/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
boolean DelayReached(unsigned long *, unsigned long);
void WaitUntilDelayReached(unsigned long *, unsigned long);
-#if 0
-unsigned int SimpleRND(unsigned int);
-unsigned int InitSimpleRND(long);
-unsigned int RND(unsigned int);
-unsigned int InitRND(long);
-#endif
-
unsigned int init_random_number(int, long);
unsigned int get_random_number(int, int);
int get_auto_parameter_value(char *, char *);
struct ScreenModeInfo *get_screen_mode_from_string(char *);
+void get_aspect_ratio_from_screen_mode(struct ScreenModeInfo *, int *x, int *y);
struct FileInfo *getFileListFromConfigList(struct ConfigInfo *,
struct ConfigTypeInfo *,