/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2001 Artsoft Entertainment *
+* (c) 1994-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
void putFile32BitInteger(FILE *, int, int);
boolean getFileChunk(FILE *, char *, int *, int);
void putFileChunk(FILE *, char *, int, int);
+int getFileVersion(FILE *);
+void putFileVersion(FILE *, int);
void ReadUnusedBytesFromFile(FILE *, unsigned long);
void WriteUnusedBytesToFile(FILE *, unsigned long);
Key getKeyFromX11KeyName(char *);
char getCharFromKey(Key);
+
+ListNode *newListNode(void);
+void addNodeToList(ListNode **, char *, void *);
+void deleteNodeFromList(ListNode **, char *, void (*function)(void *));
+ListNode *getNodeFromKey(ListNode *, char *);
+int getNumNodes(ListNode *);
+
+
boolean FileIsGraphic(char *);
boolean FileIsSound(char *);
boolean FileIsMusic(char *);
+boolean FileIsArtworkType(char *, int);
+
+struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
+ struct ConfigInfo *, int);
+void ReloadCustomArtworkList(struct ArtworkListInfo *);
+void FreeCustomArtworkList(struct ArtworkListInfo *);
+
#if !defined(PLATFORM_UNIX)
void initErrorFile();
void dumpErrorFile();
#endif
+void printf_line(char, int);
+
void debug_print_timestamp(int, char *);
#endif /* MISC_H */