsigned int);
int log_2(unsigned int);
+boolean getTokenValueFromString(char *, char **, char **);
+
void InitCounter(void);
unsigned long Counter(void);
void Delay(unsigned long);
char *getPath2(char *, char *);
char *getPath3(char *, char *, char*);
char *getStringCopy(char *);
+char *getStringCopyN(char *, int);
char *getStringToLower(char *);
void setString(char **, char *);
boolean strEqual(char *, char *);
+boolean strEqualN(char *, char *, int);
+boolean strPrefix(char *, char *);
+boolean strSuffix(char *, char *);
void GetOptions(char **, void (*print_usage_function)(void));
void *checked_calloc(unsigned long);
void *checked_realloc(void *, unsigned long);
void checked_free(void *);
+void clear_mem(void *, unsigned long);
void swap_numbers(int *, int *);
void swap_number_pairs(int *, int *, int *, int *);
int get_integer_from_string(char *);
boolean get_boolean_from_string(char *);
+int get_switch3_from_string(char *);
ListNode *newListNode(void);
void addNodeToList(ListNode **, char *, void *);
char *get_mapped_token(char *);
int get_parameter_value(char *, char *, int);
-int get_auto_parameter_value(char *, char *);
struct ScreenModeInfo *get_screen_mode_from_string(char *);
void get_aspect_ratio_from_screen_mode(struct ScreenModeInfo *, int *x, int *y);