/* values for Error() */
#define ERR_RETURN 0
-#define ERR_WARN (1 << 0)
-#define ERR_EXIT (1 << 1)
-#define ERR_HELP (1 << 2)
-#define ERR_SOUND_SERVER (1 << 3)
-#define ERR_NETWORK_SERVER (1 << 4)
-#define ERR_NETWORK_CLIENT (1 << 5)
+#define ERR_RETURN_LINE (1 << 0)
+#define ERR_WARN (1 << 1)
+#define ERR_EXIT (1 << 2)
+#define ERR_HELP (1 << 3)
+#define ERR_SOUND_SERVER (1 << 4)
+#define ERR_NETWORK_SERVER (1 << 5)
+#define ERR_NETWORK_CLIENT (1 << 6)
#define ERR_FROM_SERVER (ERR_SOUND_SERVER | ERR_NETWORK_SERVER)
#define ERR_EXIT_HELP (ERR_EXIT | ERR_HELP)
#define ERR_EXIT_SOUND_SERVER (ERR_EXIT | ERR_SOUND_SERVER)
#define MAX_FILENAME_LEN 256
#define MAX_LINE_LEN 1000
+void fprintf_line(FILE *, char *, int);
+void printf_line(char *, int);
+char *int2str(int, int);
+
void InitCounter(void);
unsigned long Counter(void);
void Delay(unsigned long);
boolean FrameReached(unsigned long *, unsigned long);
boolean DelayReached(unsigned long *, unsigned long);
void WaitUntilDelayReached(unsigned long *, unsigned long);
-char *int2str(int, int);
+
unsigned int SimpleRND(unsigned int);
unsigned int RND(unsigned int);
unsigned int InitRND(long);
+
char *getLoginName(void);
char *getRealName(void);
char *getHomeDir(void);
+
char *getPath2(char *, char *);
char *getPath3(char *, char *, char*);
+char *getStringCat2(char *, char *);
char *getStringCopy(char *);
char *getStringToLower(char *);
void *checked_malloc(unsigned long);
void *checked_calloc(unsigned long);
void *checked_realloc(void *, unsigned long);
+
inline void swap_numbers(int *, int *);
inline void swap_number_pairs(int *, int *, int *, int *);
Key getKeyFromX11KeyName(char *);
char getCharFromKey(Key);
+int get_integer_from_string(char *);
+boolean get_boolean_from_string(char *);
ListNode *newListNode(void);
void addNodeToList(ListNode **, char *, void *);
ListNode *getNodeFromKey(ListNode *, char *);
int getNumNodes(ListNode *);
-
boolean FileIsGraphic(char *);
boolean FileIsSound(char *);
boolean FileIsMusic(char *);
struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
struct ConfigInfo *, int);
+void LoadArtworkConfig(struct ArtworkListInfo *);
void ReloadCustomArtworkList(struct ArtworkListInfo *);
-void FreeCustomArtworkList(struct ArtworkListInfo *);
-
+void FreeCustomArtworkLists(struct ArtworkListInfo *);
#if !defined(PLATFORM_UNIX)
void initErrorFile();