/* values for InitRND() */
#define NEW_RANDOMIZE -1
+#define InitRND(seed) init_random_number(0, seed)
+#define InitSimpleRND(seed) init_random_number(1, seed)
+#define RND(max) get_random_number(0, max)
+#define SimpleRND(max) get_random_number(1, max)
+
/* values for Error() */
#define ERR_RETURN 0
#define ERR_RETURN_LINE (1 << 0)
/* values for general file handling stuff */
#define MAX_FILENAME_LEN 256
-#define MAX_LINE_LEN 1000
+#define MAX_LINE_LEN 1024
+
+/* values for general username handling stuff */
+#define MAX_USERNAME_LEN 1024
+
void fprintf_line(FILE *, char *, int);
void printf_line(char *, int);
boolean DelayReached(unsigned long *, unsigned long);
void WaitUntilDelayReached(unsigned long *, unsigned long);
+#if 0
unsigned int SimpleRND(unsigned int);
+unsigned int InitSimpleRND(long);
unsigned int RND(unsigned int);
unsigned int InitRND(long);
+#endif
+
+unsigned int init_random_number(int, long);
+unsigned int get_random_number(int, unsigned int);
char *getLoginName(void);
char *getRealName(void);
int get_parameter_value(char *, char *, int);
struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
- struct ConfigInfo *, int);
+ struct ConfigInfo *, char **, int);
void LoadArtworkConfig(struct ArtworkListInfo *);
void ReloadCustomArtworkList(struct ArtworkListInfo *);
void FreeCustomArtworkLists(struct ArtworkListInfo *);